Difference between revisions of "Goblin Guard (Caverns)"

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== Directions ==
 
== Directions ==
  
'''[[:Category: Areas |Area]]:''' [[:Category: Goblin Caverns|Goblin Caverns]] ([[Meadow Map |Map]]).<br>
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'''[[:Category: Areas |Area]]:''' [[:Category: Goblin Caverns|Goblin Caverns]] ([[Goblin Caverns Map |Map]]).<br>
 
'''[[:Category: Rooms |Room(s)]]:''' The 'Court' of the Great Goblin (portable).<br>
 
'''[[:Category: Rooms |Room(s)]]:''' The 'Court' of the Great Goblin (portable).<br>
  

Latest revision as of 02:58, 27 May 2006

Nearly six feet tall and many times more dangerous than he appears, this huge goblin could easily pass for an orc. As well-trained as any guard in even a city such as Midgaard, he is pure evil and guarding these caves from unwelcome visitors. Fortunately for you, he doesn't seem to notice you right now, but what will happen when he does?

Keywords: goblin, guard.
Level: 7.
Alignment: demonically.
Flags: steadfast.
Affects: infravision.

Gear

A goblin guard is using:
<worn on body>      goblin plate armor
<wielded>           a goblin short sword
A goblin guard is holding:
    coin 

Comments

The coin is a money item, so it automatically becomes one gold when picked up.

Directions

Area: Goblin Caverns (Map).
Room(s): The 'Court' of the Great Goblin (portable).

Walking route from Nom: s, 7e, u, n, 2e, 2n.

The goblin guard is portable.