Category:Gear
From AvatarWiki
| Melee Weapons: | 1-10 | 11-20 | 21-30 | 31-40 | 41-50 | Hero | Poisoned Weapons |
| Missile Weapons: | 1-10 | 11-20 | 21-30 | 31-40 | 41-50 | Hero | Throwing Weapons |
Gear consists of all types of objects except for fountains, furniture, markings, nexuses, and portals.
- There are subcategories for statistic/level (con, dex, int, str, and wis), hit-point, move-point, saving-throw gear and shields.
- There is a subcategory for gear that affects those who are wearing it with certain skills and/or spells.
- There are subcategories for gear skinned from mob corpses, gear manifest from objects, and gear obtained from ticket quests.
- There is also a subcategory for grandfathered gear.
Note that you can wear armor up to 3 levels higher than your level, you can wield weapons up to 5 levels higher than your level, and you can save with objects up to 7 levels higher than your level.
(previous 200) (next 200)
Subcategories
This category has the following 200 subcategories, out of 272 total.