Cmud Lockbox Sub

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Revision as of 14:41, 14 February 2013 by Monty (talk | contribs) (Created page with "This script will make it easy to identify vials without having to cast identify. <pre> <?xml version="1.0" encoding="ISO-8859-1" ?> <cmud> <trigger priority="3750" copy="yes">...")
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This script will make it easy to identify vials without having to cast identify.

<?xml version="1.0" encoding="ISO-8859-1" ?>
<cmud>
  <trigger priority="3750" copy="yes">
    <pattern>(%*){a|an} %2 vial of healing</pattern>
    <value>#if (%lower( %2)="reddish-brown") {#var vialhealtype "cure crit"} {}
#if (%lower( %2)="light brown") {#var vialhealtype "cure light"} {}
#if (%lower( %2)="red-brown") {#var vialhealtype "divinity"} {}
#if (%lower( %2)="orange-brown") {#var vialhealtype "cure serious"} {}
#if (%lower( %2)="orange-red") {#var vialhealtype "cure crit+light"} {}
#if (%lower( %2)="red striped") {#var vialhealtype "heal"} {}
#if (%lower( %2)="yellow-brown") {#var vialhealtype "heal+cure light"} {}
#if (%lower( %2)="yellow") {#var vialhealtype "heal+cure serious"} {}
#if (%lower( %2)="yellow-orange") {#var vialhealtype "heal+cure crit"} {}
#if (%lower( %2)="orange") {#var vialhealtype "heal+cure light+cure crit"} {}
#psub {%2~(@vialhealtype~)} %x2
#ad vialcount 1
#var vcount %1
#var vcount %remove((Magical),@vcount)
#var vcount %remove((Humming),@vcount)
#var vcount %remove((Glowing),@vcount)
#var vcount %remove((Demonic),@vcount)
#var vcount %replace(@vcount,"(","")
#var vcount %replace(@vcount,")","")
#var vcount %trim(@vcount)
#if @vcount>0 {#ad vialcount %eval(@vcount-1)} {}</value>
  </trigger>
</cmud>