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Racial Regeneration Modifier

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Revision as of 16:44, 22 August 2025 by Vagonuth (talk | contribs) (added Tokoloshe)
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Every race has a racial regeneration modifier associated with it for both hp regeneration and mana regeneration.

The Values

This is an ongoing process to map out the regeneration modifiers and will be updated as more data is collected.

Legend
Divine
Legendary
Great
Good
Average
Below Average
Bad
Absurd


Creatable Races Regeneration Modifiers
Race  HP Regen  Mana Regen
Centaur ? ?
Deep Gnome ? ?
Draconian ? ?
Drow ? ?
Duergar ? ?
Dwarf ? ?
Elf ? ?
Ent ? ?
Firedrake ? ?
Gargoyle ? ?
Giant ? ?
Gnome ? ?
Goblin ? ?
Halfling ? ?
Half-Elf ? ?
Half-Orc ? ?
Harpy ? ?
Human 0 0
Imp ? ?
Kobold ? ?
Kzinti ? ?
Lizardmen ? ?
Ogres ? ?
Orc ? ?
Troglodyte ? ?


Remort Races Regeneration Modifiers
Race  HP Regen  Mana Regen
Demonseed ? +2
Dragon ? +3
Drider ? ?
Gith ? ?
Golem ? ?
Griffon ? ?
High Elf ? ?
Hobgoblin ? ?
Ignatur -3 1 ?
Illithid ? ?
Minotaur ? ?
Miraar 0 0
Sprite ? +3
Tokoloshe ? ?
Troll +3 -3
Tuataur ? ?


1 With racial innervate proc'd, Ignaturs' hp regen is slightly better than humans.