Difference between revisions of "Game History"

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(Added 1996)
Line 66: Line 66:
 
* '''2005 Jun:''' The prestige class [[:Category:Fusiliers|Fusiliers]] is added.
 
* '''2005 Jun:''' The prestige class [[:Category:Fusiliers|Fusiliers]] is added.
 
* '''2005 May:''' [[:Category:Wizards|Wizards]] becomes a prestige class for [[:Category:Mages|Mage]]
 
* '''2005 May:''' [[:Category:Wizards|Wizards]] becomes a prestige class for [[:Category:Mages|Mage]]
 +
 +
== 1996 ==
 +
 +
The following is all that we know about pre-1997, however.
 +
 +
* '''June 16th, 1996:'''
 +
:- Inline color implemented.  Everyone has the ability to change the color
 +
:  of the various texts they type.  Refer to help 'inline color' for the
 +
:  syntax.
 +
:- Lord Channel added.  Only Lords and above may send to or hear from it.
 +
:- Last command changed so that it displays an identifying label instead of
 +
:  just physical level (eg. 100th level Mage Hero, vs. Level 51 Mage)
 +
:- Channel +all/-all fixed so that it toggles all channels on/off, instead
 +
:  of activating deaf mode.
 +
:- New learning system introduced.  Players now have the possiblity of
 +
:  increasing their adept level higher than the maximum practiced percentage.
 +
:  The chances of successfully raising a spell/skill depend on two things:
 +
:  Percentage practiced up to this point, and whether you incur a successful
 +
:  usage of the spell/skill or not.
 +
 +
* '''2nd of June, 1996:'''
 +
:- Lords have been implemented.  After a hero passes herolevel 500, they
 +
:  may attempt a morph into a Lord.  Failure rate drops as the player grows
 +
:  closer to level 999.  Penalties for failure also decrease, as they get
 +
:  closer to 999.
 +
:- Legends and Titans are created in a similar fashion to Lords, but instead
 +
:  of herolevels, a Lord must be Lordlevel 500+ to morph into a Legend, and
 +
:  a Legend must be Legendlevel 500+ to attempt a morph into a Titan.
 +
:- Planeshift spell added.  This spell allows a Lord or above to teleport
 +
:  into another plane.
 +
:- Fullness and Thirst values changed.  Consumption rates vary according
 +
:  race.
 +
 +
* '''26th of May, 1996:'''
 +
:- Nosun racial reinstated.  Those 'dark' races affected by it will be
 +
:  unable to regenerate properly, and will have a delay in the usage of
 +
:  socials.
 +
:- Planes have been put in.  Teleport, locate object, and other similar
 +
:  spells will not work across planes.  Existing planes include:  Outland,
 +
:  Immortal Plane, the Arena, the Hero Quest, and Midgaardia.  Midgaardia
 +
:  is the major world.
 +
:- Area flags introduced.  These flags act like room flags, except they
 +
:  affect the entire area.  Examples of these flags are no-summon and
 +
:  no-plague.
 +
: * Meadow is no-summon and no-plague.  Players will not be able to summon
 +
:  a mob or PC of any kind into the Meadow.  Also, plague will continue to
 +
:  hurt anyone affected by it, but will not spread.
 +
 +
* '''5th of May, 1996:'''
 +
:- New Races, and racial abilities added.  Version 6 players may take
 +
:  advantage of the skills given to their race.
 +
:- Afar code now in.  Can now use socials with a person in another room.
 +
:  Afars can only be done with people in the same area, and will not work
 +
:  in private rooms.
 +
 +
* '''12th of May, 1996:'''
 +
:- Angels are in, of course, and with them you can now "who angel"
 +
:  and note angel.
  
 
-----
 
-----

Revision as of 12:13, 4 April 2014

2014

2013

2012

2011

2010

2008

2007

2006

2005

  • 2005 Dec: Ominous "big bug fix." No further explanation.
  • 2005 Jun: Added Bodyguards prestige class.
  • 2005 Jun: The prestige class Fusiliers is added.
  • 2005 May: Wizards becomes a prestige class for Mage

1996

The following is all that we know about pre-1997, however.

  • June 16th, 1996:
- Inline color implemented. Everyone has the ability to change the color
of the various texts they type. Refer to help 'inline color' for the
syntax.
- Lord Channel added. Only Lords and above may send to or hear from it.
- Last command changed so that it displays an identifying label instead of
just physical level (eg. 100th level Mage Hero, vs. Level 51 Mage)
- Channel +all/-all fixed so that it toggles all channels on/off, instead
of activating deaf mode.
- New learning system introduced. Players now have the possiblity of
increasing their adept level higher than the maximum practiced percentage.
The chances of successfully raising a spell/skill depend on two things:
Percentage practiced up to this point, and whether you incur a successful
usage of the spell/skill or not.
  • 2nd of June, 1996:
- Lords have been implemented. After a hero passes herolevel 500, they
may attempt a morph into a Lord. Failure rate drops as the player grows
closer to level 999. Penalties for failure also decrease, as they get
closer to 999.
- Legends and Titans are created in a similar fashion to Lords, but instead
of herolevels, a Lord must be Lordlevel 500+ to morph into a Legend, and
a Legend must be Legendlevel 500+ to attempt a morph into a Titan.
- Planeshift spell added. This spell allows a Lord or above to teleport
into another plane.
- Fullness and Thirst values changed. Consumption rates vary according
race.
  • 26th of May, 1996:
- Nosun racial reinstated. Those 'dark' races affected by it will be
unable to regenerate properly, and will have a delay in the usage of
socials.
- Planes have been put in. Teleport, locate object, and other similar
spells will not work across planes. Existing planes include: Outland,
Immortal Plane, the Arena, the Hero Quest, and Midgaardia. Midgaardia
is the major world.
- Area flags introduced. These flags act like room flags, except they
affect the entire area. Examples of these flags are no-summon and
no-plague.
* Meadow is no-summon and no-plague. Players will not be able to summon
a mob or PC of any kind into the Meadow. Also, plague will continue to
hurt anyone affected by it, but will not spread.
  • 5th of May, 1996:
- New Races, and racial abilities added. Version 6 players may take
advantage of the skills given to their race.
- Afar code now in. Can now use socials with a person in another room.
Afars can only be done with people in the same area, and will not work
in private rooms.
  • 12th of May, 1996:
- Angels are in, of course, and with them you can now "who angel"
and note angel.

1Sphynx Gate, Eragora Walkways, Akrikto's Farm, Halfling's Paradise, Halfling Tunnels, Healing Springs, Moonbay Village, Mountain Tunnels, Quarries and Mines, Rhuien Forest, and Sun God Altar.