Difference between revisions of "Category:House Of Bandu"

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For now this is just some simple notes from a run Pockets, Melanarchy, and Waite did into House of Bandu.
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All the killable mobs in this area are reboot only.  Since their lord mobs, you should count on them being aggie.
  
Note that all the mobs in this area are reboot only.
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From center go all w, u, e, and kill the Githzerai Mage.  Get his key, it's used to unlock the door to the east.
  
From center go all? w, u, e, kill mage get key, unlock east kill ulgrat he has another key.
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Kill [[Ulgrat]].  He's a bit bigger.  He has another key.
  
det from here so no one usually goes on....there's a new door to the north in ulgrat's room?
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The next two mobs are det so many groups choose to stop here.
  
east from ulgrat's room are two detting gith guardsthey dont repop either.
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East from [[Ulgrat]]'s room are two detting [[Githzerai Guard]]sHuge surprise, in this room you get another key.
  
North? from the gith guards is smeed.  He's in a nofight room, but his description talks about killing him...wonky.  There's a chest in his room with another key in it.
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North from the gith guards is [[Smeed]].  He's in a nofight room, but his description talks about killing him...wonky.  There's a chest in his room with another key in it.
  
Use that key on the door north of Ulgrat and you'll be in a nospell room.  East of that are 5 golden guardians (or something like that) that are very gassy.  We tried killing them a few times, but we had to flee because the area spells were killing the wizard.
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Use that key on the door north of [[Ulgrat]] and you'll be in a nospell room.  East of that are 5 [[Golden Guardian]]s that are very gassy.  So far I've found the best approach to killing this room is bringing a group of 2 casters, a tank, and a healerIf you don't bring a healer chances are the gas will kill your casters before you clear the room.
 
 
so I went back there today.  group was Waite, Galladan, Cyzarine, Argento.  Waite flashed, the two casters surged 5 meteor, Argento tanked, and Cyzarine kept us from dyingEach of the five gold guardians holds two fizora gemstones.  So if you clear the room your group gets to split 1m coins.  Not a bad deal in my book.  We also got ~140exp each for the room.
 
  
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Each of the five [[Golden Guardian]]s holds two fizora gemstones.  So if you clear the room your group gets to split 1m coins.  Not a bad deal in my book.  The guardians room alone is worth about ~140exp each for a group of 4.
 
[[Category:Lord Areas]]
 
[[Category:Lord Areas]]
 
[[Category:Thorngate]]
 
[[Category:Thorngate]]
[[Category:Areas That Need Descriptions]]
 

Revision as of 16:20, 17 March 2006

All the killable mobs in this area are reboot only. Since their lord mobs, you should count on them being aggie.

From center go all w, u, e, and kill the Githzerai Mage. Get his key, it's used to unlock the door to the east.

Kill Ulgrat. He's a bit bigger. He has another key.

The next two mobs are det so many groups choose to stop here.

East from Ulgrat's room are two detting Githzerai Guards. Huge surprise, in this room you get another key.

North from the gith guards is Smeed. He's in a nofight room, but his description talks about killing him...wonky. There's a chest in his room with another key in it.

Use that key on the door north of Ulgrat and you'll be in a nospell room. East of that are 5 Golden Guardians that are very gassy. So far I've found the best approach to killing this room is bringing a group of 2 casters, a tank, and a healer. If you don't bring a healer chances are the gas will kill your casters before you clear the room.

Each of the five Golden Guardians holds two fizora gemstones. So if you clear the room your group gets to split 1m coins. Not a bad deal in my book. The guardians room alone is worth about ~140exp each for a group of 4.

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "House Of Bandu"

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