Difference between revisions of "Category:River Tunnels"

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<b>Warning:</b> There are several aggies on the way this area. Enter at your own risk. If you do decide to go, bring a boat or some other means of travelling over water.
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''Wet, dark and deep.  A perfect place existing under the hills east of the sunny [[:Category: Meadow |meadow]] for mushrooms that have evolved into a life form.''
  
From [[Sol]]: 3e2n3e5n3wn  This takes you to the entrance of [[Mt Durr]].
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'''Level Range:''' 5-10
From [[Mt Durr]]: 2ueu5n2e2s(e)(d)  This takes you to the entrance of the [[:Category:Duergar Stronghold|Duergar Stronghold]]
 
From the Stronghold: 2den5e3n3e2s  This takes you to the <b>Entrance</b> of The River Tunnels.
 
  
This area is often only entered for the gear in it: the [[Mushroom-Shaped Amulet]], the [[Red-Eyed Jewel]], and the [[Copper Bracelet]] ([[Target Armor]] is slightly better on body gear, and wields are abundant).
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'''Builder:''' Mega
  
Both the dark dwarves (duergars) and the driders will aggy, so stack commands when entering rooms. The 3 duergars will wander the water area, and the 2 driders will wander the area between the water and the dracolich. The duergars have wields, but they don't do a lot of damage if you take them on one at a time.
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This [[:Category: Areas |area]] was revised in 2006 Mar.
  
s2e2s from the entrance is the area where the myconoids are. They are easy to kill and will flee, but they will drop your align. At the end of the land is the myconoid shaman, who has the very useful [[Mushroom-Shaped Amulet]]. He's sanced but not incredibly difficult.
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== Directions ==
  
s3e2n from the entrance will lead you towards the other end of land, which is where the dracolich resides. Like the myconoid shaman, he's sanced. Unlike the myconoid shaman, he's got a wield and hits HARD - be careful killing him unspelled. If you manage to kill him, you can loot his [[Glowing Suit of Banded Mail]] (+str on body gear), his wield, and use the key to unlock the chest to get a [[Copper Bracelet]] (wrist hit gear), the [[Red-Eyed Jewel]] (held +2int gear), and various other not-so-useful gems, which can be sold at the jeweller for a bit of cash.
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Walking route from [[Nom |Nom]]: s, 7e, u, n, 3e, d, s, d, n, [get boat], n, w.
  
[[Category:Lowmort 1-10 Areas]]
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Walking route from [[Sol |Sol]]: 15e, 2s, 3e, u, n, 3e, d, s, d, n, [get boat], n, w.
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[[Portal |Portaling]] point(s) suggested: [[Dirty Troll |dirty troll]], [[Myconoid Shaman |myconoid shaman]].
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== Connections ==
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* [[:Category:Deepways|Deepways]]
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* [[:Category:Goblin Caverns|Goblin Caverns]]
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== Navigation ==
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== Adventuring ==
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This [[:Category: Areas |area]] is often only entered for the [[:Category: Gear |gear]] in it, particularly the [[Mushroom-Shaped Amulet (River Tunnels)|mushroom-shaped amulet]], the [[Red-Eyed Jewel |red-eyed jewel]], and the [[Copper Bracelet |copper bracelet]].
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There are some mobs to be killed for exp, namely the goblins and the blind fish.
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n3ws from the entrance is the area where the myconoids are.  They are easy to kill and will [[Wimpy Mobs |flee]], but they will drop your [[Alignment |align]].  At the end of the land is the [[Myconoid Shaman |myconoid shaman]], who has the very useful [[Mushroom-Shaped Amulet |mushroom-shaped amulet]].  He's sanced but not incredibly difficult.
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n5wsw from the entrance will lead you towards the [[Dirty Troll]].  He's got a wield and hits HARD - be careful killing him unspelled.  If you manage to kill him, you can loot his [[Glowing Suit Of Banded Mail |glowing suit of banded mail]] (+str on body gear), and his wield.
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n2w2n2w2n from the etrance will lead you towards the [[Growling Orc]].  He has the [[Copper Bracelet |copper bracelet]] (wrist hit gear), and the [[Red-Eyed Jewel |red-eyed jewel]] (held +2int gear) is down from the orc.  There are also various other not-so-useful gems in that room, which can be sold at the [[Jeweller |jeweller]] for a bit of cash.
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See each item's individual page for more-detailed information.
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[[Category: Lowmort 1-10 Areas]]

Latest revision as of 10:33, 7 December 2016

Wet, dark and deep. A perfect place existing under the hills east of the sunny meadow for mushrooms that have evolved into a life form.

Level Range: 5-10

Builder: Mega

This area was revised in 2006 Mar.

Directions

Walking route from Nom: s, 7e, u, n, 3e, d, s, d, n, [get boat], n, w.

Walking route from Sol: 15e, 2s, 3e, u, n, 3e, d, s, d, n, [get boat], n, w.


Portaling point(s) suggested: dirty troll, myconoid shaman.

Connections

Navigation

Adventuring

This area is often only entered for the gear in it, particularly the mushroom-shaped amulet, the red-eyed jewel, and the copper bracelet.

There are some mobs to be killed for exp, namely the goblins and the blind fish.

n3ws from the entrance is the area where the myconoids are. They are easy to kill and will flee, but they will drop your align. At the end of the land is the myconoid shaman, who has the very useful mushroom-shaped amulet. He's sanced but not incredibly difficult.

n5wsw from the entrance will lead you towards the Dirty Troll. He's got a wield and hits HARD - be careful killing him unspelled. If you manage to kill him, you can loot his glowing suit of banded mail (+str on body gear), and his wield.

n2w2n2w2n from the etrance will lead you towards the Growling Orc. He has the copper bracelet (wrist hit gear), and the red-eyed jewel (held +2int gear) is down from the orc. There are also various other not-so-useful gems in that room, which can be sold at the jeweller for a bit of cash.

See each item's individual page for more-detailed information.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "River Tunnels"

The following 2 pages are in this category, out of 2 total.