https://avatar.melanarchy.info/api.php?action=feedcontributions&user=3nki&feedformat=atomAvatarWiki - User contributions [en]2024-03-29T14:44:51ZUser contributionsMediaWiki 1.33.0https://avatar.melanarchy.info/index.php?title=Category:Mindbenders&diff=59021Category:Mindbenders2024-03-24T18:11:08Z<p>3nki: /* Fighting */</p>
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<div>''Mindbenders are those [[:Category: Psionicists |Psionicists]] who shun [[:Category: Telekinetic Skills And Spells |telekinesis]] as an impure application of the Science, and focus instead on [[:Category: Telepathic Skills And Spells |telepathic]] magic. This focus on the purity of mind-on-mind domination makes Mindbender spells much harder to resist, and their attack spells more damaging.''<br />
<br />
''Like all [[:Category: Prestige Classes |Prestige Classes]], they retain the original class's [[Prime Requisite |Prime Requisite]], in this case, [[Intelligence |Intelligence]]. As a Psionic class, they possess a Psion's higher degree of success with spells such as [[Deception |deception]]. Mindbenders are prone to the type of arrogance that can lead a caster down darker paths. They can become [[:Category: Sorcerers |Sorcerors]] earlier than [[:Category: Psionicists |Psions]] can.''<br />
<br />
''Mindbender masters are known to seek solitude and quiet.''<br />
<br />
''Requirements:<br><br />
''* level 50 Psion<br><br />
''* Psionically gifted race<br><br />
''* No ties to a faith<br><br />
''* A young mind<br />
<br />
'''Abbreviation:''' Mnd.<br />
<br />
'''[[:Category: Core Classes |Base Class]]:''' [[:Category: Psionicists |Psionicists]].<br />
<br />
'''[[Prime Requisite |Prime Requisite]]:''' [[Intelligence |Intelligence]].<br />
<br />
== Mindbenders in General ==<br />
<br />
As with [[:Category: Psionicists |psions]], [[Scramble |Scramble]] (for mobs that cast) and [[Deception |Deception]] (for mobs that wield) are very useful in combat. Also, [[Psyphon |Psyphon]] can be nice if a mob has mana/spell casting, although it's not available until hero 250. The int debuff from [[Rupture |Rupture]] in direct combat can be cleared by having a [[:Category: Priests |priest]] cast [[Clarify |clarify]] on you. As compared to their closest rivals sor and wzd they don't have the handicaps of missing certain useful spells, such as sneak & fortitudes for wzd and awen and sanctuary for sor. The strength of [[Hive Mind]] is affected by the casters racial psionic bonus (psionic spell cost reduction).<br />
<br />
== Mindbender Creation ==<br />
Requirements:<br />
* level 50 Psion<br />
* Psionically gifted race<br />
* No ties to a faith<br />
* A young mind<br />
<br />
The following races can become mindbenders: Due, Dwf, Liz, Trg, Drg, Gth, Har, HiE, Hob, Drc, Tua, DtI.<br />
<br />
Miraars may become mindbenders by copying one of the above races to prestige. Additional race options are available by making a mindbender of one of the above races and then remorting.<br />
<br />
Note that the "young mind" requirement refers to the age of your character in hours played, not by creation date. The exact cutoff for prestige is unknown but assumed to be around the number of hours required to advance your character's age from 17 to 18 (roughly 1,350 hours). While this is rarely a concern for newly-created characters, players who wish to remort first (e.g. into HiE, Tua or Gth) before they prestige may want to minimize the amount of time spent with their character logged in and not running to avoid missing the cutoff.<br />
<br />
== Mindbenders at Hero Tier ==<br />
<br />
=== Training ===<br />
<br />
=== Practicing ===<br />
<br />
=== Devoting ===<br />
Mindbenders do not worship. Worship is for the weak. Devoting does not apply.<br />
<br />
=== Fighting ===<br />
<br />
'''Soloing:''' Mindbenders have difficulty soloing in comparison to Mages and other spell casting classes. Even though they can surge as high as 5, they rely on [[ultrablast]] as their main damage spell up until Hero 101. When Mindbenders receive the spell [[rupture]], it does as much damage as [[disintegrate]], but unfortunately the spell gives a temporary -[[Intelligence |INT]] debuff if you use it while in melee with a mob. Because of this, Mindbenders run the risk of getting reduced mana gains on leveling up if they do not pay attention to this INT debuff. Thankfully this debuff can now be cleared by having a priest cast [[Clarify]] on you.<br />
<br />
'''Tanking:''' Mindbenders tank as well as any other mage, through where they lack in damage (and being able to cast [[Charge Shield |charge shield]]) they make up for in utility. [[Deception]], [[Overconfidence |overconfidence]], [[dread]], [[Illusory Shield |illusory shield]], [[panic]] and even [[Anger Management |anger management]] make for some interesting and fun Hero runs. <br />
<br />
'''Hitting:''' They are less effective than most damage-casting classes as hitters. They do not have [[Chaos Channel |chaos channel]] like other spell casters, and since they lack the efficient and effective kinetic spells of a Psionicist, they effectively hit like a mage with a spell that costs twice as much mana (although with the right mobs [[psyphon]] can mitigate this). Again, the utility of being able to use [[deception]], [[scramble]] and other psionic debuffs are the class's only usefulness.<br />
<br />
'''Healing:''' Other then brandishing healing items, Mindbenders typically do not heal.<br />
<br />
== Mindbenders at Lord Tier ==<br />
Mindbenders are effective damage dealers at lord. Their main damage spell, [[Fracture|fracture]], does about the same base damage as [[Brimstone|brimstone]] does for [[:Category: Sorcerers|sorcerers]] (though without the benefit of [[Worship|worship]] or [[Immolation|immolation]] the actual output is much less). With [[psyphon]], they have the ability to surge higher in areas with spellcasting mobs. They also have more hp than [[:Category: Wizards|wizards]] and [[:Category: Sorcerers|sorcerers]], and they get [[Illusory Shield |illusory shield]] which helps with survivability. In addition, they are more successful than [[:Category: Psionicists|psionicists]] with their telepathic spells like [[scramble]] and [[deception]].<br />
<br />
Similar to sorcerers, you should be targeting your damage spell at all times, even when mages and wizards are area spelling. Don't bother scrambling mobs unless they cast spells, and use psyphon only against the same mobs. Deception is a waste of time unless mobs with weapons are really punishing the tank.<br />
<br />
If you're thinking of casting cataclysm, just don't. The number of targets you need to hit with this out-of-class spell to do equivalent damage to fracture is far too large to make it practical in any circumstance.<br />
<br />
== Mindbender Remort Options ==<br />
<br />
[[:Category: Remort Classes |Remort Classes]]<br />
*[[:Category: Sorcerers|Sorcerer]]: At Lord level 100, a Mindbender can remort into a [[human]] [[:Category: Sorcerers|sorcerer]]. If they would like to keep their current race, they would have to remort at Lord level 200 instead.<br />
<br />
[[Category:Prestige Classes]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=General_Commander_For_Veyah_L%27Aturii&diff=59015General Commander For Veyah L'Aturii2024-03-20T17:47:38Z<p>3nki: </p>
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<div>''A tall humanoid that has been paid handsomely for his service to Veyah, this general commander has spent most of his time in this altar room trying to prepare day in and day out for the fight that has never come. His clothes - a green shirt jacket and pants - have since become two sizes too big as those who brought him food have either passed on or forgotten about him.''<br />
<br />
'''Keywords:''' General, Commander.<br><br />
'''Scan Description:''' Studying a map strewn across the altar, this commander worries.<br><br />
'''[[Level |Level]]:''' 90.<br><br />
'''[[Alignment |Alignment]]:''' Demonic.<br><br />
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|Sentinel]].<br><br />
'''Affects:''' [[Sanctuary]].<br><br />
<br />
== Gear ==<br />
<br />
The General-Commander For Veyah L'Aturii is using:<br />
Nothing.<br />
<br />
The General-Commander For Veyah L'Aturii is carrying:<br />
[[Consecrated Ashes]]<br />
<br />
== Comments ==<br />
The mob is big and sanced, but not aggie. However a guard in the room with him is aggie (the general will not assist). It can toss. If you give this mob [[Battle Commands For Veyah's Commander|the battle commands for Veyah's commander]], he will transport you to [[The Hidden Room Of The Necropolis (Necropolis)|The Hidden Room Of The Necropolis]].<br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Necropolis |Necropolis]] ([[Necropolis Map |Map]]).<br><br />
'''[[:Category: Rooms |Room]]:''' [[Before The Altar Of Veyah (Necropolis)|Before The Altar Of Veyah]] ([[Cursed Rooms |cursed]])<br />
<br />
Walking route from [[Mourning Drow]]: 3w n 2d n w 7s 2d 2n w s.<br />
<br />
[[Category: Mobs In Necropolis]]<br />
[[Category: Incomplete]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=General_Commander_For_Veyah_L%27Aturii&diff=59014General Commander For Veyah L'Aturii2024-03-20T16:14:41Z<p>3nki: </p>
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<div>''A tall humanoid that has been paid handsomely for his service to Veyah, this general commander has spent most of his time in this altar room trying to prepare day in and day out for the fight that has never come. His clothes - a green shirt jacket and pants - have since become two sizes too big as those who brought him food have either passed on or forgotten about him.''<br />
<br />
'''Keywords:''' General, Commander.<br><br />
'''Scan Description:''' Studying a map strewn across the altar, this commander worries.<br><br />
'''[[Level |Level]]:''' 90.<br><br />
'''[[Alignment |Alignment]]:''' Demonic.<br><br />
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|Sentinel]].<br><br />
'''Affects:''' [[Sanctuary]].<br><br />
<br />
== Gear ==<br />
<br />
The General-Commander For Veyah L'Aturii is using:<br />
Nothing.<br />
<br />
The General-Commander For Veyah L'Aturii is carrying:<br />
[[Consecrated Ashes]]<br />
<br />
== Comments ==<br />
The mob is big and sanced, but not aggie. However a guard in the room with him is aggie, and the general will assist. It can toss. If you give this mob [[Battle Commands For Veyah's Commander|the battle commands for Veyah's commander]], he will transport you to [[The Hidden Room Of The Necropolis (Necropolis)|The Hidden Room Of The Necropolis]].<br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Necropolis |Necropolis]] ([[Necropolis Map |Map]]).<br><br />
'''[[:Category: Rooms |Room]]:''' [[Before The Altar Of Veyah (Necropolis)|Before The Altar Of Veyah]] ([[Cursed Rooms |cursed]])<br />
<br />
Walking route from [[Mourning Drow]]: 3w n 2d n w 7s 2d 2n w s.<br />
<br />
[[Category: Mobs In Necropolis]]<br />
[[Category: Incomplete]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Projection_Of_Veyah_L%27Aturii&diff=59013Projection Of Veyah L'Aturii2024-03-20T16:14:06Z<p>3nki: /* Comments */</p>
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<div>''Held together by her sorcerer's magic, Veyah is able to travel back and forth from this place and her current hiding place on another plane. The space around the projection crackles and hisses as she gets weaker and stronger with each breath. Her body is distorted and awkward like a wooden block, but her eyes are full of life and follow the slightest movement around the room.<br><br />
''Although she regrets the ability to be fully in both places at once, at least this way she can keep the dissenters at bay and her ruling power strong. But it has been a long time since she has set foot out of this room, and a long time since she has seen anything beyond the corners of these walls.''<br />
<br />
'''Keywords:''' Projection, Veyah.<br><br />
'''Scan Description:''' Fading in and out of existence, this projection of Veyah stands before you<br><br />
'''[[Level |Level]]:''' 95.<br><br />
'''[[Alignment |Alignment]]:''' Demonic.<br><br />
'''[[:Category: Mob Types |Flags]]:''' [[Sentinel Mobs|Sentinel]], [[Aggressive Mobs|Aggressive]].<br><br />
'''Affects:''' [[Sanctuary]], [[Sneak]].<br><br />
<br />
== Gear ==<br />
<br />
Projection Of Veyah L'Aturii is using:<br />
<worn on body> [[Glass Platemail |glass platemail]]<br />
<wielded> [[Silver-Blue Dagger, "Ice" |the silver-blue dagger, "Ice"]]<br />
Nothing.<br />
<br />
Projection Of Veyah L'Aturii is carrying:<br />
Nothing.<br />
<br />
== Comments ==<br />
When she dies, [[Lock Of Hair|a lock of hair]] used to appear in the room on the ground, which could be traded for 25k gold. Now she just drops a diamond (50k).<br />
<br />
== Directions ==<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Necropolis |Necropolis]] ([[Necropolis Map |Map]]).<br><br />
'''[[:Category: Rooms |Room]]:''' [[The Hidden Room Of The Necropolis (Necropolis)|The Hidden Room Of The Necropolis]] ([[Cursed Rooms |cursed]])<br />
<br />
She can only be reached by giving [[Battle Commands For Veyah's Commander|the battle commands for Veyah's commander]] to the [[General Commander For Veyah L'Aturii]].<br />
<br />
[[Category: Mobs In Necropolis]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Silver-Blue_Dagger,_%22Ice%22_Quest&diff=59012Silver-Blue Dagger, "Ice" Quest2024-03-20T16:13:22Z<p>3nki: </p>
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<div>This quest involves three ticket items and two areas. The mobs you encounter are tough (levels 65-95, the strongest are sanced). Every mob involved in the quest but the mother is aggie, too. Here goes:<br />
<br />
* From [[Mourning Drow]]: go 3w n 2d n w s 6w d.<br />
* Open wall, get [[Small Painting|painting]] wall.<br />
* In [[:Category:Necropolis]], find the [[High Drow Mother]] that, on scan, looks like this:<br />
Insane with loss, this mother searches for things she lost.<br />
* Give her the picture. She will then give you [[Note Detailing The Drider Invasion|a note detailing the drider invasion]].<br />
* Tele back to [[Mourning Drow]]. From here, walk 2w s 7w n w.<br />
* Give the note to the [[Statue Of Veyah L'Aturii]]. She will give you [[Battle Commands For Veyah's Commander|the battle commands for Veyah's commander]].<br />
* Go e s 6e 2n 2d n w 7s 2d 2n w s.<br />
* Give the commands to the [[General Commander For Veyah L'Aturii]]. This will transport you to the [[The Hidden Room Of The Necropolis (Necropolis)|room]] where [[Projection Of Veyah L'Aturii|the projection of Veyah L'Aturii]] is. (This part is reportedly hero-only -- a lord player had the commands given back to them.)<br />
* Kill Veyah and loot her corpse for [[Silver-Blue Dagger, "Ice"|the silver-blue dagger, "Ice"]]. She used to drop a [[Lock Of Hair|lock of hair]], but now she just drops a gem (diamond, 50k).<br />
<br />
The portal takes you back to [[At The Cusp Of The Necropolis (Necropolis)|the start of the area]].<br />
<br />
* Tele to [[Gremlin Bawanna]] and walk s w s e 2u.<br />
* Give the hair to [[Ancient Elf|the ancient elf]] for a [[Cats Eye Gemstone|cats eye gemstone]].<br />
<br />
[[Category:Quests In Necropolis]]<br />
[[Category:Quests In Graves Of Reveria]]<br />
[[Category: Hero Quests]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Ofcol_Signet_Ring_(Alchemy)&diff=59010Ofcol Signet Ring (Alchemy)2024-03-18T17:53:25Z<p>3nki: </p>
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<div> Object 'ofcol gold signet ring' type armor, extra flags glow magic bless good.<br />
Weight 1, value 1521, level 54.<br />
Object Quality (200 / 200 hps)<br />
Armor class is 12.<br />
Modifies hit roll by 2 continuous<br />
Modifies damage roll by 4 continuous<br />
Modifies save vs spell by -3 continuous<br />
<br />
<br />
{| class="wikitable"<br />
|+ Ofcol Signet Ring<br />
|+ (Base item [[Blackened Ofcol Signet Ring]] plus the following ingredients)<br />
|-<br />
! [[Alchemical Ingredients - Treasure | Treasure]] !! [[Alchemical Ingredients - Ofcol Gold | Gold from Ofcol ]] !! Result<br />
|-<br />
| [[Ring_of_Viscous_Magic|ring of viscous magic]] || [[Golden Claw]] || 1/3, -11 save vs spell<br />
|-<br />
| [[Rimwhale_Blubber|rimwhale blubber]] || [[Golden Claw]] || 1/3, -3 save vs spell, +20hp<br />
|-<br />
| [[Ring_of_Viscous_Magic|ring of viscous magic]] || [[Gold Dragon Orb]] || 1/2, -13 save vs spell, +10hp<br />
|-<br />
| [[Ring_of_Viscous_Magic|ring of viscous magic]] || [[Golden Dragonscale Shield]] or [[Golden Dragonscale Sleeves]] || 2/2, -11 save vs spell<br />
|-<br />
| [[Ring_of_Viscous_Magic|ring of viscous magic]] || [[Ofcol Signet Ring]] (from [[Dragonlord]] or [[Ofcol Militiaman]]) || 1/2, -16 save vs spell<br />
|-<br />
| ??|| ?? || 2/4, -3 save vs spell<br />
|}<br />
<br />
Level 54, glow magic bless good, base 11<br />
<br />
[[Category:Wise Travelers]]<br />
[[Category:Alchemy Gear]] <br />
[[Category:Hero Hit Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Net_(Tiureess)&diff=59008Net (Tiureess)2024-03-12T18:05:43Z<p>3nki: </p>
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<div>''A tangled web of threads lies here.''<br />
<br />
Has 1-3(1-3) charges at level 24-25 '[[Web|web]]'.<br />
<br />
'''Keyword(s):''' net web.<br><br />
'''[[Object Level |Level(s)]]:''' 25-26.<br><br />
'''[[:Category: Object Types |Type]]:''' [[:Category: Staves|staff]].<br><br />
'''[[Object Slots |Slot(s)]]:''' <held>.<br><br />
'''[[Object Quality |Quality]]:''' 30 hps.<br><br />
'''[[Object Weight |Weight]]:''' 1 lb.<br><br />
'''[[:Category: Object Flags |Flag(s)]]:''' [[Magic Flag |magic]].<br><br />
<br />
== Comments ==<br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Tiureess |Tiureess]] ([[Tiureess Map |Map]]).<br><br />
'''[[:Category: Mobs |Mob(s)]]:''' [[Drow Sentry]].<br><br />
<br />
See each mob's individual page for more information.<br><br />
<br />
[[Category: Gear In Tiureess]]<br />
[[Category: Staves]]<br />
[[Category: Web Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Net_(Tiureess)&diff=59007Net (Tiureess)2024-03-12T18:00:56Z<p>3nki: /* Directions */</p>
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<div>''A tangled web of threads lies here.''<br />
<br />
Has 1(1) charges at level 24 '[[Web|web]]'.<br />
<br />
'''Keyword(s):''' net web.<br><br />
'''[[Object Level |Level(s)]]:''' 25.<br><br />
'''[[:Category: Object Types |Type]]:''' [[:Category: Staves|staff]].<br><br />
'''[[Object Slots |Slot(s)]]:''' <held>.<br><br />
'''[[Object Quality |Quality]]:''' 30 hps.<br><br />
'''[[Object Weight |Weight]]:''' 1 lb.<br><br />
'''[[:Category: Object Flags |Flag(s)]]:''' [[Magic Flag |magic]].<br><br />
<br />
== Comments ==<br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Tiureess |Tiureess]] ([[Tiureess Map |Map]]).<br><br />
'''[[:Category: Mobs |Mob(s)]]:''' [[Drow Sentry]].<br><br />
<br />
See each mob's individual page for more information.<br><br />
<br />
[[Category: Gear In Tiureess]]<br />
[[Category: Staves]]<br />
[[Category: Web Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Category:Tiureess&diff=59006Category:Tiureess2024-03-12T17:57:42Z<p>3nki: /* Adventuring */</p>
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<div>''In the aftermath of the Stone Against the Spiders War, the city of the drow was decimated and most of the drow were slain or enslaved by the victorious duergar forces of King Domi. One noble House, their followers and a significant proportion of the common drow inhabitants of the city managed to escape however, and fled to the surface to begin their lives anew.''<br />
<br />
''Amongst the vallenwood trees in the southern portions of the Westwood they have found a new home and perhaps for the first time since the High Drow abandoned the surface, the dark elves have returned in force to the lands above.''<br />
<br />
'''Level Range:''' 23-28<br />
<br />
'''Builder:''' Izanagi<br />
<br />
This [[:Category: Areas |area]] was added in 2010 Nov.<br><br />
<br />
== Directions ==<br />
<br />
Walking route from [[Sol |Sol]]: ???.<br />
<br />
Walking route from [[Aelmon |Aelmon]]: ???.<br />
<br />
[[Portal |Portaling]] point(s) suggested: [[Septarch Envy]].<br />
<br />
== Connections ==<br />
<br />
This area connects to: <br />
<br />
* [[:Category: Westwood |Westwood]], <br />
* [[:Category: Airways|The Airways]], and <br />
* [[:Category: Fewmaster's Folly|Fewmaster's Folly]].<br />
<br />
== Navigation ==<br />
<br />
Area is comprised of two distinct parts - the ground level with the Drow spies and guards, and four big valenwood trees with Drow habitats of different function on each.<br />
<br />
The three smaller terraces that can be climbed to from the ground level all connect to the large one around the central tree via rope bridges. From the central valenwood tree one can also climb upwards to reach the [[:Category: Airways|Airways]].<br />
<br />
The map in the wiki is missing multiple hidden rooms which further the plot.<br />
<br />
== Adventuring ==<br />
<br />
Area has only a few aggies - the guards in the guard posts on your way upwards to the village proper. These guard posts are skipped automatically while descending. <br />
<br />
Thus, the area is made mostly for exploration, where you will be able to see a hilarious and a serious story at the same time, of the Drow that are trying oh-so-hard to adapt to their new environment after they lost the war with the invading Duergar force. As such, the story-arc directly ties in with the [[:Category:Graw Akkuurattaan|Graw Akkuurattaan]] happenings, and both share tie-in quests. It is recommended you first do the Graw side as it's intended for a few level's smaller characters than this one.<br />
<br />
If you so desire, once you finish all the relavant quests and gather all the insignia (remember that the spoilers on this page show only some possible solutions!), feel free to run the area for xp as most of the drow ''are'' evil (no matter how much they try), but keep in mind that military oriented Drow inhabitants also carry weapons of some kind, and that Septarchs are not the Drow leaders without reason.<br />
<br />
There's a hidden room not shown in this area's map, south of "The library of Sept Nik'Avrym" -- you'll notice that the astrolabe looks strange. You can "push noctopia" to open a room to the south, "A research room", which has some interesting flavor. In this room is a chest whose key is on [[Septarch Kyxial]]. Breaking open the chest yields a scroll fragment which has 2 lines, "Annaarl Nadra..." and "Uuthvas B..."; and "a high drow heart", a dark anti-good, anti-neutral light which is level 23 and applies 20 mana and protection good. Perhaps this is an Arx Nivea tie-in? Your guess is as good as mine.<br />
<br />
Downstairs, two hiding patrolling drow are carrying two pieces of paper with keyword "password" which say respectively "We have come home." and "The fox barks at midnight beneath the starlit sky." These items both have type 'ticket' but it's not clear who wants them.<br />
<br />
[[Category: Lowmort 21-30 Areas]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Blackened_Ofcol_Signet_Ring&diff=59005Blackened Ofcol Signet Ring2024-03-11T19:01:42Z<p>3nki: /* Comments */</p>
<hr />
<div>''A dirty black ring lies here.''<br />
<br />
''This gold ring is one of the last surviving relics from Ofcol, but the same cannot be said of its owner. It is covered with black soot, and no matter how much you handle it, the soot keeps rubbing off but the ring never gets clean.''<br />
<br />
Object 'blackened ofcol signet ring' type armor, extra flags magic nolocate.<br />
Weight 1, value 1404, level 50.<br />
Object Quality (200 / 200 hps)<br />
Armor class is 12.<br />
Modifies damage roll by 4 continuous<br />
Modifies hit roll by 2 continuous<br />
'protection evil' continuous<br />
'curse ' continuous<br />
<br />
<br />
'''Keyword(s):''' blackened, ofcol, signet, ring<br><br />
'''Type:''' armor<br><br />
'''Slot:''' <on finger><br><br />
'''Levels:''' Level 50<br><br />
'''Weight:''' 1 lbs<br><br />
'''Bases:''' Base 10-12<br><br />
'''Flags:''' magic nolocate<br><br />
'''Area:''' [[:Category: Hospice Refugee Camp |Hospice Refugee Camp]]<br><br />
'''Mob:''' [[Captain Jacklyn]]<br><br />
<br />
== Comments ==<br />
<br />
This is a quest item, get a [[Hand Made Out Of Coal]] and give it to [[Captain Jacklyn|Jacklyn]] for more information. Note that because this item applies the "curse" affect, savespell won't work after you put it on. The [[:Category:Wise Travelers |Wise Travelers]] area can remove the curse affect.<br />
<br />
Need the [[Ornate Obsidian Key]] from [[Ogre Shaman]] to get into the room with the hand. The hand is on the ground at the top of the tower.<br />
<br />
[[Category: Gear In Hospice Refugee Camp]]<br />
[[Category: Hero Hit Gear]]<br />
[[Category: Gear That Applies Curse]]<br />
[[Category: Gear That Applies Protection Evil]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Paladin_Weapon&diff=59000Paladin Weapon2024-03-05T01:28:38Z<p>3nki: /* Comments */</p>
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<div>''No one is certain of the origin of the unearthly forge located within the Hall of Paladins. What is known however, is that the unique quicksilver weapons forged from it are unlike any other. In addition to their near perfect quality, these weapons can be blessed with further enhancements.''<br />
<br />
''As the Paladin grows in stature and earn blessings from their crusades and quests, they will gain the ability to add different enhancements to their weapons.''<br />
<br />
''While a Paladin may only own one of these weapons at any given time, they can chose to replace it or have a new weapon made, should their current weapon be lost. No one other than the Paladin can handle these weapons which are bound to the very fabric of their owner's being.''<br />
<br />
''Aleryia, the Paladin Guild Weaponsmith, is in charge of crafting weapons for the most worthy of Paladins.''<br />
<br />
<br />
==Comments==<br />
<br />
Portal/teleport/walk to '''[[Aleryia]]'''. Give Aleryia 100 coins. use the abilities command to see available options. tell aleryia which abilities you want. You can add multiples of the same enhancement (i.e. precision twice or redemption twice), or can select different ones (i.e. one precision and one redemption). The number of enhancements you can add is dependent on your level. When all are added, tell Aleryia finish.<br />
<br />
At level 35, Paladins can create a weapon of their own, which is a two-handed sword which has excellent statistics for its level (weapon type: [[Godforged Weapons| godforged]], damage type: [[:Category:Melee Weapons That Slash| slashing]]). It can be customized with a variety of enchantments which are unlocked by completing quests for mobiles in the Hall of Paladins. These quests unlock at specific levels. "Attack" and "Defence" are available immediately.<br />
<br />
Aleryia can now create different types (greatsword, glaive, mace, warscythe, etc) of paladin weapons and give a custom name – at Aleryia 'look rack'.<br />
<br />
<br />
{| class="sortable" border="2" cellpadding="0" cellspacing="0" align="center"<br />
|+ <big>'''Paladin Weapon Modifiers'''</big><br />
|-<br />
! &nbsp;Enchantment<br />
! &nbsp;Level Required<br />
! class=unsortable|&nbsp;Effect<br />
! class=unsortable|&nbsp;Quest<br />
|- align="center"<br />
| Attack<br />
| 35<br />
| Improved damage and chance to hit. (adds 2hr/2dr, +6/+6 at Lord)<br />
| Automatically obtained.<br />
|- align="center"<br />
| Defense<br />
| 35<br />
| Improved armor class. (adds -20 ac, -50ac at Lord)<br />
| Automatically obtained.<br />
|- align="center"<br />
| Piety<br />
| 35<br />
| Chance of reduced divine spell cost. (adds 10% chance of halved cost of divine spells, +25% cost at Lord)<br />
| Unlocked by following [[Burthelemon]]'s directions to 5 of his friends across the realm.<br />
|- align="center"<br />
| Radiance<br />
| 40<br />
| Increase damage against undead. (adds 10% damage against undead, +20% for Lord)<br />
| Given by statue of a dwarven paladin in room named The Broken Dwarf. Unlocked by slaying all Dwarven shades and ghosts in the [[Iceways]] within a single repop.<br />
|- align="center"<br />
| Severity<br />
| 45<br />
| Chance of critical strike. (adds 5% critical hit chance, 10% for Lord)<br />
| Given by A statue of a robed man in a room named Yurthic's wing. Unlocked by killing the [[Magical Roc]] in [[Gorn's Anchor]].<br />
|- align="center"<br />
| Zealot<br />
| Hero 1<br />
| Chance of extra attack. (adds 20% extra hit chance for Lord)<br />
| Given by A ghostly form in the Curse of the Keep. Unlocked by killing the [[Shadow Prince]] and returning [[Traitor's Blade]] to the Hall of Paladins.<br />
|- align="center"<br />
| Shock<br />
| Hero 101<br />
| Chance of stunning strike. (adds 15% stunning hit chance for Lord)<br />
| Given by Sister Tamora. Unlocked by clearing [[Tainted Isle]] of its taint, and turning in [[Glowing Heart Of Tainted Isle]]. Multiple clears of the area might be necessary to gain credit (try clearing all the mobs on the downward path towards the tainted mobs).<br />
|- align="center"<br />
| Redemption<br />
| Hero 250<br />
| Amplifies heals cast on the paladin (adds 10% to the heal amount).<br />
| Given by Torrak. Unlocked by killing [[Arcanthra The Black|Arcanthra]], returning the dropped note, and then killing [[Crullius The White]] and returning his dagger.<br />
|- align="center"<br />
| Sylvan<br />
| Hero 500<br />
| Increase damage against faerie races (+15%) and protection from Faerie races (+5%).<br />
| Multi-step quest at the archaeologist in [[:Category:Graves Of Reveria|Graves of Reveria]]. Once you find him, you must slay a magical presence in [[:Category:Necropolis|Necropolis]], and return his trinket. Then you must scour the mausoleum in [[:Category:Graves Of Reveria|Graves of Reveria]] for a hidden treasure. Finally, you must single-handedly defend the archaeologist from an onslaught of wraiths. Please note that this quest should not be attempted by more than one paladin at a time, as the archaeologist changes states between turnins, and quest completion will reset him to his initial form. If the final leg of the quest is failed, it cannot be attempted again until the next day. There is also a bug where "a magical presence" does not properly spawn the quest item it should be carrying; if this occurs it should be fixed on repop, or by fleeing and re-attempting the mob.<br />
|- align="center"<br />
| Steadfast<br />
| Hero 750<br />
| Protection from stun. (+20% for Lord)<br />
| Multi-step quest. You must slay an undetermined number of ronin in [[Shogun]] as well as striking the killing blow against [[Shogun Senjisama]]. Once you have completed this task you will get a lotus petal to present to the [[True Emperor]] who will follow you to [[Pansho]]. Helping him in this escape will complete the task.<br />
|- align="center"<br />
| Spiritlink<br />
| Lord 1<br />
| Spiritlink your wield (broken if dropped).<br />
| Automatically obtained.<br />
|- align="center"<br />
| Ethereal<br />
| Lord 1<br />
| Improved damage against Gith (adds +20%). <br />
| Given by a hooded figure. Clear gith tower, then kill mage at top, he opens portal. (Don't kill mage first, or clearing the tower won't count.) Enter portal and kill commander (not soloable; N.B. soloed pretty handily with a High Elf. Difficulty is largely due to mindbender spells everywhere. Pray for deflection and let most of your damage come from ripostes, clear out a few lancers and swordsmen before engaging the boss to reduce the likelihood of a walkin. You can outheal the commander's damage while it's a 1v1). Bring helm to guy in paladin hall.<br />
|- align="center"<br />
| Silver<br />
| Lord 1<br />
| Improved protection from Gith (adds +10%).<br />
| Sir Lochlan asks you to kill Gith Commander in Outland and bring his chestplate. He keeps the chestplate!!!!!!!!<br />
|- align="center"<br />
| Essence<br />
| Lord 100? 150?<br />
| Improved protection from Elementals (adds +10%).<br />
| Sstiksa asks you to kill Scorn and bring his remains. Same as the fdk quest (get essence to make Scorn killable, then turn it in and kill him with a group). He's level 305 and demonfired.<br />
|- align="center"<br />
| Judgement<br />
| Lord 1<br />
| +3% critical hit, +20% damage against demons, +10% protection from demons.<br />
| A mysterious individual asks you for 10 trophies from hunting demons, which are items with keyword "trophy" called "demon fang" that are carried by 4 larger mobs in [[:Category:Nexus_of_the_Crisis|Nexus of the Crisis]].<br />
|}<br />
<br />
[[Category: Paladin Class Definers]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Redleaf&diff=58999Redleaf2024-03-04T17:21:18Z<p>3nki: Created page with "''Not an adherent of Roixa, Redleaf venerates a much older deity. Still, he pays respect to the newcomer, but it is difficult to actually worship a being who has existed for l..."</p>
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<div>''Not an adherent of Roixa, Redleaf venerates a much older deity. Still, he pays respect to the newcomer, but it is difficult to actually worship a being who has existed for less years than yourself. Even as a relatively youthful ent, Redleaf can still remember Roixa's ascension to the godhead, and in fact was one of the first ents to recognise her divinity and sovereignty over nature. Perhaps it is his flaming colouring which makes him somewhat impetuous, or perhaps he has simply held onto his youth for longer than many other ents. Either way it has not stopped him from being offered a place in the Circle, representing the newer aspects of nature.''<br />
<br />
== Gear ==<br />
<br />
Redleaf, the Autumn Warden is using:<br />
<worn about waist> [Pristine ] (Magical) a [[shimenawa]]<br />
<br />
You peek at the inventory:<br />
Nothing.<br />
<br />
== Comments ==<br />
Like all the main guardians Redleaf is level 100 and sanced, so pretty tough.<br />
<br />
== Directions ==<br />
<br />
'''[[:Category:Areas|Area]]:''' {{Area Link|name=Heartwood}}<br><br />
'''Room:''' The Sacred Glade<br />
<br />
Walking route from [[Ironwood]]: w, n.<br />
<br />
[[Category: Mobs In Heartwood]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Horns_Of_Typhus&diff=58997Horns Of Typhus2024-02-26T20:00:31Z<p>3nki: </p>
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<div>{{Gear-Mob|<br />
| Description=You skinned these from the corpse of the demon lord Typhus. They are quite fashionable and suit your personality. They also match the color of your eyes. In fact, they grace your forehead with an almost elven grace.... what is wrong with them?!<br />
| ObjectAffects=Modifies mana by 20 continuous<br>Modifies armor class -50 continuous<br>The item has the following racial wear requirements:<br> '[[:Category: Demonic Races|Demonic Race]]'.<br />
| Keywords=horns, typhus<br />
| Levels=50-52<br />
| Slot=worn on head<br />
| ObjectType=armor<br />
| Quality=200<br />
| Weight=5<br />
| Flags=[[Dark Flag|dark]], [[Evil Flag|evil]], [[Anti-Good Flag|anti-good]]<br />
| Comments=Skinned from [[Demon Lord Typhus]]. These can only be used by [[demonseeds]], [[driders]], [[kobolds]], [[goblins]], or [[hobgoblins]].<br />
| AreaName=Rise Of Typhus<br />
| MobName=[[Demon Lord Typhus]]<br />
| WalkingRoute=pp [[Tysiln San]] n:n:op w:w:w:d:w:w:s:w:u:u<br />
| PortalPoint=[[Tysiln San]]<br />
| Category=Armor<br />
|}}<br />
<br />
[[Category: Armor]]<br />
[[Category: Skin Items]]<br />
[[Category: Gear In Rise Of Typhus]]<br />
[[Category: Hero Mana Gear]]<br />
[[Category: Hero Tank Gear]]<br />
[[Category: Racial Gear]]<br />
[[Category: Vizier Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Centaurs&diff=58996Centaurs2024-02-22T00:31:49Z<p>3nki: </p>
<hr />
<div>{| cellpadding="25" align="right"<br />
|<br />
{| border="1" cellpadding="1" cellspacing="0" align="center"<br />
|+ '''<big>Centaur Statistics Tables</big>'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Centaur [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 16–23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#eeffee" | 16–23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#eeffee" | 16–23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#eeffee" | 16–23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#ffffff" | 15–20 '''(23)'''<br />
| align="center" style="background:#eeffee" | 16–23 '''(26)'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Centaur [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 23–28 '''(31)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#eeffee" | 23–28 '''(31)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#eeffee" | 23–28 '''(31)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#eeffee" | 23–28 '''(31)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 20–22 '''(25)'''<br />
| align="center" style="background:#eeffee" | 23–28 '''(31)'''<br />
|-<br />
|+ align="bottom" | <small>NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' <font color=green>green</font>.</small><br />
|-<br />
|}<br />
|}<br />
<br />
''A magical being whose upper half consists of a human torso, and the lower half being that of a horse. These mystical beings are superior to [[Humans |humans]] in most ways. They are [[Strength |stronger]], can [[Move Points |travel farther]], are higher in [[Intelligence |intellect]] and [[Wisdom |wisdom]], are [[Dexterity |quicker]], [[Constitution |hardier]], and make better spellcasters. They excel at most anything, and are quite powerful creatures, but do not advance in power quickly at all. Centaurs are afforded limited protection in melee combat by their [[Racial Armorhide |thick hide]], and can attack with their [[Racial Hoof |hooves]] as well.''<br />
<br />
* '''Abbreviation:''' Cen.<br />
<br />
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Faerie Language |Faerie]].<br />
<br />
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Armorhide |Armorhide]], [[Racial Hoof |Hoof]], [[Racial Kick |Kick]]<br />
<br />
* '''[[:Category: Characteristics |Characteristics]]:''' [[:Category:Quadruped|Quadruped]], [[:Category:Hooves|Hooves]], [[:Category: Greater Races |Greater Race]], [[:Category: Beast Races |Beast Race]]<br />
<br />
* '''[[Racial Size |Racial Size]]:''' large.<br />
<br />
* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.<br />
<br />
* '''Well-Suited to Be:''' [[:Category: Archers |archers]], [[:Category: Assassins |assassins]], [[:Category: Clerics |clerics]], [[:Category: Druids |druids]], [[:Category: Mages |mages]], [[:Category: Monks |monks]], [[:Category: Paladins |paladins]], [[:Category: Priests |priests]], [[:Category: Psionicists |psionicists]], [[:Category: Rangers |rangers]], [[:Category: Sorcerers |sorcerers]], [[:Category: Warriors |warriors]], [[:Category: Wizards |wizards]], [[:Category:Viziers |viziers]].<br />
<br />
* '''Ill-Suited to Be:''' [[:Category: Fusiliers |fusiliers]].<br />
<br />
== Comments ==<br />
<br />
[[Category: Creatable Races]]<br />
Centaurs get a 10% spell cost reduction on arcane and psionic spells, and a 15% reduction on divine spells. Centaurs are also nofail at 95%, as with most intelligent races.<br />
<br />
A small negative modifier makes them less suitable for stealth-based classes. They do not get any melee damage modifiers either, but they make solid casters and excellent archers.<br />
<br />
In terms of statistics, centaurs get the same HP as tuataur and mana as elf. They are a very capable race for virtually any class, though their stealth penalty makes them less ideal for classes where this is an issue.<br />
<br />
[[Category: Races]]<br />
[[Category: Creatable Races]]<br />
[[Category: Greater Races]]<br />
[[Category:Beast Races]]<br />
<br />
[[Category: Races with Racial Kick]]<br />
[[Category: Races with Racial Hoof]]<br />
[[Category: Races with Racial Armor]]<br />
[[Category: Races with Racial Armorhide]]<br />
<br />
[[Category:Quadruped]]<br />
[[Category:Hooves]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Racial_Shelter&diff=58995Racial Shelter2024-02-20T01:51:06Z<p>3nki: /* Comments */</p>
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<div>Syntax: racial shelter<br />
<br />
Races with a strong connection to the element of earth can summon a stone<br />
shelter, blocking all entry to and exit from the user's current room for<br />
a short time. Summoning the shelter requires intense concentration, so<br />
the user cannot activate it during combat. In addition, the shelter cannot<br />
be summoned in the air or in water.<br />
<br />
This racial is only available to users who ALIGN or have an innate<br />
connection to the element of earth.<br />
<br />
This racial is EXHAUSTED for a short time when used.<br />
<br />
==Comments==<br />
<br />
This extremely useful racial will prevent walkins for a period of time in every direction, basically a deluxe wall of thorns spell. It is especially valuable when camping gear runs. The exhaust on this is very long, about 48 tics.<br />
<br />
<br />
[[Category:Racials]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Staff_Of_Air_Quest&diff=58994Staff Of Air Quest2024-02-19T17:55:08Z<p>3nki: </p>
<hr />
<div>* Find the [[Moaning Servitor|moaning servitor]] in the northeast section (room Stables West).<br />
* Kill it. Randomly an [[Angry Air Elemental|air elemental]] will be released.<br />
* Kill it and it will drop its [[Air Essence|essence]].<br />
* Take it to [[Ueff]] who is sen from [[Vymm]].<br />
* Give it to her and receive a [[Staff Of Air|staff of air]].<br />
<br />
[[Category: Quests In Citadel Of Arcanists]]<br />
[[Category: Hero Quests]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Staff_Of_Air_Quest&diff=58993Staff Of Air Quest2024-02-19T17:54:53Z<p>3nki: Created page with "* Find the moaning servitor in the northeast section (room Stables West). * Kill it. Randomly an air elemental will be released. *..."</p>
<hr />
<div>* Find the [[Moaning Servitor|moaning servitor]] in the northeast section (room Stables West).<br />
* Kill it. Randomly an [[Angry Air Elemental|air elemental]] will be released.<br />
* Kill it and it will drop its [[Air Essence|essence]].<br />
* Take it to [[Ueff]] who is sen from [[Vymm]].<br />
* Give it to her and receive a [[Staff Of Water|staff of water]].<br />
<br />
[[Category: Quests In Citadel Of Arcanists]]<br />
[[Category: Hero Quests]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Category:Hero_Mana_Gear&diff=58992Category:Hero Mana Gear2024-02-13T13:25:42Z<p>3nki: /* Recommended Gear */</p>
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<div>{{Gear Quick-Links}}<br />
<br />
== Recommended Gear ==<br />
<br />
{{Mana Gear Page|<br />
| light=[[Eye Of The Beholder]](75), [[Cloud Of Fireflies]](75)<br />
| finger=[[Random Ring]](50) or [[Black Ring Of Typhus]](40) or [[Demonic Ringband Of Typhus]] (50) or [[Ancient Ring]](50)<br />
| neck=[[Mushroom-Shaped Amulet (Heartwood)]](50 +2/2hr/dr +2con/wis) or [[Turquoise Mane]](50) or [[Mantle Of Roses]](50) or [[Talisman Of Innocent Blood]](50) or [[Rune Of Life]](50, -10ac)or [[Dryad Necklace]](40mana -10svs) or [[Golden Torque]](30mana -20svs, -5ac)<br />
| onbody=[[White Leather Dress]](50) or [[Gold Chased Armor]](50) or [[Plain Blue Robe]] (50)or [[Sea-Bleached Tunic]](50)<br />
| head=[[Obsidian Helm]](50) or [[Grand Serpent Hood]](50) or [[Wide Leather Patch]](50) or [[Sea-Bleached Hat]](50) or [[Crown Of The Ages]](50)<br />
| legs=[[Sea Priestess' Skirt]] (21 or 32) or [[Waterlace Leggings]](15) or [[Sea-Bleached Trousers]](15) or [[Topaz Studded Leggings]](15) or [[Claddings Of Plated Toadstools |Claddings Of Plated Toadstools]](15)<br />
| feet=[[Plague Boots]](80) or [[Small Toe-Ring]](60)<br />
| hands=[[Silver Astral Gauntlets]](30)<br />
| arms=[[Armbands Of Elemental Harmony]](40) or [[Armbands Of Elemental Purity]](40) or [[Armbands Of Elemental Fury]](40) or [[Black Bracer]](25)<br />
| offhand=[[Gnarled Branch Of Age]](100) or [[Shield Of The Tree]](100)<br />
| aboutbody=[[Aura Of The Storyteller]] (70) or [[Red Velvet Cape]](70) or [[Pitch-Black Robe]](70)<br />
| waist=[[Belt Of Sorcery]](50) or [[Girth Of The Most Holy]](100) or [[Shimenawa]](65, *)<br />
| wrist=[[Aura Of Elemental Power]](25) or [[Manacle Of Shizaga's Chosen]](20) or [[Sprite Ribcage]](15)<br />
| wield=[[Gnarled Branch Of Age]](100) or [[Cluster Of Orchids]](100) or [[Runecovered Staff]](185) or [[Kzinti Holy Scythe]](40) or [[Crimson Spellshard]](90)<br />
| held=[[Mystical Desert Stone]](50) or [[Focusing Staff]](50)<br />
|}}<br />
* Racial Restrictions Apply - gear wearable by a specific subset of races.<br />
<br />
== Comments == <br />
<br />
A full set of mana gear will allow you to increase your mana by 977 (1027 with the Ultimate Dragon's Girth). <br />
<br />
When running in mana gear, it's helpful to also keep a set of AC gear handy for you to swap into once you've used up the bonus mana you have from your equipment.<br />
<br />
[[Category: Hero Gear]]<br />
[[Category: Mana Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Category:Daingean_Machadae&diff=58991Category:Daingean Machadae2024-02-13T13:19:35Z<p>3nki: /* Navigation */</p>
<hr />
<div>''Rising ominously from the center of [[:Category:Cathracharraig| Cathracharraig]], Daingean Machadae casts its sinister influence across northern Midgaardia. It is a keep of pure gleaming obsidian, some days eclipsing the sun and enveloping whole villages in darkness, other days blinding them with brilliant light shows reflected off its glass surface; fickle behavior that perfectly matches that of its mistress, [[Tannah Machadae]].<br />
<br />
''Precious few enter or leave Daingean Machadae, as Mistress Mach prefers to leave the everyday administration of her city to the underlings stationed in the garrison. As such, no one truly knows what goes on inside her stronghold. Foreigners have occasionally been spotted arriving with little fanfare, only to be admitted through the grand stairs to the west of the keep. And at night, when Cathracharraig quiets down somewhat, citizens can hear a cacophany from within, fueling the rumors that Mistress Mach has wrought something so terrible that she battles it every night to maintain control of her kingdom.''<br />
<br />
'''Level Range:''' 51-51<br />
<br />
'''Builder:''' Scevine<br />
<br />
'''Added:''' March 2011<br />
<br />
== Directions ==<br />
<br />
Walking route from [[Aelmon]]: 22n,e,n,2w,n,e<br><br />
Portal point: troll [[Tower Sentry]], or [[Mserie|Mserie the stonesmith]], .ses2e2n3e, kill [[Riscgnarl |captain]] for [[Newly Minted Gate Key]] (attacking the captain will make you an outlaw, steal the key if possible). Travel .4w & unlock west or .3w2s2wne, unlock south, and go south to enter Daingean Machadae. Alternately, you can portal directly to [[Riscgnarl]], the lawful captain holding the key.<br />
<br />
If you'd like to get a key to the area without becoming an outlaw, get the [[Newly Minted Gate Key|Poorly Copied Key]] (pp wielmann, track half -- but be a rogue or you'll get blackjacked in Outsiders), and unlock the southern door in the grand entrance.<br />
<br />
Another option is to kill the [[Brooding Magman]] and get his [[Heart Of Magma]]. Then drop this heart in the room "A rising column of magma" downstairs in the [[Cathracharraig]] mines. This will create a vortex on the ground which leads to a room "Immersed in fire!". Not clear if you can do anything in that room (dropping items has no effect), but that room contains an "opening"; if you enter opening you'll end up at the downstairs outside room "A rising column of magma!" in [[Daingean Machadae]].<br />
<br />
== Connections ==<br />
<br />
* [[:Category:Cathracharraig|Cathracharraig]]<br />
<br />
== Navigation ==<br />
<br />
You will generally need to procure a key to enter the tower proper - by both the main gate in the west, or the back gate in the east. Once inside it is worth noting that doors will only remain for a limited time, before closing and locking behind you, which can mean you get locked out again. As such it may be a good idea to head to one of the three balconies and set recall for easy return.<br />
<br />
The layout for the tower is slightly confusing as there are six different floors, but some of the up-down connections skip a floor. None of the floors are very big though, and corridors generally run in an east-west direction with the occassional room to the north or south - generally locked.<br />
<br />
* '''The first floor''' can be accessed from the eastern 'back door', via [[:Category: Cathracharraig|Cathracharraig]], if you have the key. This floor is where your corpse will turn up if you die in '''the crucible'''.<br />
* '''The second floor''' is reached from the '''first''' or from the western 'front door', also via Cathracharraig. Climbing from the public, outer part of the tower you can reach the '''third floor''', but you will not be able to enter the tower proper without someone on the inside to open the door for you. You can also reach the next floor from some stairs at eastern side of the tower. There is also a way up out of the forest section in the middle of the tower, which takes you directly up to the '''fourth floor'''. A couple of locked rooms on this level hold mobs which may be of interest - for xp if nothing else. Also, this level is where the [[Ogre Shaman|ogre shaman]] can be found.<br />
* '''The third floor''' is where you can find the balconies which are not cursed, a door out to the public section of the tower which is openable from the inside, a rather nasty room full of aggressive mobs and possibly the toughest part of the whole area, a way up to the '''fourth floor''', and path directly up to the '''fifth'''.<br />
* '''The fourth floor''' is home to a three deep gnome wizards, and a locked room with another one of Tannah's experiments (or pets). A route to the '''fifth floor''' can also be found here in a chaotic laboratory.<br />
* '''The fifth floor''' is very small and essentially just forms a connection between the '''sixth''' and a a couple of locked rooms just below the way up, most notable for one of them having the entrance to the '''crucible'''.<br />
* '''the sixth floor''' is [[Tannah Machadae]]'s private quarters, and she can usually be found here unless someone has let her out to wander the tower. Tannah carries the [[Smoldering Iron Key]] (access to [[Fiery Tentacle]] and the Crucible).<br />
* '''The crucible''' is an additional section of the tower - presumably in the firey lava beneath it - which is accessed only via a vortex. It is no-spell and can be quite tough to get out alive. Fortunately, a death here will dump your corpse out on the '''first floor''' and all you have to worry about is getting back into the tower.<br />
<br />
Once inside the tower, possession of three keys will grant you access to the whole tower, as two of they keys open multiple doors.<br />
<br />
== Adventuring ==<br />
<br />
The corridors of the tower are fairly safe to wander, as most of the trolls are not aggressive - one of the underlings being the exception. The [[Troll Assassin]] (e, n, from west turret) hits a bit harder than most as he is level 67 and uses the [[Trollish Light Crossbow]] (m76, +mh, +9hr, invis) with [[Poison Bolts |poison bolts]]. Also, there are several [[Quicksilver Wolf Cub]]s which wander the area and can pass through doors which ARE aggressive and can see hidden. If you are careful and scan, these are the only dangers from casually wandering the corridors. Any doors which can be passdoored are safe to move through, as are any which open without a key.<br />
<br />
There is one notable exception to this, which is a '''very dangerous''' room. The room which contains Kragge, [[Szreaelle The Spy|Szreaelle]] and Z'tarr has about six mobs inside, most of which are aggressive, tough, and have various unpleasant combat specs on them. Enter this room at your own risk.<br />
<br />
Having gained two keys (three if you want to enter the crucible), you can then wander the rest of the tower and fight some of the special mobs in their own special rooms, all of which are aggressive, but all to be found on their own unless a [[Quicksilver Wolf Cub|wolf cub]] walks in.<br />
<br />
<br />
[[Category: Hero Areas]]<br />
[[Category: Incomplete]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Tower_Sentry&diff=58990Tower Sentry2024-02-12T17:01:21Z<p>3nki: Created page with "''The wind, whipping past the turret, flutters this troll's tunic like a flag. Unlike the other trolls, this one seems content to stay on lookout duty and enjoy the fresh air,..."</p>
<hr />
<div>''The wind, whipping past the turret, flutters this troll's tunic like a flag. Unlike the other trolls, this one seems content to stay on lookout duty and enjoy the fresh air, rather than return inside and brave the lurking horrors within.''<br />
<br />
'''Keywords:''' troll, sentry, tower<br><br />
'''Scan Description:''' (Demonic) A tower sentry looks out through one of the turret windows.<br />
<br />
<br><br />
'''[[Level |Level]]:''' 65.<br><br />
'''[[Alignment |Alignment]]:''' ?<br><br />
'''[[:Category: Mob Types |Flags]]:''' [[Demonic]]<br><br />
'''Affects:''' .<br><br />
<br />
== Comments ==<br />
<br />
There are a few different versions of this creature.<br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category:Daingean Machadae|Daingean Machadae]] ([[Daingean Machadae Map |Map]]).<br><br />
<br />
In the three (uncursed) turret rooms.<br />
<br />
[[Category:Mobs In Daingean Machadae]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Category:Daingean_Machadae&diff=58989Category:Daingean Machadae2024-02-12T16:56:20Z<p>3nki: /* Directions */</p>
<hr />
<div>''Rising ominously from the center of [[:Category:Cathracharraig| Cathracharraig]], Daingean Machadae casts its sinister influence across northern Midgaardia. It is a keep of pure gleaming obsidian, some days eclipsing the sun and enveloping whole villages in darkness, other days blinding them with brilliant light shows reflected off its glass surface; fickle behavior that perfectly matches that of its mistress, [[Tannah Machadae]].<br />
<br />
''Precious few enter or leave Daingean Machadae, as Mistress Mach prefers to leave the everyday administration of her city to the underlings stationed in the garrison. As such, no one truly knows what goes on inside her stronghold. Foreigners have occasionally been spotted arriving with little fanfare, only to be admitted through the grand stairs to the west of the keep. And at night, when Cathracharraig quiets down somewhat, citizens can hear a cacophany from within, fueling the rumors that Mistress Mach has wrought something so terrible that she battles it every night to maintain control of her kingdom.''<br />
<br />
'''Level Range:''' 51-51<br />
<br />
'''Builder:''' Scevine<br />
<br />
'''Added:''' March 2011<br />
<br />
== Directions ==<br />
<br />
Walking route from [[Aelmon]]: 22n,e,n,2w,n,e<br><br />
Portal point: troll [[Tower Sentry]], or [[Mserie|Mserie the stonesmith]], .ses2e2n3e, kill [[Riscgnarl |captain]] for [[Newly Minted Gate Key]] (attacking the captain will make you an outlaw, steal the key if possible). Travel .4w & unlock west or .3w2s2wne, unlock south, and go south to enter Daingean Machadae. Alternately, you can portal directly to [[Riscgnarl]], the lawful captain holding the key.<br />
<br />
If you'd like to get a key to the area without becoming an outlaw, get the [[Newly Minted Gate Key|Poorly Copied Key]] (pp wielmann, track half -- but be a rogue or you'll get blackjacked in Outsiders), and unlock the southern door in the grand entrance.<br />
<br />
Another option is to kill the [[Brooding Magman]] and get his [[Heart Of Magma]]. Then drop this heart in the room "A rising column of magma" downstairs in the [[Cathracharraig]] mines. This will create a vortex on the ground which leads to a room "Immersed in fire!". Not clear if you can do anything in that room (dropping items has no effect), but that room contains an "opening"; if you enter opening you'll end up at the downstairs outside room "A rising column of magma!" in [[Daingean Machadae]].<br />
<br />
== Connections ==<br />
<br />
* [[:Category:Cathracharraig|Cathracharraig]]<br />
<br />
== Navigation ==<br />
<br />
You will generally need to procure a key to enter the tower proper - by both the main gate in the west, or the back gate in the east. Once inside it is worth noting that doors will only remain for a limited time, before closing and locking behind you, which can mean you get locked out again. As such it may be a good idea to head to one of the three balconies and set recall for easy return.<br />
<br />
The layout for the tower is slightly confusing as there are six different floors, but some of the up-down connections skip a floor. None of the floors are very big though, and corridors generally run in an east-west direction with the occassional room to the north or south - generally locked.<br />
<br />
* '''The first floor''' can be accessed from the eastern 'back door', via [[:Category: Cathracharraig|Cathracharraig]], if you have the key. This floor is where your corpse will turn up if you die in '''the crucible'''.<br />
* '''The second floor''' is reached from the '''first''' or from the western 'front door', also via Cathracharraig. Climbing from the public, outer part of the tower you can reach the '''third floor''', but you will not be able to enter the tower proper without someone on the inside to open the door for you. You can also reach the next floor from some stairs at eastern side of the tower. There is also a way up out of the forest section in the middle of the tower, which takes you directly up to the '''fourth floor'''. A couple of locked rooms on this level hold mobs which may be of interest - for xp if nothing else. Also, this level is where the [[Ogre Shaman|ogre shaman]] can be found.<br />
* '''The third floor''' is where you can find the balconies which are not cursed, a door out to the public section of the tower which is openable from the inside, a rather nasty room full of aggressive mobs and possibly the toughest part of the whole area, a way up to the '''fourth floor''', and path directly up to the '''fifth'''.<br />
* '''The fourth floor''' is home to a three deep gnome wizards, and a locked room with another one of Tannah's experiments (or pets). A route to the '''fifth floor''' can also be found here in a chaotic laboratory.<br />
* '''The fifth floor''' is very small and essentially just forms a connection between the '''sixth''' and a a couple of locked rooms just below the way up, most notable for one of them having the entrance to the '''crucible'''.<br />
* '''the sixth floor''' is [[Tannah Machadae]]'s private quarters, and she can usually be found here unless someone has let her out to wander the tower.<br />
* '''The crucible''' is an additional section of the tower - presumably in the firey lava beneath it - which is accessed only via a vortex. It is no-spell and can be quite tough to get out alive. Fortunately, a death here will dump your corpse out on the '''first floor''' and all you have to worry about is getting back into the tower.<br />
<br />
Once inside the tower, possession of three keys will grant you access to the whole tower, as two of they keys open multiple doors.<br />
<br />
== Adventuring ==<br />
<br />
The corridors of the tower are fairly safe to wander, as most of the trolls are not aggressive - one of the underlings being the exception. The [[Troll Assassin]] (e, n, from west turret) hits a bit harder than most as he is level 67 and uses the [[Trollish Light Crossbow]] (m76, +mh, +9hr, invis) with [[Poison Bolts |poison bolts]]. Also, there are several [[Quicksilver Wolf Cub]]s which wander the area and can pass through doors which ARE aggressive and can see hidden. If you are careful and scan, these are the only dangers from casually wandering the corridors. Any doors which can be passdoored are safe to move through, as are any which open without a key.<br />
<br />
There is one notable exception to this, which is a '''very dangerous''' room. The room which contains Kragge, [[Szreaelle The Spy|Szreaelle]] and Z'tarr has about six mobs inside, most of which are aggressive, tough, and have various unpleasant combat specs on them. Enter this room at your own risk.<br />
<br />
Having gained two keys (three if you want to enter the crucible), you can then wander the rest of the tower and fight some of the special mobs in their own special rooms, all of which are aggressive, but all to be found on their own unless a [[Quicksilver Wolf Cub|wolf cub]] walks in.<br />
<br />
<br />
[[Category: Hero Areas]]<br />
[[Category: Incomplete]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Minor_Imp_Evolution_Quest&diff=58988Minor Imp Evolution Quest2024-02-09T15:32:27Z<p>3nki: </p>
<hr />
<div><em><br />
The Oracle exclaims 'So it seems your kind still know enough to seek me out!'<br />
<br />
The Oracle says 'Well now little misfit ... you have come to the right place. I might be the only person left who can help you.'<br />
<br />
The Oracle giggles.<br />
<br />
The Oracle says 'There are several items I require and then perhaps I will show you something.'<br />
<br />
The Oracle says 'First I will need blood from Ma'Klyn's altar.'<br />
<br />
The Oracle says 'I'll then be needing some fish scales.'<br />
<br />
The Oracle exclaims 'Finally I'll need an eye of newt to complete the potion and begin the ritual!'<br />
<br />
The Oracle says 'Go and find each of these and return them to me.'<br />
</em><br />
<br />
<br />
Spoilers:<br />
<br />
In [[Land Of The Fire Newts]] there is an [[The Oracle]]. Give the [[The Oracle]] 1 gold coin, she will then tell you that you need to get 3 items for her. [[Glimmering Scales]], [[Elixir Of Crimson Blood]] and [[An Eye Of Newt]]. Note that you need to be level 25 to interact with the Oracle.<br />
<br />
Give her the [[Glimmering Scales]] and [[Elixir Of Crimson Blood]], one at a time, and she will convert them into tickets with a funky bright color rename. Then give her the [[An Eye Of Newt]].<br />
<br />
She will then give you a scroll. Give the scroll back to her and she will then bind it to you and give it back. Now you only need to [[evolve]].<br />
<br />
Warning: Do NOT get rid of the scroll because it is needed for the [[Dust Imp Evolution Quest]].<br />
<br />
[[Category: Imp Evolution Quests]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Evolve&diff=58987Evolve2024-02-09T15:31:50Z<p>3nki: Created page with " Syntax: evolve <password> With this command certain races can evolve from one form into another. They maintain their level and are remade into their new image. All spells..."</p>
<hr />
<div> Syntax: evolve <password><br />
<br />
With this command certain races can evolve from one form into another.<br />
They maintain their level and are remade into their new image. All spells<br />
and skills are retained. If the new form has higher strength or wisdom,<br />
it will be necessary to train those additional points.<br />
<br />
Sometimes it is not sufficient to just reach a certain level of power to<br />
be able to evolve into another form - it may be necessary to gather some<br />
knowledge or fulfill a quest of specific type to be eligible.<br />
<br />
See also: EVOLUTION</div>3nkihttps://avatar.melanarchy.info/index.php?title=Land_Of_The_Fire_Newts_Map&diff=58986Land Of The Fire Newts Map2024-02-09T15:25:39Z<p>3nki: </p>
<hr />
<div>[[Image:Avatar_MUD_Area_Map-Land_of_the_Fire_Newts.GIF]]<br />
<br />
[[Highways/Great Wall Map]]<br><br />
<br />
[[Category: Maps]]<br />
[[Category: Land Of The Fire Newts]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=File:Avatar_MUD_Area_Map-Land_of_the_Fire_Newts.GIF&diff=58985File:Avatar MUD Area Map-Land of the Fire Newts.GIF2024-02-09T15:24:54Z<p>3nki: added room A small hut (oracle)</p>
<hr />
<div>== Summary ==<br />
added room A small hut (oracle)</div>3nkihttps://avatar.melanarchy.info/index.php?title=File:Avatar_MUD_Area_Map_-_Land_of_the_Fire_Newts.GIF&diff=58984File:Avatar MUD Area Map - Land of the Fire Newts.GIF2024-02-09T15:20:24Z<p>3nki: 3nki uploaded a new version of File:Avatar MUD Area Map - Land of the Fire Newts.GIF</p>
<hr />
<div>[[:Category: Land Of The Fire Newts |Land of the Fire Newts]] map. Please contact [[:User: DaveGarber1975 |Dave Garber]], its maker, to provide corrections or suggestions.</div>3nkihttps://avatar.melanarchy.info/index.php?title=Category:Qanza_Prairie&diff=58983Category:Qanza Prairie2024-02-08T12:29:39Z<p>3nki: </p>
<hr />
<div>''Located between [[:Category: Westwood |Westwood]] and the mighty Qa River lies a great open grassland filled with wildlife. Strange rock formations, carved by ancient seas, dot the land. The abundant wildlife of the Qanza Prairie attracts hunters both big and small.''<br />
<br />
'''Level Range:''' 10-20<br />
<br />
'''Builder:''' Vorak<br />
<br />
== Directions ==<br />
<br />
Walking route from [[Sol |Sol]]: 2e, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, n, w, s, 2w, n, w, s, 4w.<br />
<br />
Walking route from [[Aelmon |Aelmon]]: 17w, s, 5w, 3n, 3w, n, w, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, n, w, s, 2w, n, w, s, 4w.<br />
<br />
[[Portal |Portaling]] point(s) suggested: [[Odertha |Odertha]], [[Jackalope |jackalope]] (note: [[Wandering Mobs |wanders]]), [[Mother Beaver |mother beaver]].<br />
<br />
== Connections ==<br />
<br />
Qanza Prairie presently connects to [[:Category: Westwood |Westwood]], which forms its eastern boundary, and [[:Category: Qass Tomb|Qass Tomb]] which can be found within the Haunted Rocks sections of the area. A connection to [[:Category: Airways|The Airways]] is in the center atop the rock.<br />
<br />
== Navigation ==<br />
<br />
Qanza Prairie consists of a north-south strip of land that lies between [[:Category: Westwood |Westwood]], which serves as its eastern boundary, and the Qa River, which serves as its western boundary. Two spots of particular note are Haunted Rock in its northwest, where tortured spirits drift about, and the Barrens, where a [[Trapper |trapper]] has a hut.<br />
<br />
== Adventuring ==<br />
<br />
The buffalo cows will start assisting at level 12.<br />
<br />
[[Category: Lowmort 11-20 Areas]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Amulet_Of_Solace&diff=58982Amulet Of Solace2024-02-08T02:58:25Z<p>3nki: </p>
<hr />
<div>''A shiny black amulet with a gold symbol is here.''<br />
<br />
[[Armor Values|Armor class]] is 2-4.<br />
Modifies [[Damage Roll|damage roll]] by 1 continuous.<br />
Modifies [[Armor Class|armor class]] by -3 continuous.<br />
<br />
'''Keyword(s):''' amulet solace<br><br />
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor|armor]]<br><br />
'''[[:Category: Object Flags |Flag(s)]]:''' [[Magic Flag|magic]] [[Anti-Evil Flag|anti-evil]]<br><br />
'''[[Object Slots |Slot(s)]]:''' <worn on neck><br><br />
'''[[Object Weight |Weight]]:''' 40 lbs<br><br />
'''[[Object Level |Level(s)]]:''' 14-17<br><br />
'''[[Object Quality |Quality]]:''' 100 hps<br><br />
<br />
== Comments ==<br />
<br />
== Directions ==<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Town Of Solace |Town Of Solace]] ([[Town Of Solace Map |Map]])<br><br />
'''[[:Category: Mobs |Mob(s)]]:''' [[Lieutenant Commander]], [[Sergeant At Arms|Sergeant at Arms]], or [[Captain Of The Guard (Solace)|Captain of the Guard]]<br><br />
<br />
[[Category: Gear In Town Of Solace]]<br />
[[Category: Armor]]<br />
[[Category: Lowmort 11-20 Hit Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Category:Ammunition&diff=58981Category:Ammunition2024-02-07T12:00:31Z<p>3nki: /* Shopkeepers who sell ammunition */</p>
<hr />
<div>See also [[Ammunition Values |Ammunition Values]] and [[:Category: Missile Weapons |Missile Weapons]].<br />
<br />
==Shopkeepers who sell ammunition==<br />
<br />
Mortal<br><br />
[[BlackThorn, The Weapons Maker |BlackThorn]], steel stones<br><br />
[[Fletcher's Daughter |The fletcher's daughter]], standard arrows and bolts<br />
<br />
Hero<br><br />
[[Bow-Maker]], barbed/steel/standard arrows and bolts<br><br />
[[Village Bowmaster]], barbed/steel/standard/flaming/splinter arrows, steel/piercing bullets<br><br />
[[Winkum]], splinter/piercing arrows and stones, piercing bolts<br />
<br />
Lord<br><br />
[[Old Hunter]], ice arrows/bolts/stones<br />
<br />
<br />
[[Category: Miscellaneous]]<br />
[[Category: Object Types]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Racial_Tranquility&diff=58970Racial Tranquility2024-01-28T14:54:07Z<p>3nki: </p>
<hr />
<div>''This [[:Category: Racials |racial ability]] grants virtual immunity to most forms of mental manipulation. Although still prone to psionic damage, the user will be mostly unaffected by [[:Category: Spells |spells]] such as [[Overconfidence |overconfidence]], [[Fervor |fervor]], and [[Frenzy |frenzy]].''<br />
<br />
This is an amazing racial. Among others, it prevents [[migraine]], [[fervor]], [[frenzy]], [[overconfidence]] and [[scramble]].<br><br />
And, because it prevents frenzy, when spelling yourself you can just use full [[awen]], saving yourself a lot of spell lag.<br />
<br />
[[Category: Racials]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Deaths_Door&diff=58969Deaths Door2024-01-28T14:14:06Z<p>3nki: /* Comments */</p>
<hr />
<div>''The psionicist who conjures a cataclysmic field of destruction will on occasion come to the notice of Bhyss, god of destruction, who does not look kindly upon competition. With the retributive DEATHS DOOR effect, Bhyss temporarily lowers the maximum HP of an errant psion.<br />
<br />
''For any Psion foolish enough to continue risking Bhyss's wrath, the effect is cumulative.<br />
<br />
== Comments ==<br />
Being affected by Death's Door can temporarily halve your base hp (repeatedly if you continue using [[Death Field]]). There's also a small chance of setting your base hp to 1. Your actual hp isn't affected unless you get "caught in your own death field", which happens fairly often and can really hurt if you are surging. Beware of quaffing any healing potions, brandishes or using any healing spells on yourself while you're affected, since it will set your actual hp to be equal to base hp if it is more. The affects of poison or disease will also set your hp. Note that [[Clarify |clarify]] can clear this affect.<br />
<br />
<br />
See also: [[Death Field |DEATH FIELD]].<br />
<br />
[[Category: Skills And Spells]]<br />
[[Category: Spells]]<br />
[[Category: Psionic Spells]]<br />
[[Category: Black Circle Initiate Hero Skills And Spells]]<br />
[[Category: Psionicist Hero Skills And Spells]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Auspices_of_the_Temple_Quest&diff=58959Auspices of the Temple Quest2024-01-19T19:31:03Z<p>3nki: </p>
<hr />
<div>==Overview==<br />
The beginning of this quest starts with a visit to [[Haruspex]] in [[:Category:Arx Nivea |Arx Nivea]] which is in [[:Category:Eragora|Eragora]]. From [[:Category:Eragora|Eragora's]] default recall (campfire), head south, east, north, 2 east, up (sen2eu) -- then find [[Haruspex]] to start the quest.<br />
<br />
This seems to be a one time quest. It also seems you cannot do this quest if you are evil (or maybe have demonic intent practiced).<br />
<br />
==Reward==<br />
Completion of this quest grants a temporary insignia.<br />
<br />
Example of a possible insignia:<br />
Auspices of the Temple<br />
Modifies mana regeneration by + 7% continuous<br />
Modifies armor class by -2 continuous<br />
Modifies damage roll by 2 continuous<br />
Modifies hit roll by 2 continuous<br />
<br />
Example of a possible duration: 170 levels.<br />
<br />
Another example: less than 50 levels. A third example: 90 levels. It appears that the lower your level when you gain the insignia the longer it will last, within a limited range. It seems this will last a maximum of 199 levels.<br />
<br />
A shadowed lord can get this insignia, but it will evaporate after homeshift.<br />
<br />
[[Category: Quests In Arx Nivea]] [[Category:Insignia Quests]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Jumara_Scale_Armor_(Lord)&diff=58957Jumara Scale Armor (Lord)2024-01-19T11:42:56Z<p>3nki: 3nki moved page Jumara scale armor (Lord) to Jumara Scale Armor (Lord)</p>
<hr />
<div>''Crafteed from the supple iron-like leather scales of the jumara, the breastplate provides superior protection.''<br />
Modifies [[Armor Class|armor class]] by -120 continuous.<br />
Armor class is 24-27.<br />
<br />
The item has the following racial wear requirements:<br />
'Biped' 'Wings'.<br />
This item appears meant to be worn on the body.<br />
This item has an enchantment.<br />
This item is humming.<br />
<br />
'''Keyword(s):''' jumara, scale, armor.<br><br />
'''[[Object Level |Level(s)]]:''' 125.<br><br />
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor |armor]].<br><br />
'''[[Object Slots |Slot(s)]]:''' <worn on body>.<br><br />
'''[[Object Quality |Quality]]:''' 200 hps.<br><br />
'''[[Object Weight |Weight]]:''' 70 lbs.<br><br />
'''[[:Category: Object Flags |Flag(s)]]:''' none.<br><br />
<br />
== Comments ==<br />
<br />
Wearable by races that are biped and have wings (e.g. Gargoyle, Harpy, Sprite)<br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Tssasskkas's Lair Redux| Tssasskkas's Lair Redux]]<br><br />
'''[[:Category: Mobs |Mob(s)]]:''' [[The eyeless terror]]<br><br />
<br />
See [[The eyeless terror]] for more information about the mobs that carries this piece of gear.<br />
<br />
See [[Tssasskkas (Lord)]] for information on how to get to this piece of gear. The [[The eyeless terror]]s can be found in the room directly preceeding [[Tssasskkas (Lord)]].<br />
<br />
[[Category: Gear in Tssasskkas's Lair Redux]]<br />
[[Category: Armor]]<br />
[[Category: Racial Gear (Lord)]]<br />
[[Category: Lord Tank Gear]]<br />
[[Category: Body Tank Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Jumara_scale_armor_(Lord)&diff=58958Jumara scale armor (Lord)2024-01-19T11:42:56Z<p>3nki: 3nki moved page Jumara scale armor (Lord) to Jumara Scale Armor (Lord)</p>
<hr />
<div>#REDIRECT [[Jumara Scale Armor (Lord)]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Category:Hero_Tank_Gear&diff=58956Category:Hero Tank Gear2024-01-19T11:40:56Z<p>3nki: /* Recommended Gear */</p>
<hr />
<div>{{Gear Quick-Links}}<br />
<br />
== Recommended Gear ==<br />
<br />
{{Tank Gear Page|<br />
| light=[[Orb Of The Shogun]](50), [[Mega's Spark In A Bottle]]*(50) or [[Luminescent Stalk]](several variants)(50)<br />
| finger=[[Templar Ring]](20), [[Antharian Signet Ring]](20), [[Ring Of Truth]](20) or [[Orkenfyr Signet Ring]](20)<br />
| neck=[[Carved Bone Necklace]](25) or [[Turtle Shell Amulet]](25)<br />
| onbody=[[Darii's Protection]]*(80), [[Embroidered Breastplate]](75), [[Carburized Steel Plate Armor]](75), [[Jumara Scale Armor]](75), [[Zurik's Cowl]](70) or [[The Black Barding, "Esurience"]]^(70)<br />
| head=[[Smoldering Crown Of Dying Fire]](50), [[Teardrop Helm]](50) or [[Horns Of Typhus]]^(50)<br />
| legs=[[Mendek's Iron Leggings]]*(45), [[Heroic Dragonscale Skirt]](40), [[Night Dancer Skirt]] (40), [[Inscribed Iron Plate Skirt]] (40) or [[Bronze Kilt]] (40)<br />
| feet=[[Plague Boots]](25), [[Fatewalkers]](20), [[Mauve Mollusc Mukluks]](20), [[Pair Of Hunting Boots]](17) or [[Demonic Hooves]]*<sup>(1)</sup>(12)<br />
| hands=[[Spirits Of Eragora Quest]](10), [[Single Silver Archer's Gauntlet]](10) or [[Gauntlets Of Protection]](10)<br />
| arms=[[Aura Of Elemental Strength]](15) or [[Pair Of Steel Bracers]](10) or [[Domovoi's Sleeves Of Knowledge]]*<sup>(2)</sup>(10) or [[Sapphire Studded Sleeves]](8)<br />
| offhand=[[Shield Of Heroes]](50), [[Shield Of The Tree]](50) or consult '''[[:Category:Shields#Hero Level Shields|Hero Level Shields]]'''<br />
| aboutbody=[[Unholy Shroud]](35), [[Lizardskin Jerkin]](30), or [[Sash Of Magnadex Tentacles]](27), or [[Snow Leopardskin Cloak]](25, +50ma)<br />
| waist=[[Girth Of The Most Holy]](25), [[Chained Steel Collar]](20), [[Font Of Power]] (20), [[Stone Plated Skirt]] (20), or [[Ouroborus' Tail]](18)<br />
| wrist=[[Orosca's Enchanted Wrist Guard]](15) or [[Crystal Wristguard]](15)<br />
| wield=[[Bladed Silver Shield]](20) or [[Captain Dieme's Saber]](20)<br />
| held=[[Standard Of BEH]]*(22+), [[LeMans Family Seal]](10), [[NaamAhn'Sa Token]](10), [[Scorched Giant Skull]](10) or [[Heart Of The Forest]](5)<br />
|}}<br />
<br />
<nowiki>*</nowiki> manifest item<br><br />
<nowiki>^</nowiki> Racial Restrictions Apply - gear wearable by a specific subset of races.<br />
<br />
<sup>(1)</sup> 700 moves, good for low hero ent and others worried about running out of moves.<br><br />
<sup>(2)</sup> Can be modified for +2% melee power, spell power, or healing power.<br />
<br />
== Comments ==<br />
<br />
How good is your hero tank's armor class? Click [[Armor Class |here]] for advice.<br />
<br />
[[Category: Hero Gear]]<br />
[[Category: Tank Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=The_white_barding,_%22Miasma%22&diff=58955The white barding, "Miasma"2024-01-19T11:40:03Z<p>3nki: 3nki moved page The white barding, "Miasma" to The White Barding, "Miasma"</p>
<hr />
<div>#REDIRECT [[The White Barding, "Miasma"]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=The_White_Barding,_%22Miasma%22&diff=58954The White Barding, "Miasma"2024-01-19T11:40:02Z<p>3nki: 3nki moved page The white barding, "Miasma" to The White Barding, "Miasma"</p>
<hr />
<div>''The faint sickening aura around this barding seems to deaden the air.''<br />
<br />
[[Armor Values|Armor class]] is 10-12.<br />
Modifies stealth by + 3% continuous.<br />
Modifies [[Damage Roll|damage roll]] by 3 continuous.<br />
Modifies [[Hit Roll|hit roll]] by 3 continuous.<br />
<br />
'''Keyword(s):''' white barding miasma.<br><br />
'''[[Object Level |Level(s)]]:''' 50-52.<br><br />
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor|armor]].<br><br />
'''[[Object Slots |Slot(s)]]:''' <worn on body>.<br><br />
'''[[Object Quality |Quality]]:''' 200 hps.<br><br />
'''[[Object Weight |Weight]]:''' 35 lbs.<br><br />
'''[[:Category: Object Flags |Flag(s)]]:''' [[Evil Flag|evil]], [[Magic Flag|magic]], [[Anti-Good Flag|anti-good]].<br><br />
<br />
The item has the following racial wear requirements:<br />
'Quadruped' 'Beast Race'.<br />
<br />
== Comments ==<br />
This item is reboot only.<br />
<br />
Remember that this piece is On Body, and as such it has two DR less than [[Ultimoose Power]].<br />
<br />
[[The white barding, "Miasma" (Lord)]] is the lord version of this armor.<br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Apocalypse|Apocalypse]] ([[Apocalypse Map |Map]]).<br><br />
'''[[:Category: Mobs |Mob(s)]]:''' [[A fearsome white horse]].<br><br />
<br />
See [[A fearsome white horse]] for more information.<br><br />
<br />
[[Category: Gear In Apocalypse]]<br />
[[Category: Armor]]<br />
[[Category: Hero Hit Gear]]<br />
[[Category: Stealth Gear]]<br />
[[Category: Hero Stealth Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=The_Pale_Barding,_%22Inevitability%22&diff=58952The Pale Barding, "Inevitability"2024-01-19T11:39:40Z<p>3nki: 3nki moved page The pale barding, "Inevitability" to The Pale Barding, "Inevitability"</p>
<hr />
<div>''This barding is pale and nondescript.''<br />
<br />
[[Armor Values|Armor class]] is 10-12.<br />
Modifies death xp reduction by + 15% continuous<br />
Modifies healing power by + 5% continuous<br />
Modifies [[Hit Roll|hit roll]] by 4 continuous.<br />
<br />
'''Keyword(s):''' pale barding inevitability.<br><br />
'''[[Object Level |Level(s)]]:''' 50-52.<br><br />
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor|armor]].<br><br />
'''[[Object Slots |Slot(s)]]:''' <worn on body>.<br><br />
'''[[Object Quality |Quality]]:''' 200 hps.<br><br />
'''[[Object Weight |Weight]]:''' 50 lbs.<br><br />
'''[[:Category: Object Flags |Flag(s)]]:''' [[Magic Flag|magic]]<br><br />
<br />
The item has the following racial wear requirements:<br />
'Quadruped' 'Beast Race'.<br />
<br />
== Comments ==<br />
This item is reboot only. <br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Apocalypse|Apocalypse]] ([[Apocalypse Map |Map]]).<br><br />
'''[[:Category: Mobs |Mob(s)]]:''' [[A pale horse]].<br><br />
<br />
See [[A pale horse]] for more information.<br><br />
<br />
[[Category: Gear In Apocalypse]]<br />
[[Category: Armor]]<br />
[[Category: Hero Hit Gear]]<br />
[[Category: Racial Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=The_pale_barding,_%22Inevitability%22&diff=58953The pale barding, "Inevitability"2024-01-19T11:39:40Z<p>3nki: 3nki moved page The pale barding, "Inevitability" to The Pale Barding, "Inevitability"</p>
<hr />
<div>#REDIRECT [[The Pale Barding, "Inevitability"]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=The_Blood-Red_Barding,_%22Invasion%22&diff=58950The Blood-Red Barding, "Invasion"2024-01-19T11:39:13Z<p>3nki: 3nki moved page The blood-red barding, "Invasion" to The Blood-Red Barding, "Invasion"</p>
<hr />
<div>''The red colouring of the barding does little to hide the gore stains.''<br />
<br />
[[Armor Values|Armor class]] is 10-12.<br />
Modifies healing power by + 5% continuous.<br />
Modifies [[Damage Roll|damage roll]] by 5 continuous.<br />
<br />
'''Keyword(s):''' barding war blood-red invasion.<br><br />
'''[[Object Level |Level(s)]]:''' 50-52.<br><br />
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor|armor]].<br><br />
'''[[Object Slots |Slot(s)]]:''' <worn on body>.<br><br />
'''[[Object Quality |Quality]]:''' 200 hps.<br><br />
'''[[Object Weight |Weight]]:''' 50 lbs.<br><br />
'''[[:Category: Object Flags |Flag(s)]]:''' [[Glow Flag|glow]], [[Hum Flag|hum]], [[Magic Flag|magic]], [[Anti-Good Flag|anti-good]].<br><br />
<br />
The item has the following racial wear requirements:<br />
'Quadruped' 'Beast Race'.<br />
<br />
== Comments ==<br />
This item is reboot only. <br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Apocalypse|Apocalypse]] ([[Apocalypse Map |Map]]).<br><br />
'''[[:Category: Mobs |Mob(s)]]:''' [[A fearsome red horse]].<br><br />
<br />
See [[A fearsome red horse]] for more information.<br><br />
<br />
[[Category: Gear In Apocalypse]]<br />
[[Category: Armor]]<br />
[[Category: Hero Hit Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=The_blood-red_barding,_%22Invasion%22&diff=58951The blood-red barding, "Invasion"2024-01-19T11:39:13Z<p>3nki: 3nki moved page The blood-red barding, "Invasion" to The Blood-Red Barding, "Invasion"</p>
<hr />
<div>#REDIRECT [[The Blood-Red Barding, "Invasion"]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=The_Black_Barding,_%22Esurience%22&diff=58948The Black Barding, "Esurience"2024-01-19T11:38:27Z<p>3nki: 3nki moved page The black barding, "Esurience" to The Black Barding, "Esurience": capitalization</p>
<hr />
<div>''This black barding seems capable of withstanding any attack.''<br />
<br />
[[Armor Values|Armor class]] is 10-12.<br />
Modifies stunning hit chance by + 3% continuous<br />
Scarcely increases resistance to biological attacks continuous<br />
Modifies armor class by -70 continuous<br />
<br />
'''Keyword(s):''' black barding esurience.<br><br />
'''[[Object Level |Level(s)]]:''' 50-52.<br><br />
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor|armor]].<br><br />
'''[[Object Slots |Slot(s)]]:''' <worn on body>.<br><br />
'''[[Object Quality |Quality]]:''' 200 hps.<br><br />
'''[[Object Weight |Weight]]:''' 50 lbs.<br><br />
'''[[:Category: Object Flags |Flag(s)]]:''' [[Magic Flag|magic]], [[Anti-Good Flag|anti-good]].<br><br />
<br />
The item has the following racial wear requirements:<br />
'Quadruped' 'Beast Race'.<br />
<br />
== Comments ==<br />
This item is reboot only. <br />
<br />
== Directions ==<br />
<br />
'''[[:Category: Areas |Area]]:''' [[:Category: Apocalypse|Apocalypse]] ([[Apocalypse Map |Map]]).<br><br />
'''[[:Category: Mobs |Mob(s)]]:''' [[A skeletal black horse]].<br><br />
<br />
See [[A skeletal black horse]] for more information.<br><br />
<br />
[[Category: Gear In Apocalypse]]<br />
[[Category: Armor]]<br />
[[Category: Hero Tank Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=The_black_barding,_%22Esurience%22&diff=58949The black barding, "Esurience"2024-01-19T11:38:27Z<p>3nki: 3nki moved page The black barding, "Esurience" to The Black Barding, "Esurience": capitalization</p>
<hr />
<div>#REDIRECT [[The Black Barding, "Esurience"]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Category:Hero_Tank_Gear&diff=58947Category:Hero Tank Gear2024-01-19T11:35:02Z<p>3nki: /* Recommended Gear */</p>
<hr />
<div>{{Gear Quick-Links}}<br />
<br />
== Recommended Gear ==<br />
<br />
{{Tank Gear Page|<br />
| light=[[Orb Of The Shogun]](50), [[Mega's Spark In A Bottle]]*(50) or [[Luminescent Stalk]](several variants)(50)<br />
| finger=[[Templar Ring]](20), [[Antharian Signet Ring]](20), [[Ring Of Truth]](20) or [[Orkenfyr Signet Ring]](20)<br />
| neck=[[Carved Bone Necklace]](25) or [[Turtle Shell Amulet]](25)<br />
| onbody=[[Darii's Protection]]*(80), [[Embroidered Breastplate]](75), [[Carburized Steel Plate Armor]](75), [[Jumara Scale Armor]](75) or [[Zurik's Cowl]](70)<br />
| head=[[Smoldering Crown Of Dying Fire]](50), [[Teardrop Helm]](50) or [[Horns Of Typhus]]^(50)<br />
| legs=[[Mendek's Iron Leggings]]*(45), [[Heroic Dragonscale Skirt]](40), [[Night Dancer Skirt]] (40), [[Inscribed Iron Plate Skirt]] (40) or [[Bronze Kilt]] (40)<br />
| feet=[[Plague Boots]](25), [[Fatewalkers]](20), [[Mauve Mollusc Mukluks]](20), [[Pair Of Hunting Boots]](17) or [[Demonic Hooves]]*<sup>(1)</sup>(12)<br />
| hands=[[Spirits Of Eragora Quest]](10), [[Single Silver Archer's Gauntlet]](10) or [[Gauntlets Of Protection]](10)<br />
| arms=[[Aura Of Elemental Strength]](15) or [[Pair Of Steel Bracers]](10) or [[Domovoi's Sleeves Of Knowledge]]*<sup>(2)</sup>(10) or [[Sapphire Studded Sleeves]](8)<br />
| offhand=[[Shield Of Heroes]](50), [[Shield Of The Tree]](50) or consult '''[[:Category:Shields#Hero Level Shields|Hero Level Shields]]'''<br />
| aboutbody=[[Unholy Shroud]](35), [[Lizardskin Jerkin]](30), or [[Sash Of Magnadex Tentacles]](27), or [[Snow Leopardskin Cloak]](25, +50ma)<br />
| waist=[[Girth Of The Most Holy]](25), [[Chained Steel Collar]](20), [[Font Of Power]] (20), [[Stone Plated Skirt]] (20), or [[Ouroborus' Tail]](18)<br />
| wrist=[[Orosca's Enchanted Wrist Guard]](15) or [[Crystal Wristguard]](15)<br />
| wield=[[Bladed Silver Shield]](20) or [[Captain Dieme's Saber]](20)<br />
| held=[[Standard Of BEH]]*(22+), [[LeMans Family Seal]](10), [[NaamAhn'Sa Token]](10), [[Scorched Giant Skull]](10) or [[Heart Of The Forest]](5)<br />
|}}<br />
<br />
<nowiki>*</nowiki> manifest item<br><br />
<nowiki>^</nowiki> Racial Restrictions Apply - gear wearable by a specific subset of races.<br />
<br />
<sup>(1)</sup> 700 moves, good for low hero ent and others worried about running out of moves.<br><br />
<sup>(2)</sup> Can be modified for +2% melee power, spell power, or healing power.<br />
<br />
== Comments ==<br />
<br />
How good is your hero tank's armor class? Click [[Armor Class |here]] for advice.<br />
<br />
[[Category: Hero Gear]]<br />
[[Category: Tank Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Dark_Wrap&diff=58946Dark Wrap2024-01-13T19:31:53Z<p>3nki: </p>
<hr />
<div><br />
{| class="wikitable"<br />
|+ Dark Wrap<br />
|+ (Base item Silks from Morgan plus the following ingredients)<br />
|+ Base stats: +3% stealth, 'invis' continuous<br />
|-<br />
! [[Alchemical Ingredients - Tentacle | Tentacle]] !! [[Alchemical Ingredients - Evil | Evil ]] !! [[Alchemical Ingredients - Toxic | Toxic]] !! [[Alchemical Ingredients - Blood| Blood]] !! Result<br />
|-<br />
| [[Severed_Tentacle_Of_A_Soul_Squid| Severed Tentacle of a Soul Squid]] || [[Obsidian Shard]] || [[Troll's Eyeball]] || [[Red Vial|a red vial]] || 0/5, +3% stealth, resistant to divine damage<br />
|-<br />
| [[Severed_Tentacle_Of_A_Soul_Squid| Severed Tentacle of a Soul Squid]] || [[Cretelli Tooth]] || [[Troll's Eyeball]] || [[Red Vial|a red vial]] || 5/3, improves archery crits, +3% stealth<br />
|-<br />
| [[Severed_Tentacle_Of_A_Soul_Squid| Severed Tentacle of a Soul Squid]] || [[Cretelli Tooth]] || [[Wasp's Poison Sac|a wasp sac]] || [[Red Vial|a red vial]] || 5/3, improves archery crits, +3% stealth, resistant to divine damage<br />
|-<br />
| [[Severed_Tentacle_Of_A_Soul_Squid| Severed Tentacle of a Soul Squid]] || [[Horns Of Typhus]] || [[Wasp's Poison Sac|a wasp sac]] || [[Red Vial|a red vial]] || 4/4, +5% stealth<br />
|-<br />
| [[Longbow Christened 'True Sight' |a longbow christened 'True Sight']] || [[Demon Shard]] || [[Wasp's Poison Sac|a wasp sac]] || [[Red Vial|a red vial]] || 4/4, +3% stealth resistant to cursed damage, improves archery Critical hits and scattershot<br />
|-<br />
| [[Longbow Christened 'True Sight' |a longbow christened 'True Sight']] || [[Demon Shard]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 4/4, +3% stealth increases resistance to cursed damage, reduces resistance to fire, improves archery Critical hits and scattershot, detect alignment, detect invis, detect hidden, no hps<br />
|-<br />
| [[Longbow Christened 'True Sight' |a longbow christened 'True Sight']] || [[Demon Shard]] || [[Wasp's Poison Sac|a wasp sac]] || [[Elixir Of Crimson Blood|an elixir of crimson blood]] || 4/4, improves archery crits and scattershot, +3% stealth, resistant to cursed damage<br />
|-<br />
| [[Longbow Christened 'True Sight' |a longbow christened 'True Sight']] || [[Cretelli Tooth]] || [[Wasp's Poison Sac|a wasp sac]] || [[Red Vial|a red vial]] || 5/3, improves archery crits, +3% stealth, resistant to cursed damage<br />
|-<br />
| [[Longbow Christened 'True Sight' |a longbow christened 'True Sight']] || [[Roc Feather Mane|roc feather mane]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 3/3, +3% stealth increases resistance to cursed damage, reduces resistance to fire, detect alignment, detect invis, detect hidden, no hps<br />
|-<br />
| [[Mauve_Mollusc_Mukluks|mauve mollusc mukluks]] || [[Barbed Bone Ring]] || [[Wasp's Poison Sac|a wasp sac]] || [[Pool Of Fire Giant Blood|pool of fire giant blood]] || 5/5, faintly lowers resistance to water, insignificantly increases resistance to cold, 25 hp, 3% stealth<br />
|-<br />
| [[Severed_Tentacle_Of_A_Soul_Squid| Severed Tentacle of a Soul Squid]] || [[Barbed Bone Ring]] || [[Troll's Eyeball]] || [[Pool Of Fire Giant Blood|pool of fire giant blood]] || 5/5, faintly lowers resistance to fire, insignificantly increases resistance to divine, 25 hp, 3% stealth<br />
|-<br />
| [[Severed_Tentacle_Of_A_Soul_Squid| Severed Tentacle of a Soul Squid]] || [[Barbed Bone Ring]] || [[Troll's Eyeball]] || jar of human blood || 5/5, insignificantly lowers resistance to fire, insignificantly increases resistance to divine, 0 hp, 3% stealth<br />
|-<br />
| [[Severed_Tentacle_Of_A_Soul_Squid| Severed Tentacle of a Soul Squid]] || [[Barbed Bone Ring]] || [[Troll's Eyeball]] || elixir of crimson blood || 5/5, hardly lowers resistance to fire, faintly increases resistance to divine, 0hp, 3% stealth<br />
|-<br />
| [[Stinking Sling]] || [[Cretelli Tooth]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 5/3, +3% stealth increases resistance to poison damage by 4, reduces resistance to fire by -8, improves archery Critical hits, detect alignment, detect invis, detect hidden, no hps<br />
|-<br />
| [[Longbow Christened 'True Sight' |a longbow christened 'True Sight']] || [[Stinking Sling]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 4/3, +3% stealth increases resistance to cursed damage by 4, reduces resistance to fire by -8, improves archery damage, detect alignment, detect invis, detect hidden, no hps<br />
|-<br />
| [[Iridescent Stalk|an iridescent stalk]] || [[Cretelli Tooth]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 5/3, +3% stealth, reduces resistance to fire by -8, improves archery Critical hits, detect alignment, detect invis, detect hidden, no hps<br />
|-<br />
| [[Luminous Stalk|a luminous stalk]] || [[Cretelli Tooth]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 5/3, +3% stealth, reduces resistance to fire by -8, improves archery Critical hits, detect alignment, detect invis, detect hidden, no hps<br />
|-<br />
| [[Lustrous Stalk|a lustrous stalk]] || [[Cretelli Tooth]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 5/3, +3% stealth, reduces resistance to fire by -8, improves archery Critical hits, detect alignment, detect invis, detect hidden, no hps<br />
|-<br />
| [[Luminescent Stalk|a luminescent stalk]] || [[Cretelli Tooth]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 5/3, +3% stealth, increases resistance to Arcane, reduces resistance to fire by -8, improves archery Critical hits, detect alignment, detect invis, detect hidden, no hps<br />
|-<br />
| [[Stinking Sling]] || [[Demon Shard]] || [[Wasp's Poison Sac|a wasp sac]] || [[Pool Of Fire Giant Blood|pool of fire giant blood]] || 4/4, faintly lower resistance water, insignificantly increase resistance poison, 25hp, +3% stealth, +invis, +crit, +scattershot<br />
|-<br />
| [[Stinking Sling]] || [[Demon Shard]] || [[Troll's Eyeball]] || [[Pool Of Fire Giant Blood|pool of fire giant blood]] || 4/4, faintly lower resistance fire, insignificantly increase resistance poison, 25hp, +3% stealth, +crit, +scattershot<br />
|-<br />
| [[Stinking Sling]] || [[Barbed Bone Ring]] || [[Troll's Eyeball]] || [[Pool Of Fire Giant Blood|pool of fire giant blood]] || 5/5, faintly lower resistance fire, insignificantly increase resistance poison, 25hp, +3% stealth<br />
|-<br />
| [[Stinking Sling]] || [[Barbed Bone Ring]] || [[Troll's Eyeball]] || [[Cup Of Gremlin Blood]] || 5/5, faintly lower resistance fire, insignificantly increase resistance poison, detect alignment, detect invis, detect hidden, +3% stealth<br />
<br />
|}<br />
<br />
{| class="wikitable"<br />
|+ Dark Wraps Ingredients<br />
|-<br />
! Ingredient !! Slot !! Result<br />
|-<br />
| [[Severed_Tentacle_Of_A_Soul_Squid| Severed Tentacle of a Soul Squid]] || Tentacle || Resistance to Divine<br />
|-<br />
| [[Mauve_Mollusc_Mukluks|mauve mollusc mukluks]] || Tentacle || Resistance to Cold<br />
|-<br />
| [[Iridescent Stalk|an iridescent stalk]] || Tentacle || Nothing<br />
|-<br />
| [[Luminous Stalk|a luminous stalk]] || Tentacle || Nothing<br />
|-<br />
| [[Lustrous Stalk|a lustrous stalk]] || Tentacle || Nothing<br />
|-<br />
| [[Luminescent Stalk|a luminescent stalk]] || Tentacle || Resistance to Arcane<br />
|-<br />
| [[Coiled Electrolobe Tentacles]] || Tentacle ||<br />
|-<br />
| [[Sash Of Magnadex Tentacles]] || Tentacle || Resistance to Electricity<br />
|-<br />
| [[Longbow Christened 'True Sight' |a longbow christened 'True Sight']] || Tentacle || Resistance to Cursed<br />
|-<br />
| [[Stinking Sling]] || Tentacle || Resistance to Poison<br />
|-<br />
| [[Stinking Sling]] || Evil || + Archery Damage<br />
|-<br />
| [[Horns Of Typhus]] || Evil || 4/4 +2% stealth<br />
|-<br />
| [[Obsidian Shard]] || Evil || 0/5<br />
|-<br />
| [[Barbed Bone Ring]] || Evil || 5/5<br />
|-<br />
| [[Demon Shard]] || Evil || 4/4 +archery Crit / Scatter<br />
|-<br />
| [[Cretelli Tooth]] || Evil || 5/3 +archery crit<br />
|-<br />
| [[Roc Feather Mane|roc feather mane]] || Evil || 3/3 ?<br />
|-<br />
| [[Troll's Eyeball]] || Poison || Susceptible to Fire -8<br />
|-<br />
| [[Wasp's Poison Sac|a wasp sac]] || Poison || Nothing?<br />
|-<br />
| [[Cup Of Gremlin Blood]] || Blood || detect alignment, detect invis, detect hidden<br />
|- <br />
| [[Pool Of Fire Giant Blood|pool of fire giant blood]] || Blood || +25hp, susceptible to water? over-ridden by troll eye fire susceptibility?<br />
|- <br />
| jar of human blood ||Blood || +0 hps<br />
|- <br />
| elixir of crimson blood ||Blood || +0 hps<br />
|- <br />
| all other bloods above? ||Blood || +25 hps<br />
|}<br />
<br />
<br />
<br />
[[Category:Wise Travelers]]<br />
[[Category:Alchemy Gear]] <br />
[[Category:Hero Hit Gear]]<br />
[[Category:Hero Stealth Gear]]<br />
[[Category:Hero Archer Gear]]<br />
[[Category:Gear That Applies Detect Invis]]<br />
[[Category:Gear That Applies Detect Alignment]]<br />
[[Category:Gear That Applies Invis]]<br />
[[Category:Gear That Applies Detect Hidden]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Driders&diff=58945Driders2024-01-12T18:19:59Z<p>3nki: </p>
<hr />
<div>{| cellpadding="25" align="right"<br />
|<br />
{| border="1" cellpadding="1" cellspacing="0" align="center"<br />
|+ '''<big>Drider Statistics Tables</big>'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Drider [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#eeffee" | 20-25 '''(28)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Drider [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#eeffee" | 25-30 '''(33)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Lord |Lord]]-[[:Category: Tiers |Tier]] Drider[[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#eeffee" | 30-35 '''(38)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
<br />
|-<br />
|+ align="bottom" | <small>NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' <font color=green>green</font>.</small><br />
|-<br />
|}<br />
|}<br />
<br />
''The drider race were originally conceived as a curse by the Gods on the followers of Lloth after her initial failed attempt to ascend to divinity. Eventually they embraced their altered state and took it as a sign of devotion to their Allmother. With the recent successful [[Apotheosis |apotheosis]] of the Idol Lloth to her deific form as Annakinesia, the driders are now emerging from the shadows and staking their claim within Midgaardia.''<br />
<br />
''They are known for being excellent archers and their affinity for shadows, along with their natural dexterity makes them elusive rogues for a race their size. They are reasonably adept spellcasters in most schools of magic but their long racial devotion to Annakinesia has instilled a relatively strong grasp of the Divine arts.''<br />
<br />
''The only way to become a Drider is through the drow race and the remort command.''<br />
<br />
* '''Abbreviation:''' DRI.<br />
<br />
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Faerie Language |Faerie]].<br />
<br />
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Infravision | Infravision]], [[Racial Web | Web]], [[Racial Movehidden | Movehidden]], [[Racial Poison | Poison]], [[Racial Expunge | Expunge]], [[Racial Imbue |Imbue]].<br />
<br />
* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:Faerie Races |Faerie Race]], [[:Category:Demonic Races |Demonic Race]].<br />
<br />
* '''[[Racial Size |Racial Size]]:''' large.<br />
<br />
* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.<br />
<br />
* '''Well-Suited to Be:''' [[:Category: Rogues |rogues]], [[:Category: Assassins |assassins]], [[:Category: Archers |archers]], [[:Category: Druids |druids]], [[:Category: Shadowfists |shadowfists]], [[:Category: Monks |monks]].<br />
<br />
* '''Ill-Suited to Be:''' [[:Category: Fusiliers |fusiliers]].<br />
<br />
== Comments ==<br />
<br />
Driders are a new remort race (Aug 1, 2023) that are still being learned about. For the month of August they could only be unlocked via blood seeds found in [[:Category:The Bond| The Bond]] (see board 7, note 132). On September 1, 2023, they became a normal remort race, currently only from [[Elf]], [[Drow]] and [[Half-Elf]]. [[High Elves]] can rebirth Drider.<br />
<br />
They are a stealthy race with high dex that are very good at archery, however they do not seem to have a melee damage modifier.<br />
<br />
They are not nofail at 95%. The receive a spell cost reduction of 5% for divine spells and 2% for arcane spells.<br />
<br />
Driders appear to get slightly more hitpoints and mana then human (105% of human estimated). <br />
<br />
Their DC quests are the same as [[Demonseeds]].<br />
<br />
<br />
[[Category: Races]]<br />
[[Category: Remort Races]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Driders&diff=58944Driders2024-01-12T18:19:05Z<p>3nki: </p>
<hr />
<div>{| cellpadding="25" align="right"<br />
|<br />
{| border="1" cellpadding="1" cellspacing="0" align="center"<br />
|+ '''<big>Drider Statistics Tables</big>'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Drider [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#eeffee" | 20-25 '''(28)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Drider [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#eeffee" | 25-30 '''(33)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Lord |Lord]]-[[:Category: Tiers |Tier]] Drider[[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#eeffee" | 30-35 '''(38)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
<br />
|-<br />
|+ align="bottom" | <small>NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' <font color=green>green</font>.</small><br />
|-<br />
|}<br />
|}<br />
<br />
''The drider race were originally conceived as a curse by the Gods on the followers of Lloth after her initial failed attempt to ascend to divinity. Eventually they embraced their altered state and took it as a sign of devotion to their Allmother. With the recent successful [[Apotheosis |apotheosis]] of the Idol Lloth to her deific form as Annakinesia, the driders are now emerging from the shadows and staking their claim within Midgaardia.''<br />
<br />
''They are known for being excellent archers and their affinity for shadows, along with their natural dexterity makes them elusive rogues for a race their size. They are reasonably adept spellcasters in most schools of magic but their long racial devotion to Annakinesia has instilled a relatively strong grasp of the Divine arts.''<br />
<br />
''The only way to become a Drider is through the drow race and the remort command.''<br />
<br />
* '''Abbreviation:''' DRI.<br />
<br />
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Faerie Language |Faerie]].<br />
<br />
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Infravision | Infravision]], [[Racial Web | Web]], [[Racial Movehidden | Movehidden]], [[Racial Poison | Poison]], [[Racial Expunge | Expunge]], [[Racial Imbue |Imbue]].<br />
<br />
* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:Faerie Races |Faerie Race]], [[:Category:Demonic Races |Demonic Race]].<br />
<br />
* '''[[Racial Size |Racial Size]]:''' large.<br />
<br />
* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.<br />
<br />
* '''Well-Suited to Be:''' [[:Category: Rogues |rogues]], [[:Category: Assassins |assassins]], [[:Category: Archers |archers]], [[:Category: Druids |druids]], [[:Category: Shadowfists |shadowfists]].<br />
<br />
* '''Ill-Suited to Be:''' [[:Category: Fusiliers |fusiliers]].<br />
<br />
== Comments ==<br />
<br />
Driders are a new remort race (Aug 1, 2023) that are still being learned about. For the month of August they could only be unlocked via blood seeds found in [[:Category:The Bond| The Bond]] (see board 7, note 132). On September 1, 2023, they became a normal remort race, currently only from [[Elf]], [[Drow]] and [[Half-Elf]]. [[High Elves]] can rebirth Drider.<br />
<br />
They are a stealthy race with high dex that are very good at archery, however they do not seem to have a melee damage modifier.<br />
<br />
They are not nofail at 95%. The receive a spell cost reduction of 5% for divine spells and 2% for arcane spells.<br />
<br />
Driders appear to get slightly more hitpoints and mana then human (105% of human estimated). <br />
<br />
Their DC quests are the same as [[Demonseeds]].<br />
<br />
<br />
[[Category: Races]]<br />
[[Category: Remort Races]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Driders&diff=58943Driders2024-01-12T18:18:36Z<p>3nki: </p>
<hr />
<div>{| cellpadding="25" align="right"<br />
|<br />
{| border="1" cellpadding="1" cellspacing="0" align="center"<br />
|+ '''<big>Drider Statistics Tables</big>'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Drider [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
| align="center" style="background:#eeffee" | 20-25 '''(28)'''<br />
| align="center" style="background:#ffffff" | 17-22 '''(25)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#ffffff" | 14-19 '''(22)'''<br />
| align="center" style="background:#eeffee" | 17-22 '''(25)'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Drider [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
| align="center" style="background:#eeffee" | 25-30 '''(33)'''<br />
| align="center" style="background:#ffffff" | 22-24 '''(27)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#ffffff" | 19-21 '''(24)'''<br />
| align="center" style="background:#eeffee" | 22-27 '''(30)'''<br />
|-<br />
! align="center" style="background:#efefef" colspan=6 | [[:Category: Lord |Lord]]-[[:Category: Tiers |Tier]] Drider[[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]<br />
|-<br />
! align="center" style="background:#efefef" | <small> </small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small><br />
| align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small><br />
|-<br />
! align="center" style="background:#ffeeee" | [[Strength |Str]]<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Intelligence |Int]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Wisdom |Wis]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Dexterity |Dex]]<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
| align="center" style="background:#eeffee" | 30-35 '''(38)'''<br />
| align="center" style="background:#ffffff" | 24-26 '''(29)'''<br />
|-<br />
! align="center" style="background:#ffeeee" | [[Constitution |Con]]<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#ffffff" | 21-23 '''(26)'''<br />
| align="center" style="background:#eeffee" | 27-32 '''(35)'''<br />
<br />
|-<br />
|+ align="bottom" | <small>NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' <font color=green>green</font>.</small><br />
|-<br />
|}<br />
|}<br />
<br />
''The drider race were originally conceived as a curse by the Gods on the followers of Lloth after her initial failed attempt to ascend to divinity. Eventually they embraced their altered state and took it as a sign of devotion to their Allmother. With the recent successful [[Apotheosis |apotheosis]] of the Idol Lloth to her deific form as Annakinesia, the driders are now emerging from the shadows and staking their claim within Midgaardia.''<br />
<br />
''They are known for being excellent archers and their affinity for shadows, along with their natural dexterity makes them elusive rogues for a race their size. They are reasonably adept spellcasters in most schools of magic but their long racial devotion to Annakinesia has instilled a relatively strong grasp of the Divine arts.''<br />
<br />
''The only way to become a Drider is through the drow race and the remort command.''<br />
<br />
* '''Abbreviation:''' DRI.<br />
<br />
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Faerie Language |Faerie]].<br />
<br />
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Infravision | Infravision]], [[Racial Web | Web]], [[Racial Movehidden | Movehidden]], [[Racial Poison | Poison]], [[Racial Expunge | Expunge]], [[Racial Imbue |Imbue]].<br />
<br />
* '''[[:Category: Characteristics |Characteristic(s)]]:''' [[:Category:Faerie Races |Faerie Race]], [[:Category:Demonic Races |Demonic Race]].<br />
<br />
* '''[[Racial Size |Racial Size]]:''' large.<br />
<br />
* '''[[Racial TNL |Racial TNL]]:''' 2857 XP.<br />
<br />
* '''Well-Suited to Be:''' [[:Category: Rogues |rogues]], [[:Category: Assassins |assassins]], [[:Category: Archers |archers]], [[:Category: Druids |druids]], , [[:Category: Shadowfists |shadowfists]].<br />
<br />
* '''Ill-Suited to Be:''' [[:Category: Fusiliers |fusiliers]].<br />
<br />
== Comments ==<br />
<br />
Driders are a new remort race (Aug 1, 2023) that are still being learned about. For the month of August they could only be unlocked via blood seeds found in [[:Category:The Bond| The Bond]] (see board 7, note 132). On September 1, 2023, they became a normal remort race, currently only from [[Elf]], [[Drow]] and [[Half-Elf]]. [[High Elves]] can rebirth Drider.<br />
<br />
They are a stealthy race with high dex that are very good at archery, however they do not seem to have a melee damage modifier.<br />
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They are not nofail at 95%. The receive a spell cost reduction of 5% for divine spells and 2% for arcane spells.<br />
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Driders appear to get slightly more hitpoints and mana then human (105% of human estimated). <br />
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Their DC quests are the same as [[Demonseeds]].<br />
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[[Category: Races]]<br />
[[Category: Remort Races]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Rune&diff=58942Rune2024-01-07T20:21:44Z<p>3nki: </p>
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<div>''Using this [[:Category: Spells |spell]], a [[:Category: Wizards |Wizard]] could inscribe upon [[:Category: Weapons |weapons]] mystic runes, creating various effects. Unfortunately, the process is quite unpredictable, and every [[:Category: Objects |item]] accepts runes differently. The [[:Category: Spells |spell]] is difficult to master. Those [[:Category: Wizards |Wizards]] with less than 21 [[Wisdom |wisdom]] will be unable to [[Cast |cast]]. The delve argument can offer some insight into which runes do what on any given [[:Category: Objects |item]], but can sometimes harm the [[:Category: Objects |item]]. Runes cannot be removed once inscribed. Valid runes for [[:Category: Weapons |weapons]] are: ka, yal, vi, rin, boh, chy, era, to, nol, zor.''<br />
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Prerequisite(s): none.<br />
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Syntax: [[Cast |cast]] 'rune' <[[:Category: Objects |object]]> delve.<br><br />
Syntax: [[Cast |cast]] 'rune' <[[:Category: Objects |object]]> <rune>.<br><br />
<br />
Rune is a spell which can only be learned by [[:Category:Wizards|Wizards]] who read the [[Rune Spellbook]]. <br />
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It cannot be cast on a weapon that has been sharpened, poisoned, or has a natural ac modifier. Thrown weapons are different than weapons and cannot be runed. Once a weapon has been runed it cannot be sharpened.<br />
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Lowmort level weapons can be runed once (-10). Hero weapons can be runed twice (-15). Lord weapons can be runed 3 times (-18).<br />
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The spell [[Cleanse]] will remove runes along with other enchantments. Once cleansed of runes a weapon cannot be runed again.<br />
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When you cast rune, you can either specify a rune to imprint upon the weapon, or you can delve the weapon. Delving will give you some insight into what effect the different runes will have upon this specific weapon, but be aware that delve can return false results. Also note that delving can permanently lower the maximum hit points of a weapon, while imprinting a rune will sometimes raise the level of the weapon.<br />
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The runes you can imprint upon a weapon are: ka yal vi rin boh chy era to nol zor.<br />
<br />
When a rune character is imprinted upon a weapon, it can become one of the following:<br />
<br />
'''Rune of Battle''': -3 ac, increased min & avg damage<br><br />
'''Rune of Defense''': -5 ac<br><br />
'''Rune of Invulnerability''': -10 ac<br><br />
'''Rune of Sickliness''': -2 con<br><br />
'''Rune of Confusion''': -2 wis<br><br />
'''Rune of Weakness''': -5 dr<br><br />
'''Rune of Striking''': increased min & avg damage<br><br />
'''Rune of Vanquishing''': increased min, avg, & max damage<sup>1</sup><br><br />
<br />
Note that it's also possible for a rune to have no effect on a weapon.<br />
<br />
If you'd like to spoil the fun of figuring out how rune works for yourself, you can check out this [[Rune Chart]].<br />
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<sup>1</sup> This rune will only increase the maximum damage on weapons whose maximum damage is greater than their minimum damage.<br />
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[[Category: Skills And Spells]]<br />
[[Category: Spells]]<br />
[[Category: Wizard Hero Skills And Spells]]<br />
[[Category: Wizard Class Definers]]<br />
[[Category: Skills And Spells That Enhance Gear]]</div>3nkihttps://avatar.melanarchy.info/index.php?title=Rune&diff=58941Rune2024-01-07T20:18:23Z<p>3nki: </p>
<hr />
<div>''Using this [[:Category: Spells |spell]], a [[:Category: Wizards |Wizard]] could inscribe upon [[:Category: Weapons |weapons]] mystic runes, creating various effects. Unfortunately, the process is quite unpredictable, and every [[:Category: Objects |item]] accepts runes differently. The [[:Category: Spells |spell]] is difficult to master. Those [[:Category: Wizards |Wizards]] with less than 21 [[Wisdom |wisdom]] will be unable to [[Cast |cast]]. The delve argument can offer some insight into which runes do what on any given [[:Category: Objects |item]], but can sometimes harm the [[:Category: Objects |item]]. Runes cannot be removed once inscribed. Valid runes for [[:Category: Weapons |weapons]] are: ka, yal, vi, rin, boh, chy, era, to, nol, zor.''<br />
<br />
Prerequisite(s): none.<br />
<br />
Syntax: [[Cast |cast]] 'rune' <[[:Category: Objects |object]]> delve.<br><br />
Syntax: [[Cast |cast]] 'rune' <[[:Category: Objects |object]]> <rune>.<br><br />
<br />
Rune is a spell which can only be learned by [[:Category:Wizards|Wizards]] who read the [[Rune Spellbook]]. <br />
<br />
It cannot be cast on a weapon that has been sharpened, poisoned, or has a natural ac modifier. Thrown weapons are different than weapons and cannot be runed. Once a weapon has been runed it cannot be sharpened.<br />
<br />
Lowmort level weapons can be runed once (-10). Hero weapons can be runed twice (-15). Lord weapons can be runed 3 times (-18).<br />
<br />
The spell [[Cleanse]] will remove runes along with other enchantments.<br />
<br />
When you cast rune, you can either specify a rune to imprint upon the weapon, or you can delve the weapon. Delving will give you some insight into what effect the different runes will have upon this specific weapon, but be aware that delve can return false results. Also note that delving can permanently lower the maximum hit points of a weapon, while imprinting a rune will sometimes raise the level of the weapon.<br />
<br />
The runes you can imprint upon a weapon are: ka yal vi rin boh chy era to nol zor.<br />
<br />
When a rune character is imprinted upon a weapon, it can become one of the following:<br />
<br />
'''Rune of Battle''': -3 ac, increased min & avg damage<br><br />
'''Rune of Defense''': -5 ac<br><br />
'''Rune of Invulnerability''': -10 ac<br><br />
'''Rune of Sickliness''': -2 con<br><br />
'''Rune of Confusion''': -2 wis<br><br />
'''Rune of Weakness''': -5 dr<br><br />
'''Rune of Striking''': increased min & avg damage<br><br />
'''Rune of Vanquishing''': increased min, avg, & max damage<sup>1</sup><br><br />
<br />
Note that it's also possible for a rune to have no effect on a weapon.<br />
<br />
If you'd like to spoil the fun of figuring out how rune works for yourself, you can check out this [[Rune Chart]].<br />
<br />
<sup>1</sup> This rune will only increase the maximum damage on weapons whose maximum damage is greater than their minimum damage.<br />
<br />
[[Category: Skills And Spells]]<br />
[[Category: Spells]]<br />
[[Category: Wizard Hero Skills And Spells]]<br />
[[Category: Wizard Class Definers]]<br />
[[Category: Skills And Spells That Enhance Gear]]</div>3nki