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Racial Frenzy: Difference between revisions

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== Comments ==
== Comments ==


Gives frenzy (+25ac, +5dr, +3hr) for 8 ticks on a 24 tick cooldown. Unlike the skill, racial frenzy can be activated any time, including during combat.
Gives frenzy (+25ac, +5dr, +3hr) for 8 ticks on a 24 tick cooldown. Unlike the spell, racial frenzy can be activated any time, including during combat.





Latest revision as of 12:35, 5 November 2022

This racial puts the character into a frenzy, raising its hit and damroll and raising (worsening) the character's AC. Racial frenzy affects your character, i.e., it is not targetable on others. The racial ability has a 'fatigue factor' that prevents it being used right after it wears off.

Syntax: racial frenzy.

Comments

Gives frenzy (+25ac, +5dr, +3hr) for 8 ticks on a 24 tick cooldown. Unlike the spell, racial frenzy can be activated any time, including during combat.


See also Fervor, Frenzy.