Difference between revisions of "Fear"

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''A basic creation of the [[:Category: Psionicists |Psionic]] art, the fear spell allows the [[Cast |caster]] to instill a feeling of fright into the [[:Category: Mobs |enemy]].  Once filled with fear, an [[:Category: Mobs |enemy]] has trouble aiming at its targets.  Also, the [[:Category: Mobs |victim]] will be so frightened of danger as to be unable to use the [[Rescue (command) |rescue]] [[:Category: Mobs |command]].  Not all of the effects of the fear spell are detrimental to the [[:Category: Mobs |victim]].  A frightened [[:Category: Mobs |creature]] is generally more wary and on its guard, so its [[Saving Throw |saving throw]] is improved.  The effects of this [[:Category: Skills And Spells |spell]] become more dramatic as the [[Cast |caster]] advances in [[Level |level]] and can create a more forceful impression of fear.  Because this [[:Category: Skills And Spells |spell]] relies partly on manipulating an unaware [[:Category: Mobs |victim]]'s perception of reality, it can only be [[Cast |cast]] when initiating combat.''
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''A basic creation of the [[:Category: Psionicists |Psionic]] art, the fear spell allows the [[Cast |caster]] to instill a feeling of fright into the [[:Category: Mobs |enemy]].  Once filled with fear, an [[:Category: Mobs |enemy]] has trouble aiming at its targets.  Also, the [[:Category: Mobs |victim]] will be so frightened of danger as to be unable to use the [[Rescue |rescue]] [[:Category: Mobs |command]].  Not all of the effects of the fear spell are detrimental to the [[:Category: Mobs |victim]].  A frightened [[:Category: Mobs |creature]] is generally more wary and on its guard, so its [[Saving Throw |saving throw]] is improved.  The effects of this [[:Category: Spells |spell]] become more dramatic as the [[Cast |caster]] advances in [[Level |level]] and can create a more forceful impression of fear.  Because this [[:Category: Skills And Spells |spell]] relies partly on manipulating an unaware [[:Category: Mobs |victim]]'s perception of reality, it can only be [[Cast |cast]] when initiating combat.''
  
 
Prerequisite(s): none.
 
Prerequisite(s): none.
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Syntax: [[Cast |cast]] 'fear' <[[:Category: Mobs |mob]]>.
 
Syntax: [[Cast |cast]] 'fear' <[[:Category: Mobs |mob]]>.
  
This [[:Category: Skills And Spells |spell]] is hardly ever used.
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[[:Category: Psionicists |Psionicists]] may find this [[:Category: Spells |spell]] useful for starting fights.  [[:Category: Characters |Characters]] of other [[:Category: Classes |classes]] hardly ever use it (or do they?).
  
 
[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
[[Category: Lowmort Cleric Skills]]
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[[Category: Spells]]
[[Category: Lowmort Druid Skills]]
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[[Category: Psionic Spells]]
[[Category: Lowmort Mindbender Skills]]
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[[Category: Archer Hero Skills And Spells]]
[[Category: Lowmort Psionicist Skills]]
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[[Category: Assassin Hero Skills And Spells]]
[[Category: Lowmort Sorcerer Skills]]
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[[Category: Black Circle Initiate Hero Skills And Spells]]
[[Category: Hero Archer Skills]]
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[[Category: Bladedancer Hero Skills And Spells]]
[[Category: Hero Assassin Skills]]
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[[Category: Cleric Lowmort Skills And Spells]]
[[Category: Hero Black Circle Initiate Skills]]
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[[Category: Druid Lowmort Skills And Spells]]
[[Category: Hero Fusilier Skills]]
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[[Category: Fusilier Hero Skills And Spells]]
[[Category: Hero Mage Skills]]
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[[Category: Mage Hero Skills And Spells]]
[[Category: Hero Monk Skills]]
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[[Category: Mindbender Lowmort Skills And Spells]]
[[Category: Hero Rogue Skills]]
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[[Category: Monk Hero Skills And Spells]]
[[Category: Hero Shadowfist Skills]]
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[[Category: Psionicist Lowmort Skills And Spells]]
[[Category: Hero Warrior Skills]]
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[[Category: Rogue Hero Skills And Spells]]
[[Category: Hero Wizard Skills]]
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[[Category: Shadowfist Hero Skills And Spells]]
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[[Category: Sorcerer Lowmort Skills And Spells]]
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[[Category: Stormlord Hero Skills And Spells]]
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[[Category: Warrior Hero Skills And Spells]]
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[[Category: Wizard Hero Skills And Spells]]

Latest revision as of 14:22, 5 February 2007

A basic creation of the Psionic art, the fear spell allows the caster to instill a feeling of fright into the enemy. Once filled with fear, an enemy has trouble aiming at its targets. Also, the victim will be so frightened of danger as to be unable to use the rescue command. Not all of the effects of the fear spell are detrimental to the victim. A frightened creature is generally more wary and on its guard, so its saving throw is improved. The effects of this spell become more dramatic as the caster advances in level and can create a more forceful impression of fear. Because this spell relies partly on manipulating an unaware victim's perception of reality, it can only be cast when initiating combat.

Prerequisite(s): none.

Syntax: cast 'fear' <mob>.

Psionicists may find this spell useful for starting fights. Characters of other classes hardly ever use it (or do they?).