Difference between revisions of "Morph"

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4. Generally speaking, the higher your sublevel, the less levels you will lose when you fail your attempt. However, this is not always true. Sometimes a 51(544) player will lose 12 sublevels, and a 51(833) will lose 121 sublevels. That's random luck for you.
 
4. Generally speaking, the higher your sublevel, the less levels you will lose when you fail your attempt. However, this is not always true. Sometimes a 51(544) player will lose 12 sublevels, and a 51(833) will lose 121 sublevels. That's random luck for you.
 +
 +
= Morph Changes =
 +
Number:  197                      Board:  immortal
 +
From:    Pulse
 +
To:      Hero all
 +
Date:    Thu Apr  1 10:28:38 2010
 +
Subject: Morph changes
 +
--------------------------------------------------------------
 +
We wish to give you advance warning of some impending changes
 +
morph from Hero to Lord. The final details are currently being
 +
discussed. The principle of the planned amendments are as follows:
 +
 +
- morph will become available at Hero 300
 +
- the chance of successfully morphing at Hero 300 will be
 +
  approximately 20%, rising to 50% at Hero 500 and further
 +
  to 100% at Hero 999
 +
- should the morph be failed, there will no longer be a level
 +
  loss penalty - instead all xp gained will be halved for a
 +
  number of levels. The amount of levels of penalty will be
 +
  approximately 50 sub-levels for a fail at Hero 300, but will
 +
  reduce at higher sub-levels
 +
- on a successful early morph the character will be advanced to
 +
  Hero 999 as atheist (that is no change). A small practice
 +
  penalty will be deducted to compensate for the bypassed risk
 +
  of stat-loss
 +
 +
As mentioned above, we are still tweaking the particulars. If you
 +
have major concerns about this proposal, please send an email
 +
to pulse@outland.org.
 +
 +
Cheers,
 +
ps
 +
 +
Number:  198                      Board:  immortal
 +
From:    Pulse
 +
To:      Hero all
 +
Date:    Fri Apr  2 03:28:46 2010
 +
Subject: Re: Those Morph changes ...
 +
--------------------------------------------------------------
 +
Most of you will have noticed the day the note about impending
 +
morph changes was posted by now. So, to confirm:
 +
 +
The changes as described _will_ indeed happen soon (no joke),
 +
and posting on April Fools was no accident :). We love a tease
 +
here and there. Any further confusion, please let me know.
 +
 +
Best, Pulse
 +
 +
Number:  199                      Board:  immortal
 +
From:    Pulse
 +
To:      Hero all
 +
Date:    Fri Apr  2 03:48:54 2010
 +
Subject: Morph note addendum
 +
--------------------------------------------------------------
 +
To clarify some additional points:
 +
- During the levels of xp-penalty after a failed morph retry is blocked
 +
- Characters who are in morph fail levels at time of conversion to
 +
  the new system will be 'converted' to xp-penalty with a logic
 +
  reflecting the new levels of penalty
 +
 +
Pulse
  
 
[[Category: Commands]]
 
[[Category: Commands]]

Revision as of 17:06, 4 April 2010

Morph is the process by which a Hero attempts to become a Lord. Failing to morph will cause you to lose some sublevels.

Here are some rules and guidelines:

1. You MUST be level 51, sublevel 500 or higher.

2. If you fail, you must reach your previous sublevel + 1 sublevel to attempt again. You will NOT get gains until you reach this point.

3. Generally speaking, the higher your sublevel, the better chance you have to succeed and morph.

4. Generally speaking, the higher your sublevel, the less levels you will lose when you fail your attempt. However, this is not always true. Sometimes a 51(544) player will lose 12 sublevels, and a 51(833) will lose 121 sublevels. That's random luck for you.

Morph Changes

Number:  197                      Board:   immortal
From:    Pulse
To:      Hero all
Date:    Thu Apr  1 10:28:38 2010
Subject: Morph changes
--------------------------------------------------------------
We wish to give you advance warning of some impending changes
morph from Hero to Lord. The final details are currently being
discussed. The principle of the planned amendments are as follows:

- morph will become available at Hero 300
- the chance of successfully morphing at Hero 300 will be
  approximately 20%, rising to 50% at Hero 500 and further
  to 100% at Hero 999
- should the morph be failed, there will no longer be a level
  loss penalty - instead all xp gained will be halved for a
  number of levels. The amount of levels of penalty will be
  approximately 50 sub-levels for a fail at Hero 300, but will
  reduce at higher sub-levels
- on a successful early morph the character will be advanced to
  Hero 999 as atheist (that is no change). A small practice
  penalty will be deducted to compensate for the bypassed risk
  of stat-loss

As mentioned above, we are still tweaking the particulars. If you
have major concerns about this proposal, please send an email
to pulse@outland.org.

Cheers,
ps
Number:  198                      Board:   immortal
From:    Pulse
To:      Hero all
Date:    Fri Apr  2 03:28:46 2010
Subject: Re: Those Morph changes ...
--------------------------------------------------------------
Most of you will have noticed the day the note about impending
morph changes was posted by now. So, to confirm:

The changes as described _will_ indeed happen soon (no joke),
and posting on April Fools was no accident :). We love a tease
here and there. Any further confusion, please let me know.

Best, Pulse
Number:  199                      Board:   immortal
From:    Pulse
To:      Hero all
Date:    Fri Apr  2 03:48:54 2010
Subject: Morph note addendum
--------------------------------------------------------------
To clarify some additional points:
- During the levels of xp-penalty after a failed morph retry is blocked
- Characters who are in morph fail levels at time of conversion to
  the new system will be 'converted' to xp-penalty with a logic 
  reflecting the new levels of penalty

Pulse