Difference between revisions of "Infravision"

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This [[:Category: Spells |spell]] is included in [[Holy Sight |Holy Sight]].
 
This [[:Category: Spells |spell]] is included in [[Holy Sight |Holy Sight]].
  
For a list of objects that can cast infravision for you, see [[:Category:Infravision Objects|Infravision Objects]]
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See also [[:Category: Gear That Applies 'Infravision' |Gear That Applies 'Infravision']] and [[:Category: Infravision Objects |Infravision Objects]].
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[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
 
[[Category: Spells]]
 
[[Category: Spells]]

Revision as of 02:12, 4 March 2006

This spell enables the target character to see heat in the dark. For some races, infravision is an innate racial ability. These races, such as the drow, can then see in the dark. But, there may be a price to pay, so these races should watch their sensitivity to light in bright rooms.

Prerequisite(s): none.

Syntax: cast 'infravision' <character>.

See also Racial Infravision.

This spell is included in Holy Sight.

See also Gear That Applies 'Infravision' and Infravision Objects.