Difference between revisions of "Category:Gear In Kzinti Spire Of Knowledge"
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{{Kzinti Homeworld}} | {{Kzinti Homeworld}} | ||
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+ | ==Gear== | ||
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+ | See [[Gray Staff]] and [[Katar Forged From Kzintium]] for directions to their respective runs. | ||
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+ | Which one should you pick? Both are t1 AC wields, but the Gray Staff gives a 5% bonus to hp/mana regen, and the katar is a 17/17 piercer. Frankly, both of these secondary stats are of very marginal use. However, gray staff seems to be somewhat more popular. | ||
+ | |||
+ | Tabulated List: | ||
+ | |||
+ | Gray Staff: | ||
+ | *+ Easier gear room | ||
+ | *- Path to Elder in Shunned World is longer | ||
+ | *- Need to have flame of imix from [[Sceptre Of Blazing Fury|sceptre]] run. | ||
+ | |||
+ | Katar: | ||
+ | *+ Path to Sergeant is shorter. | ||
+ | *- Harder (more finicky) gear room - goes nospell in 4-5 rounds | ||
+ | |||
+ | ==Peaceful Kzinti== | ||
+ | This is left here to remind you which path is which if you accidentally sleep and miss his mobprog. | ||
''A peaceful kzinti says 'I wasn't expecting to see anyone else venture into this place.''' | ''A peaceful kzinti says 'I wasn't expecting to see anyone else venture into this place.''' | ||
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''A peaceful kzinti says 'But understand this,''' | ''A peaceful kzinti says 'But understand this,''' | ||
− | ''A peaceful kzinti says 'once you have chosen it can not be changed until the world is reborn once again.''' | + | ''A peaceful kzinti says 'once you have chosen '''it can not be changed until the world is reborn once again'''.' '' |
− | * '''REBOOT ONLY | + | * '''RESET ONLY (used to be REBOOT ONLY) |
− | ''A peaceful kzinti says 'To the NORTH you would be facing danger with only what you take with you.''' | + | ''A peaceful kzinti says 'To the NORTH you would be facing danger with only what you '''take with you'''.' '' |
− | * | + | * '''Take what you bring''' - No regen path, bonus is regen room right before final room because a safe room |
− | ''A peaceful kzinti says 'To the EAST you will win some, but lose some.''' | + | ''A peaceful kzinti says 'To the EAST you will '''win some, but lose some'''.' '' |
− | * det | + | * '''Win some, lose some''' - det path, small det mobs added to path that do not repop. Det mob is removed from gear room. |
− | ''A peaceful kzinti says 'SOUTH all is lost.''' | + | ''A peaceful kzinti says 'SOUTH '''all is lost'''.' '' |
− | * maze | + | * '''All is lost''' - Shortest path but it is a maze, no modifications to gear room or regen room |
− | ''A peaceful kzinti says 'If you go UP power is everything, but I wouldn't suggest that one.''' | + | ''A peaceful kzinti says 'If you go UP '''power is everything''', but I wouldn't suggest that one.' '' |
− | * | + | * '''Power is everything''' - melee immune path, extra big ass gassy mob added to gear room but he has pgems. Gear room is silent. Requires a very good group to even consider. |
− | ''A peaceful kzinti says 'and finally, if you head WEST might makes right.''' | + | ''A peaceful kzinti says 'and finally, if you head WEST '''might makes right'''.' '' |
− | * | + | * '''Might makes right''' - No spell path, bonus is majority of gear room doesn't have sanc. Can cast in gear room and regen room just fine. |
''A peaceful kzinti says 'Let those who come after know what I have said because I will not repeat myself.''' | ''A peaceful kzinti says 'Let those who come after know what I have said because I will not repeat myself.''' | ||
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[[Category:Kzinti Spire Of Knowledge]] | [[Category:Kzinti Spire Of Knowledge]] | ||
[[Category:Gear In Kzinti Homeworld]] | [[Category:Gear In Kzinti Homeworld]] | ||
+ | [[Category:Reboot or Reset Runs]] |
Latest revision as of 16:36, 5 April 2024
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Gear
See Gray Staff and Katar Forged From Kzintium for directions to their respective runs.
Which one should you pick? Both are t1 AC wields, but the Gray Staff gives a 5% bonus to hp/mana regen, and the katar is a 17/17 piercer. Frankly, both of these secondary stats are of very marginal use. However, gray staff seems to be somewhat more popular.
Tabulated List:
Gray Staff:
- + Easier gear room
- - Path to Elder in Shunned World is longer
- - Need to have flame of imix from sceptre run.
Katar:
- + Path to Sergeant is shorter.
- - Harder (more finicky) gear room - goes nospell in 4-5 rounds
Peaceful Kzinti
This is left here to remind you which path is which if you accidentally sleep and miss his mobprog.
A peaceful kzinti says 'I wasn't expecting to see anyone else venture into this place.'
A peaceful kzinti says 'My meditation has kept this spot relatively calm,'
A peaceful kzinti says 'keeping the chaos behind barriers I have erected.'
A peaceful kzinti says 'If you were to venture anywhere except back where you came from'
A peaceful kzinti says 'you will be facing aspects of the test that once was part of this spire.'
A peaceful kzinti says 'Everything else was obliterated when the Evolutionary ascended.'
A peaceful kzinti says 'If you insist on pushing forward I can lower the barrier.'
A peaceful kzinti says 'This can only be in one direction of your choosing.'
A peaceful kzinti says 'I can even tell you a little bit about the dangers you would face.'
A peaceful kzinti says 'But understand this,'
A peaceful kzinti says 'once you have chosen it can not be changed until the world is reborn once again.'
- RESET ONLY (used to be REBOOT ONLY)
A peaceful kzinti says 'To the NORTH you would be facing danger with only what you take with you.'
- Take what you bring - No regen path, bonus is regen room right before final room because a safe room
A peaceful kzinti says 'To the EAST you will win some, but lose some.'
- Win some, lose some - det path, small det mobs added to path that do not repop. Det mob is removed from gear room.
A peaceful kzinti says 'SOUTH all is lost.'
- All is lost - Shortest path but it is a maze, no modifications to gear room or regen room
A peaceful kzinti says 'If you go UP power is everything, but I wouldn't suggest that one.'
- Power is everything - melee immune path, extra big ass gassy mob added to gear room but he has pgems. Gear room is silent. Requires a very good group to even consider.
A peaceful kzinti says 'and finally, if you head WEST might makes right.'
- Might makes right - No spell path, bonus is majority of gear room doesn't have sanc. Can cast in gear room and regen room just fine.
A peaceful kzinti says 'Let those who come after know what I have said because I will not repeat myself.'
A peaceful kzinti says 'Choose a direction or leave me to my meditation. The choice is yours.'
Final room contains:
- Research Documents for a Gray Staff (Elder) or Katar Forged From Kzintium (Sergeant) depending on path chosen
- Kzintium Circlet (15/-15; t1 Archer)
- Pair Of Simple Gloves - not found on east path
Pages in category "Gear In Kzinti Spire Of Knowledge"
The following 4 pages are in this category, out of 4 total.