Armor Class

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Revision as of 17:33, 29 November 2005 by DaveGarber1975 (talk | contribs) (eliminating Score category)
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See also Tank Gear.

Armor Class is very important for fighting. This number indicates how good your overall armor is. This includes spells, all equipment worn, dexterity, and whether you're standing, resting, or sleeping.

The AC value shown by the identify spell is a positive rating for a piece of armor. The HIGHER this number is, the better. Modifiers on armor generally say something like: "modifies armor class by -20" or something similar. The LOWER this number, the better. That is, -30 to AC is better than -20 to AC.

When you reach a high enough level (25), you will see an AC rating on your score screen. This rating takes into account all spells, equipment worn, dexterity, etc to form a total AC. The LOWER this number, the better (ie, -300 is better than -50).

The levels of armor are as follows:

 WORSE than Naked         Armored                 Angelically Armored
 Defenseless              Well Armored            Divinely Armored
 Almost Defenseless       Greatly Armored         Invincibly Armored
 Barely Armored           Strongly Armored        Indestructibly Armored
 Slightly Armored         Heavily Armored         Impossibly Armored
 Somewhat Armored         Superbly Armored        Supremely Armored
 Sadly Armored            Terrifically Armored    Sniktly Armored
 Almost Armored           Heroically Armored      Ironhand Armored

Characters may wear gear to increase their armor class.