Difference between revisions of "Assistive Mobs"
m |
|||
Line 1: | Line 1: | ||
− | Some mobs, while not | + | Some [[:Category: Mobs |mobs]], while not inherently [[Aggressive Mobs |aggressive]], may still join fights taking place around them, attacking either a fighting player or a fighting [[:Category: Mobs |mob]]. This behavior is commonly called "assisting". |
− | |||
− | [[Category: Mob | + | Any [[:Category: Mobs |mob]] will join a fight whenever two conditions are satisfied, namely (1) either it or a fighting player that it sees (or both) have [[Alignment |alignment]] below 350, and (2) its [[Level |level]] and this player's [[Level |level]] are less than five apart. |
+ | |||
+ | Some [[:Category: Mobs |mobs]] have special [[:Category: Mob Affects |affects]] that cause them to join any fight in which one or more combatants (whether [[:Category: Mobs |mobs]] or players) have [[Alignment |alignment]] below 300, attacking whichever combatant is [[Alignment |aligned]] lowest. | ||
+ | |||
+ | Even some inherently [[Aggressive Mobs |aggressive]] [[:Category: Mobs |mobs]] may be said to "assist" in battle in some cases, namely whenever players remain [[Move Hidden |hidden]] or [[Invis |invisible]] (or both) to such [[:Category: Mobs |mobs]] until they begin fighting. | ||
+ | |||
+ | [[Category: Mob Types]] |
Revision as of 02:37, 23 November 2005
Some mobs, while not inherently aggressive, may still join fights taking place around them, attacking either a fighting player or a fighting mob. This behavior is commonly called "assisting".
Any mob will join a fight whenever two conditions are satisfied, namely (1) either it or a fighting player that it sees (or both) have alignment below 350, and (2) its level and this player's level are less than five apart.
Some mobs have special affects that cause them to join any fight in which one or more combatants (whether mobs or players) have alignment below 300, attacking whichever combatant is aligned lowest.
Even some inherently aggressive mobs may be said to "assist" in battle in some cases, namely whenever players remain hidden or invisible (or both) to such mobs until they begin fighting.