Difference between revisions of "Adrenaline Pump"
Jump to navigation
Jump to search
m |
m |
||
Line 9: | Line 9: | ||
[[Category: Skills And Spells]] | [[Category: Skills And Spells]] | ||
[[Category: Spells]] | [[Category: Spells]] | ||
+ | [[Category: Psionic Spells]] | ||
[[Category: Biocentric Skills And Spells]] | [[Category: Biocentric Skills And Spells]] | ||
[[Category: Archer Hero Skills And Spells]] | [[Category: Archer Hero Skills And Spells]] |
Revision as of 15:03, 7 June 2006
By controlling the production and release of adrenaline, the caster of this psionic spell can gain a temporary boost in dexterity. This control cannot be initiated during battle because that's a little too exciting. ADRENALINE PUMP is a BIOCENTRIC Psionic Spell. It can only be cast on others if the caster first masters the art of BIO EMPATHY.
Prerequisite(s): none.
Syntax: cast 'adrenaline pump' <character>.
This is a rather useful skill for all characters (who can) to learn. It increases its target character's dexterity by 4, though not more than 3 above its target's maximum trainable dexterity. It is included in Fortitudes.
Categories:
- Skills And Spells
- Spells
- Psionic Spells
- Biocentric Skills And Spells
- Archer Hero Skills And Spells
- Assassin Hero Skills And Spells
- Black Circle Initiate Hero Skills And Spells
- Bodyguard Hero Skills And Spells
- Cleric Hero Skills And Spells
- Druid Hero Skills And Spells
- Fusilier Hero Skills And Spells
- Mage Hero Skills And Spells
- Mindbender Lowmort Skills And Spells
- Monk Hero Skills And Spells
- Paladin Hero Skills And Spells
- Psionicist Lowmort Skills And Spells
- Priest Hero Skills And Spells
- Rogue Hero Skills And Spells
- Shadowfist Hero Skills And Spells
- Sorcerer Hero Skills And Spells
- Warrior Hero Skills And Spells
- Skills And Spells That Buff Characters