Gale

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All Stormlord spells manipulate weather in a very localized manner. They can call forth a blizzard in the middle of a summer meadow, or a shower of rain while miles underground. They must be sustained, and will end early if the caster is struck, moved, or enters a command. Gale summons a high wind, which deflects arrows and other small projectiles. Longshotting into or out of a gale is nearly impossible, and other ranged attacks within the area will be less successful. This affect may linger briefly after the spell ends, but will not do any damage while the caster is not directly controlling it.

Prerequisite(s): ?.

Syntax: cast 'gale'.