Difference between revisions of "Gold Chased Armor"
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'''[[:Category: Areas |Area]]:''' [[:Category: AreaName |AreaName]] ([[AreaName Map |Map]]).<br> | '''[[:Category: Areas |Area]]:''' [[:Category: AreaName |AreaName]] ([[AreaName Map |Map]]).<br> | ||
− | '''[[:Category: Mobs |Mob(s)]]:''' [[ | + | '''[[:Category: Mobs |Mob(s)]]:''' [[Heruta Skash Gzug]] .<br> |
See individual [[:Category: Mobs |mob]] pages linked above for more information.<br> | See individual [[:Category: Mobs |mob]] pages linked above for more information.<br> |
Revision as of 18:11, 7 July 2006
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Object description and slots are both determined through Examine. Object affects, keywords, levels, type, quality, weight, and flags, are all determined via Identify. Object values are determined using Examine and/or Identify. Note that, for objects that come from mobs, some data (such as level range and base-armor-class range) may be derived from these mobs' levels, which may determined by identifying their corpses.
A suit of shining steel-plate armor chased with gold sits in a pile.
Armor class is 10-12. Modifies mana by 50 continuous.
Keyword(s): armor gold chased.
Level(s): ??-??.
Type: armor.
Slot(s): <worn on body>.
Quality: 200 hps.
Weight: 35 lbs.
Flag(s): none.
Comments
Comments about this object go here.
Directions
Include as many of these lines as are true/useful and delete those that are not:
Area: AreaName (Map).
Mob(s): Heruta Skash Gzug .
See individual mob pages linked above for more information.
Area: AreaName (Map).
Quest: QuestName.
See QuestName for more information.
Area: AreaName (Map).
Room(s): RoomName (cursed?, portable?, safe?, RoomFlag?) in ContainerName.
Walking route from Nom: ??.
Walking route from Sol: ??.
Walking route from Aelmon: ??.
Walking route from MobName: ??.
Walking route from MobName: ??.
Portaling point suggested: MobName.
Please categorize all new object pages under Gear In AreaName. If this object is grandfathered, then also categorize its page under Grandfathered Gear. If this object is not grandfathered, then also categorize its page under (1) ObjectType (or, instead, under one or more subcategories for ammuntion, poisons, rogue tools, and weapons), (2) Level/Usage (as specific as possible and as many as apply), and (3) Skin Items and/or Ticket Quest Rewards (if applicable). Please file any unfinished pages under Incomplete, as well. And, of course, don't forget to delete all of this gray text before saving your new page!