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''Mercy is one of those 'after-the-fact' [[:Category: Skills And Spells |spells]] -- it's only used when it's already too late for someone.  This [[:Category: Skills And Spells |spell]] takes you to the newest corpse of the [[:Category: Skills And Spells |player]].  It has the regular constraints which you cannot bypass like a [[Cursed Rooms |cursed]], [[Private Rooms |private]] or [[Solitary Rooms |solitary]] [[:Category: Rooms |room]].  Once there, you can [[Summon |summon]] / [[Gurney |gurney]] / whatever the poor victim to their equipment.''
Prerequisite(s): none.
Syntax: [[Cast |cast]] 'mercy' <[[:Category: Characters |character]]>.
This [[:Category: Skills And Spells |spell]] is quite useful, especially for swiftly returning to one's own corpse after [[Death |dying]].
[[Category: Skills And Spells]]
[[Category: Skills And Spells]]
[[Category: Lowmort Archer Skills]]
[[Category: Lowmort Archer Skills]]

Revision as of 00:42, 31 December 2005

Mercy is one of those 'after-the-fact' spells -- it's only used when it's already too late for someone. This spell takes you to the newest corpse of the player. It has the regular constraints which you cannot bypass like a cursed, private or solitary room. Once there, you can summon / gurney / whatever the poor victim to their equipment.

Prerequisite(s): none.

Syntax: cast 'mercy' <character>.

This spell is quite useful, especially for swiftly returning to one's own corpse after dying.