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This knight is stronger than the other three knights on the road, mainly because it has a weapon.
This knight is stronger than the other three knights on the road, mainly because it has a weapon.


The plate armor does not have any modifiers on it, but it is fairly heavy.  Some [[:Category:Psionicists|psionicists]] like to use it with the [[Dart]] spell.
The plate armor does not have any modifiers on it, but it is fairly heavy.  Some [[:Category:Psionicists|psionicists]] like to use it with the [[Dart (spell) |Dart]] spell.


The lance actually has a negative modifier on it (worses your [[Armor Class|armor class]] by 3), but it is a [[:Category:Hafted Weapons|hafted weapon]], so feel free to try it out.
The lance actually has a negative modifier on it (worses your [[Armor Class|armor class]] by 3), but it is a [[:Category:Hafted Weapons|hafted weapon]], so feel free to try it out.

Latest revision as of 08:57, 1 June 2006

You can almost hear the harmonious voices as the light catches this knight's armor just right. What a goody-two-shoes.

Keywords: white, knight.
Level: 7.
Alignment: heroic.
Flags: none.
Affects: none.

Gear

The White Knight is using:
<worn on body>      white plate armor
<worn about waist>  a white steel girth
<wielded>           a white lance

Comments

This knight is stronger than the other three knights on the road, mainly because it has a weapon.

The plate armor does not have any modifiers on it, but it is fairly heavy. Some psionicists like to use it with the Dart spell.

The lance actually has a negative modifier on it (worses your armor class by 3), but it is a hafted weapon, so feel free to try it out.

Directions

Area: Highways/Great Wall (Map).

The White Knight wanders.

The White Knight is portable.