Difference between revisions of "Quickstrike"
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Syntax: [[Vital |vital]] <[[:Category: Mobs |mob]]>.<br> | Syntax: [[Vital |vital]] <[[:Category: Mobs |mob]]>.<br> | ||
− | Syntax: [[ | + | Syntax: [[VS |vs]] <[[:Category: Mobs |mob]]>.<br> |
[[Category: Skills And Spells]] | [[Category: Skills And Spells]] | ||
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[[Category: Assassin Hero Skills And Spells]] | [[Category: Assassin Hero Skills And Spells]] | ||
[[Category: Black Circle Initiate Hero Skills And Spells]] | [[Category: Black Circle Initiate Hero Skills And Spells]] | ||
+ | [[Category: Bladedancer Hero Skills And Spells]] | ||
[[Category: Rogue Hero Skills And Spells]] | [[Category: Rogue Hero Skills And Spells]] | ||
[[Category: Shadowfist Hero Skills And Spells]] | [[Category: Shadowfist Hero Skills And Spells]] |
Latest revision as of 01:46, 7 February 2007
Quickstrike allows the Rogue to use the vital shot skill much more quickly and efficiently, even in the middle of combat. When the command is executed mid-round, the Rogue will aim for a vital area. If not interrupted, the Rogue's next hit will be a vital shot, doing more damage than normal. Since the element of surprise is not incorporated, this will do less damage than vital shot would if used to initiate combat. Also, despite the lethal aim skill, the Rogue cannot specify a vital region to hit.
Prerequisite(s): Assassin Sight.