Difference between revisions of "Legacy Of King Vorin Quest"

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To complete this [[:Category: Ticket Quests |quest]], you will first need to get both pieces of [[Vorin's War Axe |Vorin's war axe]].  One piece is carried by [[Nesin |Nesin]], a gang leader who hangs out by [[:Category: Mt Durr |Mt. Durr]]'s northern exit to [[:Category: Great Divide |The Great Divide]].  The other piece is held by [[Garm |Garm]], a monstrous hound found at the bottom of [[:Category: Mt Durr |Mt. Durr]]'s mines; to get to [[Garm |Garm]], you will need to either get three different mine passes or use [[Bashdoor |bashdoor]] three times.  Once you have gotten both of these pieces, you will need to go [[Kill |kill]] [[Spirit Guard |a spirit guard]], use its [[Key To The Spirit Realm |key]] to enter the spirit realm, give both pieces to [[Shade Of Queen Rhuan |Queen Rhuan's shade]] who will recombine them for you into [[Vorin's War Axe |Vorin's War Axe]], and then enter a rift to return [[Vorin's War Axe |this axe]] to [[Shade Of King Vorin |King Vorin's shade]], who will reward you for this deed with [[Legacy Of King Vorin |his legacy]].  Detailed instructions for this quest are provided below.  Referring to [[Mt Durr Map |a map of Mt. Durr]] may also be helpful.
 
To complete this [[:Category: Ticket Quests |quest]], you will first need to get both pieces of [[Vorin's War Axe |Vorin's war axe]].  One piece is carried by [[Nesin |Nesin]], a gang leader who hangs out by [[:Category: Mt Durr |Mt. Durr]]'s northern exit to [[:Category: Great Divide |The Great Divide]].  The other piece is held by [[Garm |Garm]], a monstrous hound found at the bottom of [[:Category: Mt Durr |Mt. Durr]]'s mines; to get to [[Garm |Garm]], you will need to either get three different mine passes or use [[Bashdoor |bashdoor]] three times.  Once you have gotten both of these pieces, you will need to go [[Kill |kill]] [[Spirit Guard |a spirit guard]], use its [[Key To The Spirit Realm |key]] to enter the spirit realm, give both pieces to [[Shade Of Queen Rhuan |Queen Rhuan's shade]] who will recombine them for you into [[Vorin's War Axe |Vorin's War Axe]], and then enter a rift to return [[Vorin's War Axe |this axe]] to [[Shade Of King Vorin |King Vorin's shade]], who will reward you for this deed with [[Legacy Of King Vorin |his legacy]].  Detailed instructions for this quest are provided below.  Referring to [[Mt Durr Map |a map of Mt. Durr]] may also be helpful.
  
''Note that those who know [[Bashdoor |bashdoor]] may instead, from [[Bomli |Bomli]], go 2w, s, 2w, 2s, {s}, [d], {d}, {d}, n, w, using [[Bashdoor |bashdoor]] to open all locked doors, after which they may [[Kill |kill]] [[Garm |Garm]] and then continue as instructed from that point below.  Also, [[:Category: Characters |Characters]] who prefer to do so may get [[Mine Pass Level One |a mine pass level one]] by completing [[:Category: Mt Durr |Mt. Durr]]'s [[Mine Pass Level One Quest |Mine Pass Level One Quest]] rather than by buying it''
+
''Note that those who know [[Bashdoor |bashdoor]] may instead, from [[Bomli |Bomli]], go 2w, s, 2w, 2s, {s}, [d], {d}, {d}, n, w, using [[Bashdoor |bashdoor]] to open all locked [[:Category: Doors |doors]], after which they may [[Kill |kill]] [[Garm |Garm]] and then continue as instructed from that point below.  Also, [[:Category: Characters |Characters]] who prefer to do so may get [[Mine Pass Level One |a mine pass level one]] by completing [[:Category: Mt Durr |Mt. Durr]]'s [[Mine Pass Level One Quest |Mine Pass Level One Quest]] rather than by buying it.''
  
 
From [[Bomli |Bomli]]:
 
From [[Bomli |Bomli]]:
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* Go n, 4w, 2s.
 
* Go n, 4w, 2s.
  
* [[Unlock |Unlock]] s.
+
* [[Unlock |Unlock]] s using [[Mine Pass Level One |a mine pass level one]].
  
 
* [[Open |Open]] s.
 
* [[Open |Open]] s.
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* Go s, 2e, s.
 
* Go s, 2e, s.
  
* [[Unlock |Unlock]] d.
+
* [[Unlock |Unlock]] d using [[Mine Pass Level Two |a mine pass level two]].
  
 
* [[Open |Open]] d.
 
* [[Open |Open]] d.
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* Go 2e, s.
 
* Go 2e, s.
  
* [[Unlock |Unlock]] d.
+
* [[Unlock |Unlock]] d using [[Mine Pass Level Three |a mine pass level three]].
  
 
* [[Open |Open]] d.
 
* [[Open |Open]] d.
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* Go e, s.
 
* Go e, s.
  
* [[Unlock |Unlock]] u.
+
* [[Unlock |Unlock]] u using [[Mine Pass Level Three |a mine pass level three]].
  
 
* [[Open |Open]] u.
 
* [[Open |Open]] u.
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* Go u.
 
* Go u.
  
* [[Unlock |Unlock]] u.
+
* [[Unlock |Unlock]] u using [[Mine Pass Level Two |a mine pass level two]].
  
 
* [[Open |Open]] u.
 
* [[Open |Open]] u.
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* Go u.
 
* Go u.
  
* [[Unlock |Unlock]] n.
+
* [[Unlock |Unlock]] n using [[Mine Pass Level One |a mine pass level one]].
  
 
* [[Open |Open]] n.
 
* [[Open |Open]] n.
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* [[Get |Get]] [[Key To The Spirit Realm |the key to the spirit realm]] from its corpse.
 
* [[Get |Get]] [[Key To The Spirit Realm |the key to the spirit realm]] from its corpse.
  
* [[Unlock |Unlock]] w.
+
* [[Unlock |Unlock]] w using [[Key To The Spirit Realm |the key to the spirit realm]].
  
 
* [[Open |Open]] w.
 
* [[Open |Open]] w.
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[[Category: Quests In Mt Durr]]
 
[[Category: Quests In Mt Durr]]
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[[Category: Lowmort 21-30 Quests]]

Latest revision as of 13:08, 17 October 2011

To complete this quest, you will first need to get both pieces of Vorin's war axe. One piece is carried by Nesin, a gang leader who hangs out by Mt. Durr's northern exit to The Great Divide. The other piece is held by Garm, a monstrous hound found at the bottom of Mt. Durr's mines; to get to Garm, you will need to either get three different mine passes or use bashdoor three times. Once you have gotten both of these pieces, you will need to go kill a spirit guard, use its key to enter the spirit realm, give both pieces to Queen Rhuan's shade who will recombine them for you into Vorin's War Axe, and then enter a rift to return this axe to King Vorin's shade, who will reward you for this deed with his legacy. Detailed instructions for this quest are provided below. Referring to a map of Mt. Durr may also be helpful.

Note that those who know bashdoor may instead, from Bomli, go 2w, s, 2w, 2s, {s}, [d], {d}, {d}, n, w, using bashdoor to open all locked doors, after which they may kill Garm and then continue as instructed from that point below. Also, Characters who prefer to do so may get a mine pass level one by completing Mt. Durr's Mine Pass Level One Quest rather than by buying it.

From Bomli:

  • Go s.
  • Go s.
  • Go n, 4w, 2s.
  • Go s.
  • Go d, n, 2w, n.
  • Go s, 2e, s.
  • Go d, n, 2w.
  • Go 2e, s.
  • Go d, n, w.
  • Go e, s.
  • Go u.
  • Go u.
  • Go u.
  • Go 3n, w, 2n, w, 2n, 2e.
  • Go w.