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''tnlThis tall wizard has a scarred face, apparently from great burns. An accident with a fireball, perhaps, but it only adds to his fire for conquest. His explosive magicks have lead to many Kzinti victories, and he hopes someday to add another notch to his belt.''
''This tall wizard has a scarred face, apparently from great burns. An accident with a fireball, perhaps, but it only adds to his fire for conquest. His explosive magicks have lead to many Kzinti victories, and he hopes someday to add another notch to his belt.''


'''Keywords:''' kzinti, war, wizard.<br>
'''Keywords:''' kzinti, war, wizard.<br>

Revision as of 23:36, 31 January 2008

This tall wizard has a scarred face, apparently from great burns. An accident with a fireball, perhaps, but it only adds to his fire for conquest. His explosive magicks have lead to many Kzinti victories, and he hopes someday to add another notch to his belt.

Keywords: kzinti, war, wizard.
Level: 65.
Alignment: apathetic.
Flags: steadfast.
Affects: sanctuary, hide, detect hidden.

Gear

The Kzinti war wizard is using nothing.

The Kzinti war wizard is carrying:

      book of Flash


Comments

The Kzinti war wizard is in a room with the Kzinti commander.

Directions

Area: Kzinti Outpost (Map).


Walking route from Kzinti weaponsmith: s, 2e, 2n, [n], n, u, [s}, s, e, n u.
To get past the first locked door you must kill the 2 Kzinti assassins for a glowing kzinti insignia. To get past the second locked door you must kill The Kzinti field lieutenant for the a special Kzinti insignia


The Kzinti war wizard is not portable.