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Category:Exploration Outpost: Difference between revisions

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major update.
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'''Level Range:''' 51-51
'''Level Range:''' 51-51


'''Builder:''' ?
'''Builder:''' Ginta


This area was added in August 2011
This area was added in August 2011.


[[Portal |Portaling]] point(s) suggested: [[Mayflower]].
[[Portal |Portaling]] point(s) suggested: [[Ginormous Dingersen]].


== Directions ==
== Directions ==


This area is in [[Eragora]].
Walking route from [[Eragora_default_recall|Eragora default recall]]: 2s d 2s e 3s w s w s w 2s w 2u.


== Connections ==
== Connections ==
[[:Category: Eragora Walkways| Eragora Walkways]]
* [[:Category: Eragora Walkways| Eragora Walkways]]


== Navigation ==
== Navigation ==


???
The area is made of the following major parts:
* The "top" layer, where Ginormous, Mayflower, Pilgrim and other supporting mobs/questgivers exist,
* The sea proper, a 4x4x3 block with fish, eels and other sea creatures,
* The elemental caves with .. elementals and imps, to the east of the sea proper,
* The sunken ship, as the primary quest location, underneath the sea.
* The kelp forest, south of the sea, with '''tons''' of kelp and fantastic xp, but mazeish and randomish.


== Adventuring ==
== Adventuring ==


There is a bank e n of Gino.  A safe no-fight room e s of Gino.  Follow Mayflower to get down to the bulk of the area.  Eels are aggie but can't see hidden.  Beware of the boat, it can get very nasty and swarmy.
There is a bank e n of Gino.  A safe no-fight room e s of Gino, though three or four safe infirmaries exist on the top layer, including Gino's room.  Follow Mayflower to get down to the bulk of the area.   


* Eels are aggie but can't see hidden. 
* Beware of the boat, it can get very nasty and swarmy.
* If you are going for the kelps, bring a wizard with you. Flash + acid will likely make low-tnl races level at each room.
* The elementals are very tough but can be soloed by "most" 999 heroes. They will load their gear only 50% of the time though.
Outpost will do Auto-CR for you, unless you die of eel poison, self-disintegration or similar nastiness. Once you die, ''enter window'', and you will end up at respite, your corpse at your feet.


[[Category: Hero Areas]] [[Category: Eragora]]
[[Category: Hero Areas]] [[Category: Eragora]]

Revision as of 09:16, 15 October 2011

*************************************************************
*                                                           *
*          There once was a sprite named Pilgrim,           *
*              Who worked for a famous Wizard.              *
*   They built a place to rest, near a place of long rest!  *
*  Somewhere in the sea, a treasure is waiting to be found, *
*            but best beware of magic and mayham            *
*                  In the seas of Eragora.                  *
*                                                           *
*                           - Mayflower, Sprite Explorer    *
*                                                           *
*************************************************************

Level Range: 51-51

Builder: Ginta

This area was added in August 2011.

Portaling point(s) suggested: Ginormous Dingersen.

Directions

Walking route from Eragora default recall: 2s d 2s e 3s w s w s w 2s w 2u.

Connections

Navigation

The area is made of the following major parts:

  • The "top" layer, where Ginormous, Mayflower, Pilgrim and other supporting mobs/questgivers exist,
  • The sea proper, a 4x4x3 block with fish, eels and other sea creatures,
  • The elemental caves with .. elementals and imps, to the east of the sea proper,
  • The sunken ship, as the primary quest location, underneath the sea.
  • The kelp forest, south of the sea, with tons of kelp and fantastic xp, but mazeish and randomish.

Adventuring

There is a bank e n of Gino. A safe no-fight room e s of Gino, though three or four safe infirmaries exist on the top layer, including Gino's room. Follow Mayflower to get down to the bulk of the area.

  • Eels are aggie but can't see hidden.
  • Beware of the boat, it can get very nasty and swarmy.
  • If you are going for the kelps, bring a wizard with you. Flash + acid will likely make low-tnl races level at each room.
  • The elementals are very tough but can be soloed by "most" 999 heroes. They will load their gear only 50% of the time though.

Outpost will do Auto-CR for you, unless you die of eel poison, self-disintegration or similar nastiness. Once you die, enter window, and you will end up at respite, your corpse at your feet.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Exploration Outpost"

This category contains only the following page.