Difference between revisions of "Dust Imps"
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* '''[[Racial TNL |Racial TNL]]:''' 3333 XP. | * '''[[Racial TNL |Racial TNL]]:''' 3333 XP. | ||
− | * '''Well-Suited to Be:''' | + | * '''Well-Suited to Be:''' monk |
− | * '''Ill-Suited to Be:''' | + | * '''Ill-Suited to Be:''' any caster |
== Comments == | == Comments == | ||
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On reaching Hero 250 and after completing a [[Wave Imp Evolution Quest|Quest]] they can evolve into [[Wave Imps]]. | On reaching Hero 250 and after completing a [[Wave Imp Evolution Quest|Quest]] they can evolve into [[Wave Imps]]. | ||
+ | |||
+ | They have a +20% arcane cost penalty, +40% divine and +20% psionic. | ||
For more general comments about this [[:Category: Evolutionary Races |evolutionary race]] check [[Imps]]. | For more general comments about this [[:Category: Evolutionary Races |evolutionary race]] check [[Imps]]. |
Revision as of 16:45, 9 February 2012
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Dust imps have begun their first stages of evolution to elemental form. While still diminutive in stature, they posess some basic control over the elements around them. Though they still bare a powerful CURSE and do not function well in direct sunlight, they have developed INFRAVISION to help them see in the dark. In addition, their innate connection to the earth enables them to cause an EARTH TREMOR to occur beneath the feet of their foes.
- Abbreviation: DtI.
- Racial Size: ??.
- Racial TNL: 3333 XP.
- Well-Suited to Be: monk
- Ill-Suited to Be: any caster
Comments
Dust Imps are able to prestige to Mindbender at hero 1-101, As long as they have the required practices.
On reaching Hero 250 and after completing a Quest they can evolve into Wave Imps.
They have a +20% arcane cost penalty, +40% divine and +20% psionic.
For more general comments about this evolutionary race check Imps.