The Midgaardian realm is not home simply to sleeping dragons and man eating squirrels. Places exist within the bowels of the earth that make even the greatest of wizards and most renowned warriors shake in their vambraces. Located deep beneath the Haunted Forest, Aculeata Jatha-La is one such place.
Level Range: 51-51
Walking route from Aelmon: 16s, 2e, s, 3e, 2s, 2e, 2n, e, s.
Walking route from Kelsee: s, [s], s, e, s, d, e, d, e, s (safe and northernmost private room)
Portaling point(s) suggested: none.
The area is split into four layers:
- Within the nest - first half of this layer is mob-free, rest is wasp infested,
- Deep Withing the Nest - second layer is all wasps,
- Deepest Recesses / Substratum - third layer is even more wasps,
- Ponderous flowers - Chloroform infested, with groundskeepers.
The first part of first layer is safe, until you reach the private rooms, with no mobs in them. To reach the northermost safe room go from Kelsee: 3s,e,s,d,e,d,e,s.
Once in the area proper expect a lot of aggressive wasps. The unholy and ghastly wasps are invisible and demonfired, and are smaller than the visible ones, but just as agressive. Some of the wasps (cunning wasps for example, may be others) - are stabbers. One did *ERADICATING* through full AC and spells on a high level hero, so expect to die regardless of experience or AC. Best protection is a large HP pool.
The best experience is deep within the hive, i.e. 4-5 rooms east/south of the left hand entrance to the mob area, or 2s, all east of the right hand entrance. Because a CR is very difficult here, you may want to avoid going solo too far if you're not a big hero or have no alts to do the CR, as the angels/Immortals will not help with CR efforts in EHA areas.
For a 12+ large group, the fourth layer may be appealing, which has chloroforms (good xp) and the groundskeepers - Chalmers (corpse eater) and Skaggs (janitor - will pick up dispersed gear), carrying Barbed Crescent Talismans.
This is the second elite hero area, added May 2th, 2008. Its original XP scheme, which called for wasps to provide anywhere from 700 - 1300xp per kill, was changed sometine in 2011 or 2012 to reduce their value to roughly the same as ordinary mobs of their level, without a commensurate reduction in their melee damage. Accordingly, the area is no longer worth soloing or duoing, but still reportedly provides passable XP for a large group.