Lesser Elementals

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Lesser Elemental Statistics Tables
Lord-Tier Lesser Elemental Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??)
Int ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??)
Wis ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??)
Dex ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??)
Con ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??) ??–?? (??)
NOTES: numbers in each cell above are initial trained value – maximum trainable value (maximum allowable value for non-devotees); class prime requisites are green.


Imps who break free of their curse will find themselves on the path to becoming true elementals. Lesser elementals are only vaguely humanoid in appearance, their bodies made up of base elemental materials. They have the power to rearrange their composition to ALIGN to a particular element, granting many of the characteristics of that element.

  • Abbreviation: LsE.
  • Well-Suited to Be: ?
  • Ill-Suited to Be: ?

Comments

They get a 2.5% spell cost reduction on psionic and arcane spells and a 10ish% spell cost penalty on divine spells.

On reaching Lord 300 and after completing a Quest they can evolve into Pain Elementals.

For more general comments about this evolutionary race check Imps.