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Racial Spell Fail Modifier

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Revision as of 04:35, 28 August 2026 by Vagonuth (talk | contribs)

Every race has a racial spell fail modifier associated with it. The chance of casting a spell successfully is assumed to be given by the formula

 SuccessRate = Spell's Practice Rate - Racial Spell Fail Modifier

A 0% racial spell fail modifier means the race will not fail at 100%. A positive modifier means the race will always fail sometimes, even at 100%.

Many race's have negative spell fail modifiers, that is, they are no fail at a practice level before 100. For now, these race's will be assumed to have a fail modifier of -5% however future testing will be done to determine if some race's are no fail at levels lower than 95%.

The Values

Vagonuth/Xykoi is currently conducting tests to determine the racial spell fail modifiers, shoot him a message if you'd like to help. Empirical testing logs are analyzed with discrete MUD integer hypothesis confirmation, 95% confidence intervals, and exact cast counts.

Legend
Divine
Legendary
Great (NoFail@95)
Good
Average (NoFail@100)
Below Average
Bad
Absurd


Creatable Races Racial Spell Fail Modifier
Race  Arcane Fail Modifier  Divine Fail Modifier  Psionic Fail Modifier
Centaur <= -5% <= -5% <= -5%
Deep Gnome <= -5%1 ? ?
Draconian ? ? ?
Drow ? ? ?
Duergar ? ? ?
Dwarf 11% -3% ?
Elf <= -5% <= -5% <= -5%
Ent 1% ? ?
Firedrake 0% 0% ?
Gargoyle -3% 4% ?
Giant 21%2 ? ?
Gnome <= -5%3 -3% ?
Goblin ? ? ?
Halfling 1% 1% ?
Half-Elf ? ? ?
Half-Orc 10%4 2%5 ?
Harpy ? ? ?
Human ? ? ?
Imp -3% 6% ?
Kobold ? ? ?
Kzinti 1% 1% ?
Lizardmen 1% 1% ?
Ogres 11%6 1% ?
Orc 21% 11% ?
Troglodyte ? ? ?


Remort Races Racial Spell Fail Modifier
Race  Arcane Fail Modifier  Divine Fail Modifier  Psionic Fail Modifier
Demonseed ? ? ?
Dragon <= -5% <= -5% <= -5%
Drider <= -5%7 <= -5%8 ?
Gith -3% -3% ?
Golem 16% 26% ?
Griffon ? ? ?
High Elf <= -5% <= -5% <= -5%
Hobgoblin ? ? ?
Ignatur -4%9 3% ?
Illithid 1% <= -5%10 ?
Minotaur ? ? ?
Miraar ? ? ?
Sprite <= -5% <= -5% <= -5%
Tanarukk ? ? ?
Tokoloshe ? ? ?
Troll 1% 6% ?
Tuataur <= -5% <= -5% <= -5%


1 Deep Gnome (arcane): Small sample size (177 casts, MoE: ±1.49%). Will update once sample size is larger.
2 Giant (arcane): Sample size 1,835 casts. Ambiguous between +19% to +22% (MoE: ±1.97%). Additional tests needed.
3 Gnome (arcane): Small sample size (453 casts, MoE: ±0.59%). Will update once sample size is larger.
4 Half-Orc (arcane): Sample size 2,086 casts. Ambiguous between +9% to +10% (MoE: ±1.40%). Additional tests needed.
5 Half-Orc (divine): Sample size 90 casts. Ambiguous between -3% to +7% (MoE: ±5.62%). Additional tests needed.
6 Ogres (arcane): Sample size 4,714 casts. Ambiguous between +10% to +11% (MoE: ±1.04%). Additional tests needed.
7 Drider (arcane): Small sample size (282 casts, MoE: ±0.95%). Will update once sample size is larger.
8 Drider (divine): Small sample size (253 casts, MoE: ±1.05%). Will update once sample size is larger.
9 Ignatur (arcane): Small sample size (500 casts, MoE: ±1.10%). Will update once sample size is larger.
10 Illithid (divine): Small sample size (237 casts, MoE: ±1.12%). Will update once sample size is larger.