Difference between revisions of "Category:Lizard Island"

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Walking route from [[Aelmon |Aelmon]]: 37s, 5e (note: crosses [[Water Terrain |water terrain]]).
 
Walking route from [[Aelmon |Aelmon]]: 37s, 5e (note: crosses [[Water Terrain |water terrain]]).
  
[[Portal |Portaling]] point(s) suggested: (?).
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[[Portal |Portaling]] point(s) suggested: [[Island Guardsman |island guard]].
  
 
== Connections ==
 
== Connections ==

Revision as of 01:54, 22 January 2006

Located in a tropical island chain of the ocean controlled by Lord Audis, the island of the lizard king is devoid of the normal chain of civilization. Instead the local lizardmen fight amongst each other for every scrap of food they can find. Most shipping fleets find the island safe to land on after Lord Audis and his men conquered the island and forcing the lizard king to agree never to attack another vessel in the waters or on the beach again. In return, stewardship of the eastern and less hospitable side of the island was granted to the lizard king and his people. The pirates collect a price from the leader of these people to keep the lizard king well supplied enough to control his subjects and maintain his throne.

Level Range: 51-51

Builder: Flinn

Directions

Walking route from Aelmon: 37s, 5e (note: crosses water terrain).

Portaling point(s) suggested: island guard.

Connections

Navigation

Adventuring

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Lizard Island"

This category contains only the following page.