Difference between revisions of "Category:Druids"
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− | Races that can potentially gain the druid prestige: [[ | + | Races that can potentially gain the druid prestige: [[Centaurs]], [[Demonseeds]], [[Drow]], [[Elves]], [[Half-Elf|Half Elves]], [[Half-Orc]], [[High_Elf|High Elves]], [[Humans]], [[Kzinti]], [[Orcs]], [[Sprites]], and [[Tuataurs]]. |
== Druids at Hero Tier == | == Druids at Hero Tier == |
Revision as of 10:38, 11 June 2009
While Druids outwardly follow Roixa, their Order truly venerates a far more ancient Goddess, whom they credit with the creation of the natural world. Druids have a variety of healing and protective spells, common to clerics, but also learn much of the way of the wild, including bow use, and several archery skills. They also possess the unique ability to craft and use mystic arrows. Like all Prestige Classes, they retain the original class's Prime Requisite, in this case, Wisdom. Druids sometimes hang up their bows and become Priests, but this requires a higher level than it would for a cleric. Because they eschew melee weapons, Druids cannot become Paladins. Druid masters tend to favor serene glades for their havens.
Abbreviation: Dru.
Contents
Druids in General
See Mages for an example.
Druid Creation
Requirements:
- level 50 Cleric
- No racial penalty to archery
- Unwavering worship of Roixa
Races that can potentially gain the druid prestige: Centaurs, Demonseeds, Drow, Elves, Half Elves, Half-Orc, High Elves, Humans, Kzinti, Orcs, Sprites, and Tuataurs.
Druids at Hero Tier
Training
Practicing
Devoting
Fighting
Soloing:
Tanking:
Hitting:
Healing:
Druids at Lord Tier
Druid Remort Options
Subcategories
This category has the following 3 subcategories, out of 3 total.