Category:Overgrowth: Difference between revisions
Appearance
Adding mechanic information from Malaclypse. |
Adding template to page to line up with other areas. |
||
| Line 1: | Line 1: | ||
''This verdant isle has been splintered off from main reality and twisted by the cursed energies of the outer planes. This overgrowth | |||
requires ... pruning.'' | |||
'''Builder:''' Jaromal (Jaromil + Malaclypse) | |||
== Directions == | |||
Floating in nothing. Have to find it. | |||
== Connections == | |||
== Navigation == | |||
Small'ish area, map is similar to [[Midgaard|Midgaard's]] [[Verdant Isle]] | |||
== Adventuring == | |||
==Comments== | ==Comments== | ||
Revision as of 18:59, 22 April 2021
This verdant isle has been splintered off from main reality and twisted by the cursed energies of the outer planes. This overgrowth requires ... pruning.
Builder: Jaromal (Jaromil + Malaclypse)
Directions
Floating in nothing. Have to find it.
Connections
Small'ish area, map is similar to Midgaard's Verdant Isle
Adventuring
Comments
(Malaclypse) ok quick explainer if anyone missed it: (Malaclypse) killcounter progresses in the area (Malaclypse) every person in group and room gets credit per kill (Malaclypse) get 200+ kills and go to constance (Malaclypse) she gives you gloves (Malaclypse) get 400+ kills (Malaclypse) she then removes 400 off your counter and gives you a cube (Malaclypse) so dont stress if you go over 400 kills (Malaclypse) you shouldnt lose any progress