Difference between revisions of "Venghilrim"
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== Comments == | == Comments == | ||
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+ | [[:Category: Characters |Characters]] need both [[Fly |fly]] and [[Water Breathing |water breathing]] to reach Venghilrim. | ||
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+ | Venghilrim's [[:Category: Rooms |room]] has no physical exits and, so, [[Flee |fleeing]] from him is impossible. | ||
== Directions == | == Directions == |
Revision as of 02:39, 4 June 2006
Venghilrim is a young dragon, as far as dragon lifespans go. He has only lived a century or so, but time means nothing to most dragons. His icey breath chills the lair around him, as a frosty steam pours from his nostrils. He lounges about a pile of coins and treasures, the blackness of his eyes looking right through you. At his feet lies a glowing sword that he keeps one talon on at all times. The other talons may soon be in your flesh.
Keywords: Venghilrim, dragon.
Level: 30.
Alignment: demonic.
Flags: aggressive, frost-breather, kleptomaniac, steadfast.
Affects: detect hidden, detect invis, sanctuary.
Gear
Venghilrim is using: Nothing.
Venghilrim is carrying: an iron key (Glowing) a sword christened 'Venghilrim's Doom'
Comments
Characters need both fly and water breathing to reach Venghilrim.
Venghilrim's room has no physical exits and, so, fleeing from him is impossible.
Directions
Area: Lake Triumph (Map).
Room(s): Venghilrim's lair (cursed).
Walking route from Aelmon: 13e, 3n, 2d, 4e, n, enter portal.
Walking route from Ngataki: 2d, 3e, n, enter portal.