Racial Mental Aptitude: Difference between revisions
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[[Illithids |Illithid]] have an afinity to mental spells including impressive immunity to most | |||
mental manipulation. | |||
Illithid's mental aptitude allows them to deal more damage with mental-type | |||
spells. However, where Illithid are strong with mental-type spells, they are | |||
not very apt with kinetic spells. | |||
Upon delivering a terminal kill to an enemy, an Illithid absorbs the life | |||
essence of the fallen and adds it to their own. | |||
Note: This racial ability is innate and does not require any specific action to | |||
initiate. It operates naturally, like breathing. | |||
==Comments== | |||
This racial gives +2% [[Spell Power|spell power]] upon a terminal hit to a mob, which lasts for 3 tics. Each additional terminal hit before the racial expires will add an additional two percent and 3 tics. Once the bonus equals +10% the next terminal hit will give a mana bloom instead of a spell power bonus, and reset the bonus to zero. | |||
[[Category: Racials]] | [[Category: Racials]] | ||
Latest revision as of 21:35, 30 July 2025
Illithid have an afinity to mental spells including impressive immunity to most mental manipulation. Illithid's mental aptitude allows them to deal more damage with mental-type spells. However, where Illithid are strong with mental-type spells, they are not very apt with kinetic spells. Upon delivering a terminal kill to an enemy, an Illithid absorbs the life essence of the fallen and adds it to their own. Note: This racial ability is innate and does not require any specific action to initiate. It operates naturally, like breathing.
Comments
This racial gives +2% spell power upon a terminal hit to a mob, which lasts for 3 tics. Each additional terminal hit before the racial expires will add an additional two percent and 3 tics. Once the bonus equals +10% the next terminal hit will give a mana bloom instead of a spell power bonus, and reset the bonus to zero.