Difference between revisions of "Talk:Gargoyles"
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+ | Average 11hp gain? that average for werre, qxl or aeth? hence I don't think we should really have this in the comments section. --[[User:Rhodry|Rhodry]] 19:01, 6 December 2011 (CST) | ||
+ | : I believe he meant Werredan, but who knows. I agree, that kind of info could be well served in a separate page, a classless atheist page simply comparing hp/mana of all races to a human. Please tell me if you know this - let's assume for a moment a gargoyle war has 30% more hp than a human and -20% mana (made up numbers). Would this mean a gargoyle mage would have same difference against a human mage? Assuming atheist. If so, it would make sense to make a separate page for this and test by making only mages (to make the mana pool difference as obvious as the hp pool difference), and driving them to lvl 50 or so. Tell me how that sounds. -- [[User:WinterRose|WinterRose]] 01:58, 7 December 2011 (CST) | ||
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+ | That would be the way to do it with a human being your base, however for remorts this is going to be a whole different manner as people are not going to want to run a remort aethiest (so you need to run a human mage shz + qxl fave choices for remort mages to hero), and some remorts don't sit well with mage as a base to try it off and then we come to the evolution races. Now back in the day before worship there was a website that had max gains for each class however after searching and finding it, it appears they have updated and removed that information (gishcam.tripod.com/gaming/avatar/index.html copy paste into browser) probably since worship went in. | ||
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+ | My personal opinion is its a good idea the way you have laid it out to display it as %'s but there are going to be big gaps mainly on the remort side and possibly a lot of work a way of possibly doing it is to ask people who do any race remort there max gain at lowmort and worship then we could gradually build a picture of each remort races gains. | ||
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+ | (tl;dr version) Do-able but remorts is going to be a problem --[[User:Rhodry|Rhodry]] 09:15, 7 December 2011 (CST) | ||
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+ | ---- | ||
as to the part on cen and archery on the gar page, it's a little confusing the way it's stated. gar have a melee dmg mod but i don't think gar have a missile weapon dmg mod, whereas cen do have a missile weapon mod but they do not have a melee dmg mod.--[[User:3nki|3nki]] 12:06, 23 November 2011 (CST) | as to the part on cen and archery on the gar page, it's a little confusing the way it's stated. gar have a melee dmg mod but i don't think gar have a missile weapon dmg mod, whereas cen do have a missile weapon mod but they do not have a melee dmg mod.--[[User:3nki|3nki]] 12:06, 23 November 2011 (CST) | ||
Latest revision as of 10:15, 7 December 2011
Average 11hp gain? that average for werre, qxl or aeth? hence I don't think we should really have this in the comments section. --Rhodry 19:01, 6 December 2011 (CST)
- I believe he meant Werredan, but who knows. I agree, that kind of info could be well served in a separate page, a classless atheist page simply comparing hp/mana of all races to a human. Please tell me if you know this - let's assume for a moment a gargoyle war has 30% more hp than a human and -20% mana (made up numbers). Would this mean a gargoyle mage would have same difference against a human mage? Assuming atheist. If so, it would make sense to make a separate page for this and test by making only mages (to make the mana pool difference as obvious as the hp pool difference), and driving them to lvl 50 or so. Tell me how that sounds. -- WinterRose 01:58, 7 December 2011 (CST)
That would be the way to do it with a human being your base, however for remorts this is going to be a whole different manner as people are not going to want to run a remort aethiest (so you need to run a human mage shz + qxl fave choices for remort mages to hero), and some remorts don't sit well with mage as a base to try it off and then we come to the evolution races. Now back in the day before worship there was a website that had max gains for each class however after searching and finding it, it appears they have updated and removed that information (gishcam.tripod.com/gaming/avatar/index.html copy paste into browser) probably since worship went in.
My personal opinion is its a good idea the way you have laid it out to display it as %'s but there are going to be big gaps mainly on the remort side and possibly a lot of work a way of possibly doing it is to ask people who do any race remort there max gain at lowmort and worship then we could gradually build a picture of each remort races gains.
(tl;dr version) Do-able but remorts is going to be a problem --Rhodry 09:15, 7 December 2011 (CST)
as to the part on cen and archery on the gar page, it's a little confusing the way it's stated. gar have a melee dmg mod but i don't think gar have a missile weapon dmg mod, whereas cen do have a missile weapon mod but they do not have a melee dmg mod.--3nki 12:06, 23 November 2011 (CST)
- The idea was that if you wish to play a high-TNL archer, centaur is a far better choice. In fact, mostly anyhting else was a better choice. But since they do not receive an archery mod, this is at least easy to fix. -- WinterRose 13:58, 23 November 2011 (CST)
Gargoyles do make good mages/sor but they still fail spells at 97% -Rhodie
As far as I can tell, gargoyle is as close to no-fail as you can get at 97% for arcane. I haven't failed torment on my Gar Sor in close to 80 levels. Non-arcane spells though, yeah I spell a bit. - Jimi
Make that 240 levels of nofail on torment at 97%. That is for arcane only of course, non-arcane they can still fail at 97%. - Jimi
Odd, my gar mag shz still fails at 97%-Rhodie
Hmm, that is bizarre. I suppose it's always possible that I was just lucky at 97%. I'm now at 100% on torment, but I'll check later to see if I have anything else at 97% that I can test out a bit. - Jimi
DC 10-19
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