Difference between revisions of "Wisdom"
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''Wisdom is the first [[:Category: Statistics |attribute]] any new adventurer should [[Train |train]]. High wis results in more [[Practice Points |practice sessions]] per [[Level |level]], which allows quicker [[Practice |training]] of other [[:Category: Statistics |attributes]] and [[:Category: Skills And Spells |spells/skills]]. Many players choose to carry "[[:Category: Level Gear|leveling gear]]" which maximizes wisdom when leveling.'' | ''Wisdom is the first [[:Category: Statistics |attribute]] any new adventurer should [[Train |train]]. High wis results in more [[Practice Points |practice sessions]] per [[Level |level]], which allows quicker [[Practice |training]] of other [[:Category: Statistics |attributes]] and [[:Category: Skills And Spells |spells/skills]]. Many players choose to carry "[[:Category: Level Gear|leveling gear]]" which maximizes wisdom when leveling.'' | ||
Latest revision as of 23:27, 8 February 2007
Classes: | Core | Remort | Prestige | Points: | Exp. | Hit | Mana | Move | Prac. | Quest | ||
Races: | Creatable | Remort | Ascension | Stats: | P.R. | Con. | Dex. | Int. | Str. | Wis. | ||
Tiers: | Lowmort | Hero | Lord | Religion: | Worship | Devotion | Pantheon | |||||
Legend | Titan | Angel & Imm | Gameplay: | Roles | Commands | Scripting | ||||||
Abilities | Auras & Flags | Configuration | Skills & Spells |
Wisdom is the first attribute any new adventurer should train. High wis results in more practice sessions per level, which allows quicker training of other attributes and spells/skills. Many players choose to carry "leveling gear" which maximizes wisdom when leveling.
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Characters may wear gear to increase their wisdom.