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| Mob: [[Spirit Of Aziz-Ra]]<br> | | Mob: [[Spirit Of Aziz-Ra]]<br> |
| Area: [[:Category:Dark Pyramid|Dark Pyramid]]<br> | | Area: [[:Category:Dark Pyramid|Dark Pyramid]]<br> |
| Suggested Group Size: 30, but once you're comfortable with the run you can get away with less
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| <p>You first need to get a key ([[Carved And Polished Diamond]]) from [[Sellah The Survivor]], who is a bit west and north from shift. Then lead the group eastward toward the [[:Category:Crimson Glacier|Crimson Glacier]].</p>
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| Crimson Glacier: u n d 4n u —<br>
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| All nospell. Tcho-Tchos only mobs. It's nice if casters have sanc/heal brandies in case you get stuck here for a while</p>
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| <p>First Floor: n w 3n e s, or n e 3n w s —<br>
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| Mid-high sized mobs, almost all armed. Dense mob concentration, but the final room is semi-safe.</p>
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| <p>Second Floor: 3x3 square (goal is far south, entrance is far north) —<br>
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| Dense mob concentration, and the beasts sniffing are berserkers, the largest moving mob on that floor. Target lies in the south middle: [[Aziz-Ra The Corrupter]], and a couple other sentinel mobs. Aziz-Ra wields the broken blade of Karnath (15/15) and has the [[Cloak Of Darkness]], the corrupter holds the [[Sphere Of Burning Souls]]. The key is used in this big mob room to unlock south and enter the tower.</p>
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| <p>The Tower: straight up —<br>
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| The first room in this is as safe as you'd get a place to respell. Watchers are big, vicious, and armed. It's 5u from the first room to the pinnacle, the top floor.</p>
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| <p>The Pinnacle: 3x3 square with a tail on the south side (entrance at tip of tail) —<br>
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| All the mobs are very large and dangerous, mostly armed, and there are demons which can demonfire and web.</p>
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| <p>The [[Spirit of Aziz-Ra]], a [[Half-Formed Demon]], the [[Many Faces of Evil]], and the [[Left Hand of Darkness]] await 2n from the first room. Occasionally one of the mobs in this room casts mass fear, which does wonders to mess up a tank chain. Left Hand is an illusionist and holds the [[Glimmer Of Hellfire]]. Spirit of Aziz-Ra is a battlemage that has the crown and netherworld dagger (18/18). The safest room to camp is 2s from gear</p>
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| | See [[:Category:Gear In Dark Pyramid|Gear In Dark Pyramid]] for instructions on how to get this gear. |
| [[Category: Lord Tank Gear]] | | [[Category: Lord Tank Gear]] |
| [[Category: Gear In Karnath]] | | [[Category: Gear In Karnath]] |
| [[Category: Gear In Dark Pyramid]] | | [[Category: Gear In Dark Pyramid]] |
Modifies armor class by -110 continuous.
Weight: 2
Bases: 24-27
Plane: Karnath
Mob: Spirit Of Aziz-Ra
Area: Dark Pyramid
See Gear In Dark Pyramid for instructions on how to get this gear.