Category:Fusiliers

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The first Fusiliers were gnomish, dwarvish and halfling heroes during the Great Wars when the Giants of Straul devastated the world. Armed with little more than slings, throwing axes and boomerangs, they fought enemies five times their size and prevailed. This tradition continues in the Fusilier Prestige Class. They are adept at abusing their small size to confound larger opponents, are highly skilled with slings and throwing weapons. Like all Prestige Classes, they retain the original class's Prime Requisite, in this case, Dexterity. Fusiliers cannot become Assassins, like Archers can. Given that Fusiliers hunt giants, the few who remain might be found in the vicinity of their prey.

Abbreviation: Fus.

Base Class: Archer.

Prime Requisite: Dexterity.

Fusiliers in General

See Mages for an example.

Fusilier Creation

As the help file now says:

Requirements:

  • level 50 Archer
  • Fairly healthy
  • Small
  • Slay an untamed giant

The giant you need to slay is the strong-willed giant in Trials of Zin. Directions from Zin: e, s, 2u, w, s.

When it says "fairly healthy" it should say "very healthy", particularly given that you have to be a small race. A full set of hp gear will easily give you 500 hps though, so this shouldn't be an issue.


Races that can potentially gain the fusilier prestige: deep gnomes, demonseeds, duergar, dwarves, gnomes, goblins, halflings, hobgoblins, kobolds, and sprites. They are all either small or very small.

Fusiliers at Hero Tier

Training

Practicing

Devoting

Fighting

Soloing:

Tanking:

Hitting:

Fusiliers at Lord Tier

Fusilier Remort Options

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Fusiliers"

This category contains only the following page.