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User contributions for Raiwen

A user with 525 edits. Account created on 19 January 2021.
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3 November 2025

  • 05:1005:10, 3 November 2025 diff hist +1,054 N Abomination Vampire Created page with " 1 'ABOM-VAMPIRE' "Vampires. Even I fear them, and I don't even have a neck they can bite! Blood- sucking, evil abominations, they are, be careful when raising them. Their bite will infest and raise even more vampires. It quickly gets out of control. And they are smart, very smart, you can't get rid of them once they are here... You will end up getting bitten and turn into one of them, or die in some other horrible way under their influence. They follow you everywh..." current
  • 05:1005:10, 3 November 2025 diff hist +291 N Abomination Ghost Created page with " 1 'ABOM-GHOST' "Ghosts. Horryfying, fascinating creatures! But not very interesting in the fields of necromancy studies. Ghosts will follow you through portals, and even across planes." - Sir Gholac: How I Lost My Head, Book 2, Chapter 3 (first lines) (Old Dusty Books, Ltd.)" current
  • 05:0905:09, 3 November 2025 diff hist +17 m Abomination Zombie No edit summary current
  • 05:0905:09, 3 November 2025 diff hist +16 m Abomination Ghoul No edit summary current
  • 05:0905:09, 3 November 2025 diff hist +22 m Abomination Bloated One No edit summary current
  • 05:0805:08, 3 November 2025 diff hist +1,076 N Abomination Ghoul Created page with " "The ghoul. Is it undead? Is it an experiment? Do we care? No, we don't. We can control these, just as if they were mere zombies, but I should warn you: THEY ARE NOT! They know so many necromancy secrets. Well, in fact, the study of ghouls has led to many necromancy secrets." - The Head of Sir Gholac: Advanced Topics on Necromancy, Book 1 (Old Dusty Books, Ltd.) Passive ability "infected bite": Chance of applying infected bite to enemies. If an enemy..."
  • 05:0705:07, 3 November 2025 diff hist +852 N Abomination Bloated One Created page with " "Bloated ones. Always been my favourite. The sweet smell of a watery grave. They are usually quite short lived, but very useful indeed. Good meat shields, and they can be commanded to explode, filling up the neighborhood with lovely flying spam, no that was my last meal, with lovely flying rotten poisonous flesh!" - The Head of Sir Gholac: Studies of Necromancy (prism-recording, Dial-a-Death Recordings) Passive ability "poisonous": Chance of applying..."
  • 05:0605:06, 3 November 2025 diff hist +1,067 N Abomination Zombie Created page with " "Zombies. Despite actually having a brain, and I am not talking about the one in its mouth, CAN YOU STOP EATING YOU USELESS FAIL-RAISED NUMBSKULL, they seems to be rather brain-dead. Maybe they are. ARGH, STOP DESTROYING THE FURNATURE YOU... (a loud zapping noise can be heard followed by a sharp fizzling noise and a THUMB). Err, where did I come from. Yes, zombies. They like brains. They eat brains. But don't count on them having one. If they had one they would eat..."
  • 05:0505:05, 3 November 2025 diff hist +790 N Abomination Skeleton Created page with " 1 'ABOM-SKELETON' "Ah, the simple skeleton. The first you learn. Despite their lack of brains, they seem quite... intelligent. They are able to wield weapons, and able to follow you through a portal. Despite this, hmm.. intelligence.. they are immune to all kinds of mind control effects. The proof that there is no brain in the skull. Oh, and I should mention this: They are very dedicated followers, and will willingly sacrifice themselves for your well-being."..." current
  • 05:0505:05, 3 November 2025 diff hist +1,289 N Abominations Created page with " 1 'ABOMINATIONS' A necromancer can raise dead enemies as abominations. Depending on which ritual is used to raise the undead, the necromancer might be able to chose what kind of abomination they want to raise. Sometimes they raise eachother. It can get a little out of control. Each abomination has a certain weight, which puts a limit to the number of undead you can control at a time. And they take some of your health with them. Permanently. Or, at least until the..."
  • 05:0205:02, 3 November 2025 diff hist +357 N Self-Inflicted Damage Created page with " 1 'SELF-INFLICTED DAMAGE' Cutting your veins open to use your own blood in unholy rituals? What a splendid idea! Instead of using mana, many necromancer spells requires the use of blood from the necromancer to be cast. This is called self-inflicted damage. This damage is usually based on max health, and will not be affected by spells like sanctuary." current
  • 05:0205:02, 3 November 2025 diff hist +70 m Category:Necromancers No edit summary
  • 04:5404:54, 3 November 2025 diff hist +172 N Curse Of Decay Created page with " 1 'CURSE OF DECAY' The rotting flesh of a necromancer can never be healed by priestly means. The Curse of Decay will reject all healing spells cast upon the necromancer." current
  • 01:5901:59, 3 November 2025 diff hist +88 N Category talk:Necromancers Created page with "We've been asked to keep any quest information regarding this remort class off the wiki." current

8 September 2025

6 September 2025

28 August 2025

30 July 2025

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