Difference between revisions of "Darklin Head Guard"

From AvatarWiki
Jump to navigation Jump to search
 
m
 
Line 22: Line 22:
 
'''[[:Category: Rooms |Room(s)]]:''' Before a Wooden Trap door.<br>
 
'''[[:Category: Rooms |Room(s)]]:''' Before a Wooden Trap door.<br>
  
Walking route from the room right after stepping in the hole: 2d, [d], 2s, e.
+
Walking route from the room right after stepping in the hole: d, [d], 2s, e.
  
 
[[Category: Mobs In Darklin Hole]]
 
[[Category: Mobs In Darklin Hole]]

Latest revision as of 20:12, 30 May 2006

Being a highly trained and experienced darklin, the head guard has been trusted to supervise the guards and to guard the ruler.

Keywords: darklin, head, guard.
Level: 12.
Alignment: demonic.
Flags: steadfast, aggressive.
Affects: infravision, sanctuary.

Gear

Darklin head guard is using:
<worn around neck>  a wooden key
<worn about body>   a thick darklin scale
<wielded>           (Sharp) sharp darklin mandibles

Comments

Directions

Area: Darklin Hole (Map).
Room(s): Before a Wooden Trap door.

Walking route from the room right after stepping in the hole: d, [d], 2s, e.