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''Quickstrike allows the [[:Category: Rogues |Rogue]] to use the [[Vital Shot |vital shot]] [[:Category: Skills |skill]] much more quickly and efficiently, even in the middle of combat.  When the [[:Category: Commands |command]] is executed mid-round, the [[:Category: Rogues |Rogue]] will aim for a vital area.  If not interrupted, the [[:Category: Rogues |Rogue]]'s next hit will be a [[Vital Shot |vital shot]], doing more damage than normal.  Since the element of surprise is not incorporated, this will do less damage than [[Vital Shot |vital shot]] would if used to initiate combat.  Also, despite the [[Lethal Aim |lethal aim]] [[:Category: Skills |skill]], the [[:Category: Rogues |Rogue]] cannot specify a vital region to hit.''
Prerequisite(s): [[Assassin Sight |Assassin Sight]].
Syntax: [[Vital |vital]] <[[:Category: Mobs |mob]]>.<br>
Syntax: [[VS |vs]] <[[:Category: Mobs |mob]]>.<br>
[[Category: Skills And Spells]]
[[Category: Skills And Spells]]
[[Category: Hero Assassin Skills]]
[[Category: Skills]]
[[Category: Hero Black Circle Initiate Skills]]
[[Category: Assassin Hero Skills And Spells]]
[[Category: Hero Rogue Skills]]
[[Category: Black Circle Initiate Hero Skills And Spells]]
[[Category: Hero Shadowfist Skills]]
[[Category: Bladedancer Hero Skills And Spells]]
[[Category: Rogue Hero Skills And Spells]]
[[Category: Shadowfist Hero Skills And Spells]]

Latest revision as of 06:46, 7 February 2007

Quickstrike allows the Rogue to use the vital shot skill much more quickly and efficiently, even in the middle of combat. When the command is executed mid-round, the Rogue will aim for a vital area. If not interrupted, the Rogue's next hit will be a vital shot, doing more damage than normal. Since the element of surprise is not incorporated, this will do less damage than vital shot would if used to initiate combat. Also, despite the lethal aim skill, the Rogue cannot specify a vital region to hit.

Prerequisite(s): Assassin Sight.

Syntax: vital <mob>.
Syntax: vs <mob>.