Category:Diplomatic Corps

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The Diplomatic Corps was founded on the grounds of the Midgaardia Olympics a full ten years after the last great racial war. Representatives from all Midgaardian races came together in Aelmon's sanctuary to hash out a plan to unite all nations and foster peace, friendship, and trade.

Building on the Corps hall was begun one year after the first meeting of representatives. All races put forth funds to build a grand gesture of peace. The hall is a huge monument to the power of friendship between the races. Ents and giants worked together to build the structure. Fae and orcs planned the interior. Gnomes and the beast races provided the surrounding flora and fauna. Gargoyles provided the intricate stonework. Ogres provided the brute strength required to move furniture. The reptilian races helped refine the security system and trained the guards.

Level Range: 10-50

Builder: Kasab

Directions

Walking route from Aelmon: 8n, 7w, [s], d, 2n, w.

Portaling point(s) suggested: None. 2w from Gnomish Tinker.

Connections

Navigation

Two levels each running east/west with a room for each of the races that can run the quests.

Creatable races who can do the quests can find their ambassadors on the ground floor, while remort races can find theirs upstairs.

Adventuring

This whole area is cursed and used to run quests for special bonuses. For creatable races each quest gives you an insignia that gives you a +1 to Wisdom, Intelligence, and Constitution and a bonus to Hit Roll and Damage Roll. For remort races each quest gives you a +1 to Strength and Dexterity and a small bonus to hp, mana, and moves regeneration. Quests for certain races are available every 10 levels up to level 50 (for a total of five). These insignia will decay once you hit hero 101 to a simple +3 addition to Wisdom, Intelligence, and Constitution (leveling gear). For remort races the remort insignia decay from +5 str/dex & +25% hp/mana/move regen to +3 str/dex and +3% regen at hero 101. You will also get approval from your ambassador for each quest. These can be traded in once you are hero to different mobs in Midgaard.

See the following:

Quest Giver Race(s) Item Wanted
Aeldiskaa Elves, Drow, and Half-Elves Aeldiskaa's fae starlight locket
Azrahrn Demonseed Azrahrn's pitchfork
Esseirt'u Sprites and High Elves Esseirt'u's wizard hat
FangJaw Ogres Fangjaw's Mother's Jaw
Kauksis Lizardmen kauksis' humanskin rug
Khazdul Orcs ??
Jherrdja Centaurs, Kzinti and ? Jherrdja's Gloves
Ljolsafar Dwarfs and Duergar ??
Midgaard Beastmaster Ents, Gargoyles and ? The Beastmaster's Whip
Nhug Giants Nhug's Drool Catcher
Nranthos Gnomes and Deep Gnomes ??
Skratti Goblin Skratti's Boots of Fast Walking

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Diplomatic Corps"

This category contains only the following page.