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''The guard has [[Woodsman's Axe |a large war axe]], [[Woodsman's Cloak |a heavy hide cloak]], and a longbow.  He blends in with the surrounding terrain from years of experience.  He tells you 'Beware of the Murkmire, because just recently the town of Dunkeldorf lost 10 men in the forest.  Also ware the ravening beasts running loose in the forest.  Avoid the hag.  Is there any chance of you hiring on to help defend Dunkeldorf?'.''
''The guard has [[Woodsman's Axe (Coven) |a large war axe]], [[Woodsman's Cloak |a heavy hide cloak]], and a longbow.  He blends in with the surrounding terrain from years of experience.  He tells you 'Beware of the Murkmire, because just recently the town of Dunkeldorf lost 10 men in the forest.  Also ware the ravening beasts running loose in the forest.  Avoid the hag.  Is there any chance of you hiring on to help defend Dunkeldorf?'.''


'''Keywords:''' woodsman, guard.<br>
'''Keywords:''' woodsman, guard.<br>
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  The woodsman guard is using:
  The woodsman guard is using:
  <worn about body>  [[Woodsman's Cloak |a woodsman's cloak]]
  <worn about body>  [[Woodsman's Cloak |a woodsman's cloak]]
  <wielded>          [[Woodsman's Axe |a woodsman's axe]]
  <wielded>          [[Woodsman's Axe (Coven) |a woodsman's axe]]


  The woodsman guard is carrying:
  The woodsman guard is carrying:

Latest revision as of 07:29, 8 May 2006

The guard has a large war axe, a heavy hide cloak, and a longbow. He blends in with the surrounding terrain from years of experience. He tells you 'Beware of the Murkmire, because just recently the town of Dunkeldorf lost 10 men in the forest. Also ware the ravening beasts running loose in the forest. Avoid the hag. Is there any chance of you hiring on to help defend Dunkeldorf?'.

Keywords: woodsman, guard.
Level: 30.
Alignment: heroic.
Flags: steadfast.
Affects: hide, protection evil.

Gear

The woodsman guard is using:
<worn about body>   a woodsman's cloak
<wielded>           a woodsman's axe
The woodsman guard is carrying:
     Nothing.

Comments

Directions

Area: Coven (Map).
Room(s): At an Intersection in the Forest Murkmire (portable).

Walking route from Aelmon: 16e, [e], 2e, n, 3e, n, w, n.

The woodsman guard is portable.