Difference between revisions of "Category:Pantheon Spells"
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| [[Artificer Blessing]] | | [[Artificer Blessing]] | ||
| Hero 550 | | Hero 550 | ||
− | | Shortens [[Fletch|fletch]]/[[Repair|repair]]/[[Sharpen Weapon|sharpen]]/[[Restring|restring]] lag, limited [[Spiritlink|spiritlink]], increases [[Perfect Gemstones|perfect gem]] find chance, improves healing of [[Golems]]. | + | | Shortens [[Fletch|fletch]]/[[Repair|repair]]/[[Sharpen Weapon|sharpen]]/[[Restring|restring]] lag, limited [[Spiritlink|spiritlink]], increases [[Perfect Gemstones|perfect gem]] find chance, improves healing of [[Racial Construct|Racial Constructs]] (eg [[Golems]], [[Ignatur|Ignaturs]]). |
|- | |- | ||
| [[Gorn]] | | [[Gorn]] |
Revision as of 20:06, 22 November 2023
Pantheon spells are spells which represent the pinnacle of achievement by the clerics of the various deities. While these spells can be cast by any cleric, their efficacy will depend on how close the caster's god's aspects align with those of the god for which the spell was originally developed. Pantheon spells are mutually exclusive on a per caster basis. Any individual cleric can only maintain one of them at any given time.
Note: Click a table header to sort by that column.
Deity | Spell | Level | Effect |
---|---|---|---|
Bhyss | Grim Harvest | Hero 375 | Increase spell damage |
Durr | Artificer Blessing | Hero 550 | Shortens fletch/repair/sharpen/restring lag, limited spiritlink, increases perfect gem find chance, improves healing of Racial Constructs (eg Golems, Ignaturs). |
Gorn | Protective Vigil | Lord 50 | Reduces (by a fixed number) all damage received. |
Kra | Divine Adjutant | Lord 100 | Boosts active leadership skill, lowers cleric's rescue lag. |
Quixoltan | Hallowed Nimbus | Hero 150 | Fire resistance and aids breath. Reduces impact of resistances on lord planes. |
Roixa | Sylvan Benediction | Hero 300 | Protection earth magic, reduces cleric's track lag. Prevents resistances from building on lord planes. |
Shizaga | Discordia | Hero 725 | Improves SvS, modifies area spells with random amount of random damage types, modifies single target damage spells by -50% ("Gah, bitter stench of discord.") to +50% ("Ah, the sweet smell of discord.") or more. Crazy spell. Allows for a cleric and other character to shift simultaneously at lord. |
Tor | Unholy Rampage | Hero 250 | Increase melee damage |
Tul-Sith | Divine Grace | Lord 1 | Boosts healing, works better if group very hurt. |
Werredan | Glorious Conquest | Hero 100 | Increase xp gains |
The associated deity is considered to be the one which the spell works best for. Other deities with complimentary natures may also produce useful effects from these spells, while those whose nature is in opposition give very poor results from use of these spells. Exact information is somewhat scarce currently, but see the Worship table for some comparisons, or the individual spell entry for more detailed information.
Race also seems to play a part with these spells with some races gaining a bonus in one or more of these spells. Again exact information is somewhat scarce currently.
Pages in category "Pantheon Spells"
The following 11 pages are in this category, out of 11 total.