Difference between revisions of "Category:Diplomatic Corps"

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== Adventuring ==
 
== Adventuring ==
This whole area is cursed and used to run quests for special bonuses. Each quest gives you an insignia that gives you a +1 to [[Wisdom]], [[Intelligence]], and [[Constitution]] and a bonus to [[Hit Roll]] and [[Damage Roll]]. Quests for certain races are available every 10 levels up to level 50 (for a total of five). These insignia will decay once you hit hero 101 to a simple +3 addition to Wisdon, Intelligence, and Constitution (leveling gear). You will also get [[approval from your ambassador]] for each quest. These can be traded in once you are hero to different mobs in midard.
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This whole area is cursed and used to run quests for special bonuses. Each quest gives you an insignia that gives you a +1 to [[Wisdom]], [[Intelligence]], and [[Constitution]] and a bonus to [[Hit Roll]] and [[Damage Roll]]. Quests for certain races are available every 10 levels up to level 50 (for a total of five). These insignia will decay once you hit hero 101 to a simple +3 addition to Wisdom, Intelligence, and Constitution (leveling gear). You will also get [[approval from your ambassador]] for each quest. These can be traded in once you are hero to different mobs in Midgaard.
  
 
[[Category:Lowmort 11-20 Areas]]
 
[[Category:Lowmort 11-20 Areas]]

Revision as of 17:48, 14 July 2009

The Diplomatic Corps was founded on the grounds of the Midgaardia Olympics a full ten years after the last great racial war. Representatives from all Midgaardian races came together in Aelmon's sanctuary to hash out a plan to unite all nations and foster peace, friendship, and trade.

Building on the Corps hall was begun one year after the first meeting of representatives. All races put forth funds to build a grand gesture of peace. The hall is a huge monument to the power of friendship between the races. Ents and giants worked together to build the structure. Fae and orcs planned the interior. Gnomes and the beast races provided the surrounding flora and fauna. Gargoyles provided the intricate stonework. Ogres provided the brute strength required to move furniture. The reptilian races helped refine the security system and trained the guards.

Level Range: 10-50

Builder: Kasab

Directions

Walking route from Aelmon: 8n, 7w, [s], d, 2n, w.

Portaling point(s) suggested: None. 2w from Gnomish Tinker.

Connections

Navigation

Two levels each running east/west with a room for each of the races that can run the quests.

Adventuring

This whole area is cursed and used to run quests for special bonuses. Each quest gives you an insignia that gives you a +1 to Wisdom, Intelligence, and Constitution and a bonus to Hit Roll and Damage Roll. Quests for certain races are available every 10 levels up to level 50 (for a total of five). These insignia will decay once you hit hero 101 to a simple +3 addition to Wisdom, Intelligence, and Constitution (leveling gear). You will also get approval from your ambassador for each quest. These can be traded in once you are hero to different mobs in Midgaard.

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Diplomatic Corps"

This category contains only the following page.