Difference between revisions of "Category:Fantasy Forest"

From AvatarWiki
Jump to navigation Jump to search
m
Line 1: Line 1:
<p>The planar shift into Arcadia drops into the middle of a beautiful eldritch forest where dreams grow on trees and daydreams flow down the river.</p>
+
''The planar shift into Arcadia drops into the middle of a beautiful eldritch forest where dreams grow on trees and daydreams flow down the river.''
  
<p>Unfortunately, according to Astra, the Fae are xenophobes of the worst kind and will view the Midgaardian Lords' intrusion as we might a plague of locusts. The Fae have set Balefire to the woods, trying to erase the "Midgaardian Stain" from their fair plane.</p>
+
''Unfortunately, according to Astra, the Fae are xenophobes of the worst kind and will view the Midgaardian Lords' intrusion as we might a plague of locusts. The Fae have set Balefire to the woods, trying to erase the "Midgaardian Stain" from their fair plane.''
  
<p>This area is great for running exp.  A group of 15 will have no problems here; a group as small as 6 may be able to survive.</p>
+
'''Builder:''' Dev
  
 +
== Directions ==
 +
 +
[[Planeshift]] to [[:Category:Arcadia|Arcadia]].
 +
 +
If you're not confident in your ability to survive a swarm at [[:Category:Arcadia|Arcadia]] shift, you can [[Planeshift]] to [[:Category:Astral|Astral]], go 3d (be careful with the golems) and portal to a chim or bale.
 +
 +
== Connections ==
 +
 +
Connects to [[:Category:Citadel Arcadia|Citadel Arcadia]].  If you have walking directions please add them here.  Other ways to get there include portalling to [[Fae Gate Guard]] or taking the walking route from [[:Category:Astral|Astral]] (mentioned above).
 +
 +
Also connects to [[:Category:Dark Fae Tower|Dark Fae Tower]].  To get there walk west from shift seeking water rooms on scan.  Once you find the river, stay on it, and follow it southwards to a waterfall.
 +
 +
== Navigation ==
 +
 +
== Adventuring ==
 +
 +
This area is great for running exp.  A group of 15 will have no problems here; a group as small as 6 may be able to survive.
 +
 +
The [[Balefire Beast]]s are sentinel.  Therefore the safest places to sleep in this area are where you can see two rooms of them on scan.
  
 
The following mobs cast [[Migraine]]:
 
The following mobs cast [[Migraine]]:

Revision as of 08:49, 19 May 2006

The planar shift into Arcadia drops into the middle of a beautiful eldritch forest where dreams grow on trees and daydreams flow down the river.

Unfortunately, according to Astra, the Fae are xenophobes of the worst kind and will view the Midgaardian Lords' intrusion as we might a plague of locusts. The Fae have set Balefire to the woods, trying to erase the "Midgaardian Stain" from their fair plane.

Builder: Dev

Directions

Planeshift to Arcadia.

If you're not confident in your ability to survive a swarm at Arcadia shift, you can Planeshift to Astral, go 3d (be careful with the golems) and portal to a chim or bale.

Connections

Connects to Citadel Arcadia. If you have walking directions please add them here. Other ways to get there include portalling to Fae Gate Guard or taking the walking route from Astral (mentioned above).

Also connects to Dark Fae Tower. To get there walk west from shift seeking water rooms on scan. Once you find the river, stay on it, and follow it southwards to a waterfall.

Navigation

Adventuring

This area is great for running exp. A group of 15 will have no problems here; a group as small as 6 may be able to survive.

The Balefire Beasts are sentinel. Therefore the safest places to sleep in this area are where you can see two rooms of them on scan.

The following mobs cast Migraine:

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Fantasy Forest"

This category contains only the following page.