Difference between revisions of "Melee Weapon Values"

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Revision as of 22:42, 16 February 2006

Melee-weapon-type objects have five values.

  • Damage, Minimum: This value determines this melee weapon's minimum possible damage to those it hits.
  • Damage, Maximum: This value determines this melee weapon's maximum possible damage to those it hits.

See also Melee Weapons.