Difference between revisions of "Damage Types"

From AvatarWiki
Jump to navigation Jump to search
m
Line 85: Line 85:
 
| Goblin
 
| Goblin
 
| none
 
| none
| stasis
+
| faintly susceptible to stasis
 
|-valign="top"
 
|-valign="top"
 
| Golem
 
| Golem
Line 249: Line 249:
 
| Firedrake
 
| Firedrake
 
| 4
 
| 4
| ?
+
| hardly susceptible to fire
| ?
+
| hardly susceptible to cold
 
|- valign="top"
 
|- valign="top"
 
| Firedrake
 
| Firedrake

Revision as of 20:58, 29 October 2012

Resistance & Susceptibility Descriptors:
insignificantly     partially       quite               outstandingly
faintly             kind of         substantially       extraordinarily
hardly              somewhat        very                completely
barely              moderately      exceedingly
scarcely            reasonably      exceptionally
slightly            rather          extremely

The following damage types are relatively common in our realm:
air             chopping        fire            pure divine
biological      cold            mental          slicing
blasting        cursed          piercing        water
blunt           earth           poison          whipping
caustic         electric        pure arcane

These damage types may occasionally be encountered, but they are more rare:
leeching        pressure        stasis
mind control    sonic

These types are hardly (if ever) used.  At some point in the future some
of them may be repurposed for some new type of damage.
antimagic       natural         portal
falling         polymorph       radiant

A table follows, enumerating resistances and vulnerabilities for normal races as they are currently assigned. There are no descriptors (faintly, hardly, extremely, etc.) listed because they are just preliminary amounts.

Race Resistances Vulnerabilities
Centaur none none
Deep Gnome pure arcane
earth
radiant
Demonseed cursed radiant
pure divine
Draconian none none
Dragon none none
Drow none radiant
Duergar poison
pure mental
pure arcane
pure divine
earth
radiant
Dwarf poison
pure arcane
pure divine
earth
none
Elf none none
Ent cold
stasis
poison
fire
chopping
Gargoyle electric
earth
radiant
Giant none none
Gnome pure arcane
earth
none
Goblin none faintly susceptible to stasis
Golem biological
poison
pure arcane
Griffon none none
Halfling none none
Half-Elf none none
Half-Orc none none
Harpy none none
High Elf pure mental none
Hobgoblin ? ?
Human none none
Kobold none stasis
Kzinti none none
Lizardman radiant
pure mental
cold
Minotaur none none
Miraar none (or as cloned) none (or as cloned)
Ogre none none
Orc none none
Sprite none none
Troglodyte biological none
Troll none radiant
Evolutionary Races
Race Evolution Resistances Vulnerabilities
Imp Lesser Imp none radiant
Imp Minor Imp ? ?
Imp Dust Imp fire
earth
radiant
air
water
Imp Wave Imp ? ?
Imp Vapor Imp ? ?
Imp Pyro Imp electric
fire
air
cold
earth
water
Imp Lesser Elemental ? ?
Imp Earth Elemental ? ?
Imp Water Elemental ? ?
Imp Air Elemental ? ?
Imp Fire Elemental ? ?
Imp Pain Elemental ? ?
Firedrake 1 ? ?
Firedrake 2 ? ?
Firedrake 3 (Hero) fire cold
Firedrake 4 hardly susceptible to fire hardly susceptible to cold
Firedrake 5 ? ?
Firedrake 6 ? ?
Firedrake 7 (Lord) ? ?
Firedrake 8 ? ?
Firedrake 9 ? ?