Difference between revisions of "Aura Of Flames"

From AvatarWiki
Jump to navigation Jump to search
 
m (No anti-evil)
 
(3 intermediate revisions by 2 users not shown)
Line 7: Line 7:
 
'''Keyword(s):''' flames aura<br>
 
'''Keyword(s):''' flames aura<br>
 
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor|armor]]<br>
 
'''[[:Category: Object Types |Type]]:''' [[:Category: Armor|armor]]<br>
'''[[:Category: Object Flags |Flag(s)]]:''' [[Glow Flag|glow]] [[Evil Flag|evil]] [[Magic Flag|magic]] [[Anti-Evil Flag|anti-evil]]<br>
+
'''[[:Category: Object Flags |Flag(s)]]:''' [[Glow Flag|glow]] [[Evil Flag|evil]] [[Magic Flag|magic]]<br>
 
'''[[Object Slots |Slot(s)]]:''' <worn about body><br>
 
'''[[Object Slots |Slot(s)]]:''' <worn about body><br>
 
'''[[Object Weight |Weight]]:''' 2 lbs<br>
 
'''[[Object Weight |Weight]]:''' 2 lbs<br>
Line 20: Line 20:
  
 
[[Teleport|Portal]] [[Skeletal Guard|skeletal guard]] and track War.
 
[[Teleport|Portal]] [[Skeletal Guard|skeletal guard]] and track War.
 +
 +
'''Warning: War is HUGE. Don't expect to be able to kill War without a very large group of players.''' Exception: A large sorcerer (999) has a reasonable chance of killing this mob, possibly with short rest periods for heals in between rounds. The alternative is a burly green dragon caster, whose secrete continues to damage the mob every round even if the fight is not in progress. It also seems to nullify their aggressive flag after sufficient stacked venoms.
  
 
[[Category: Gear In Apocalypse]]
 
[[Category: Gear In Apocalypse]]
 
[[Category: Armor]]
 
[[Category: Armor]]
 
[[Category: Hero Hit Gear]]
 
[[Category: Hero Hit Gear]]

Latest revision as of 12:47, 26 December 2014

An aura of flames hovers here, ever burning but never consuming.

Armor class is 11.
Modifies damage roll by 3 continuous.
Modifies hit roll by 2 continuous.

Keyword(s): flames aura
Type: armor
Flag(s): glow evil magic
Slot(s): <worn about body>
Weight: 2 lbs
Level(s): 51
Quality: 200 hps

Comments

Directions

Area: Apocalypse (Map)
Mob(s): War

Portal skeletal guard and track War.

Warning: War is HUGE. Don't expect to be able to kill War without a very large group of players. Exception: A large sorcerer (999) has a reasonable chance of killing this mob, possibly with short rest periods for heals in between rounds. The alternative is a burly green dragon caster, whose secrete continues to damage the mob every round even if the fight is not in progress. It also seems to nullify their aggressive flag after sufficient stacked venoms.