Difference between revisions of "Category:Qanza Prairie"
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Walking route from [[Sol |Sol]]: 2e, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, n, w, s, 2w, n, w, s, 4w. | Walking route from [[Sol |Sol]]: 2e, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, n, w, s, 2w, n, w, s, 4w. | ||
− | Walking route from [[Aelmon |Aelmon]]: 17w, s, 5w, 3n, | + | Walking route from [[Aelmon |Aelmon]]: 17w, s, 5w, 3n, 3w, n, w, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, n, w, s, 2w, n, w, s, 4w. |
[[Portal |Portaling]] point(s) suggested: [[Odertha |Odertha]], [[Jackalope |jackalope]] (note: [[Wandering Mobs |wanders]]), [[Mother Beaver |mother beaver]]. | [[Portal |Portaling]] point(s) suggested: [[Odertha |Odertha]], [[Jackalope |jackalope]] (note: [[Wandering Mobs |wanders]]), [[Mother Beaver |mother beaver]]. |
Revision as of 19:57, 27 August 2007
Located between Westwood and the mighty Qa River lies a great open grassland filled with wildlife. Strange rock formations, carved by ancient seas, dot the land. The abundant wildlife of the Qanza Prairie attracts hunters both big and small.
Level Range: 10-20
Builder: Vorak
Directions
Walking route from Sol: 2e, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, n, w, s, 2w, n, w, s, 4w.
Walking route from Aelmon: 17w, s, 5w, 3n, 3w, n, w, n, 2w, s, 2w, s, d, w, u, n, 6w, n, 2w, n, w, s, 2w, n, w, s, 4w.
Portaling point(s) suggested: Odertha, jackalope (note: wanders), mother beaver.
Connections
Qanza Prairie presently connects only to Westwood, which forms its eastern boundary.
Qanza Prairie consists of a north-south strip of land that lies between Westwood, which serves as its eastern boundary, and the Qa River, which serves as its western boundary. Two spots of particular note are Haunted Rock in its northwest, where tortured spirits drift about, and the Barrens, where a trapper has a hut.
Subcategories
This category has the following 3 subcategories, out of 3 total.
Pages in category "Qanza Prairie"
This category contains only the following page.