Racial Damage Modifier
Revision as of 03:23, 28 November 2010 by Tyranael (talk | contribs) (→Racial Damage Modifiers in general)
Every race has a racial damage modifier associated with it. This number is factored in to all physical damage dealing abilities, and does not affect spells. Because we can't be sure exactly what the number is, we have simply assigned each race a rating of -1 to 4, with -1 being a penalty to physical damage, 0 meaning "no modifier", and 4 being the best modifier possible.
Please note that all of this information has been gleaned from race pages here as well as discussion in-game, and is subject to change at any time.
Abnormally Good |
Best value |
Second best |
Third best |
Race | Size | Damage Mod |
---|---|---|
Centaur | L | ? |
Deep Gnome | S | ? |
Draconian | M | ? |
Drow | M | ? |
Duergar | S | ? |
Dwarf | S | ? |
Elf | M | ? |
Ent | vL | 4 |
Gargoyle | M | 3 |
Giant | vL | 3 |
Gnome | S | 0 |
Goblin | S | 0 |
Halfling | S | 0 |
Half-Elf | M | ? |
Half-Orc | M | ? |
Harpy | M | ? |
Human | M | 0 |
Kobold | S | ? |
Kzinti | M | 0 |
Lizardmen | M | ? |
Ogres | L | 3 |
Orc | M | ? |
Troglodyte | M | ? |
Race | Size | Damage Mod |
---|---|---|
Demonseed | S | 1 |
Dragon | vL | 3 |
Golem | L | 4 |
Griffon | L | ? |
High Elf | M | ? |
Hobgoblin | S | ? |
Minotaur | L | ? |
Miraar | M | ? |
Sprite | vS | ? |
Troll | L | ? |
Tuataur | M | ? |